Ashe, League of Legends champion
Win Rate
48.5%
Pick Rate
6.0%
Ban Rate
4.2%

Ashe vs Brand

Ashe F TierMarksmanSupport
Patch
26.19
Games
5,437
Lane
All Lanes
Tier
All Tiers
Last Updated
Oct 5, 2026 UTC
Methodology
Data Methodology

Ashe vs Brand is a very close matchup in LoL patch 26.19. Ashe wins with a 50.0% win rate (+0.0%) over Brand based on 24 games. Brand wins the early laning phase while Ashe scales better into the late game. Below you'll find the best Ashe build, runes, laning stats, and strategies for the Ashe vs Brand matchup.

Ashe Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Ashe performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Ashe
Ashe
34.5%
VS
Brand
65.5%
Brand

Who wins Ashe vs Brand?

Slight Brand edgeLow confidence

Ashe wins 34.5% of these games. With this many games the true rate is most likely between 19.9% and 52.7% (95% range).

Expected
47.4%
From both champions' overall Bot win rates
Matchup effect
−12.9 pts
Observed minus expected
Sample
29 games
Lane: Bot
vs patch 26.18
—
Not enough games on both patches

Lane: Bot · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.19 · Sep 24 – Sep 28

They also met in another lane (Support): 26 games, Ashe won 73.1%.

Key takeaways

  • Current data slightly favors Brand, but the sample is too limited for a strong conclusion: Ashe wins 34.5% of 29 games (95% range 19.9–52.7%).
  • Both champions' overall Bot win rates predict 47.4% for Ashe; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Ashe players pick Infinity Edge much less often against Brand: 49.7% of their other Bot games, 27.6% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Ashe and Brand played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Ashe's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Ashe vs Brand Laning Stats

AsheBrand

Only 29 games have a 15-minute snapshot so far — the lane-phase numbers appear from 30.

Whole-game averages

5.8
CS / min
5.8
753
DMG / min
998
12,479
Gold / game
12,874
106
Heal / min
93
367
DMG Mitigated / min
351
1.5
CC / min
1.2

Ashe vs Brand Win Rate by Game Length

Ashe's win rate against Brand by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
3 games
Too few games
20–25 min
5 games
Too few games
25–30 min
6 games
Too few games
30–35 min
9 games
Too few games
35+ min
6 games
Ashe vs Brand95% rangeAshe usual (Bot)

No game length stands out: Ashe's results against Brand in short and long games are within the margin of error of each other.

Ashe vs Brand Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)Insufficient data
  2. First itemInsufficient data
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesInsufficient data
  5. 30+ min gamesInsufficient data

What Ashe Changes Against Brand

Choices Ashe players make noticeably more or less often in this matchup than in their other Bot games.

  • Infinity Edge
    Usually
    49.7%
    vs Brand
    27.6%
    −22.1 pts
  • Mortal Reminder
    Usually
    14.1%
    vs Brand
    under 2%
    −14.1 pts
  • Immortal Shieldbow
    Usually
    2.3%
    vs Brand
    10.3%
    +8.1 pts
  • Mercury's Treads
    Usually
    0.7%
    vs Brand
    6.9%
    +6.2 pts
  • Slightly Magical Footwear
    Usually
    under 0.5%
    vs Brand
    3.4%
    +3.4 pts
  • Long SwordLong SwordDoran's BowHealth PotionHealth Potion
    Long Sword + Long Sword + Doran's Bow + Health Potion + Health PotionStarting items
    Usually
    under 0.5%
    vs Brand
    3.4%
    +3.4 pts
  • Long SwordRefillable PotionStealth Ward
    Long Sword + Refillable Potion + Stealth WardStarting items
    Usually
    under 0.5%
    vs Brand
    3.4%
    +3.4 pts
  • Long SwordDoran's BowHealth PotionHealth PotionHealth Potion
    Long Sword + Doran's Bow + Health Potion + Health Potion + Health PotionStarting items
    Usually
    under 0.5%
    vs Brand
    3.4%
    +3.4 pts

Best Ashe Build vs Brand

Usual Ashe build (Bot)

75.9% win rate · 29 games

Against Brand

Not enough matchup-specific build data: only 2 of 17 Ashe games against Brand carried a complete build, which is too few to recommend an item path from. Use Ashe's standard build instead.

  • Skill priority: W > Q > E — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Ashe Runes vs Brand

Usual Ashe runes (Bot)

Lethal TempoLethal Tempo
Precision
TriumphLegend: AlacrityCut Down
Inspiration
Approach VelocityBiscuit Delivery
Attack Speed (offense)Adaptive Force (flex)Health (defense)

72.2% win rate · 36 games

Against Brand

Too few games for a matchup-specific rune page yet — use the usual page.

MetaBot Desktop

Plan your Ashe draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Ashe matchup data for League of Legends patch 26.19. The table below shows Ashe's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Ashe build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Ashe Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Ashe vs Brand FAQ - Patch 26.19

Who wins Ashe vs Brand?

Current data slightly favors Brand, but the sample is too limited for a strong conclusion: Ashe wins 34.5% of 29 games (95% range 19.9–52.7%).

What is Ashe's win rate against Brand?

Ashe wins 34.5% of 29 Bot games against Brand on patch 26.19 (95% range 19.9–52.7%). Based on both champions' overall Bot win rates, 47.4% would be expected.

Does Ashe counter Brand?

Not clearly. Ashe wins 34.5% of 29 games against Brand, and the 95% range (19.9–52.7%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Ashe or Brand?

There are not enough games with a 15-minute snapshot yet (29) to say who wins lane.

Does Ashe outscale Brand?

There are too few games of each length to tell yet.

When is Brand strongest against Ashe?

On current data there is no stage of the game where Brand is ahead of Ashe beyond the margin of error.

What should Ashe build against Brand?

There are not enough games for a matchup-specific core, so use Ashe's usual Bot core: Blade of The Ruined King, Phantom Dancer, Infinity Edge. The biggest change against Brand: Infinity Edge (49.7% usually, 27.6% here).

What runes should Ashe use against Brand?

Use Ashe's usual Lethal Tempo page (Precision + Inspiration); there are too few games for a matchup-specific page.