Aurora, League of Legends champion
Win Rate
50.3%
Pick Rate
1.3%
Ban Rate
1.5%

Aurora vs Locke

Aurora C TierMageAssassin
Patch
26.20
Games
2,547
Lane
All Lanes
Tier
All Tiers
Last Updated
Oct 17, 2026 UTC
Methodology
Data Methodology

Aurora vs Locke is a decisive matchup in LoL patch 26.20. Locke wins with a 55.2% win rate (+10.4%) over Aurora based on 67 games. Aurora wins the early laning phase while Locke scales better into the late game. Below you'll find the best Aurora build, runes, laning stats, and strategies for the Aurora vs Locke matchup.

Aurora Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Aurora performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Aurora
Aurora
46.8%
VS
Locke
53.2%
Locke

Who wins Aurora vs Locke?

Slight Locke edgeLow confidence

Aurora wins 46.8% of these games. With this many games the true rate is most likely between 34.9% and 59.0% (95% range).

Expected
51.6%
From both champions' overall Mid win rates
Matchup effect
−4.8 pts
Observed minus expected
Sample
62 games
Lane: Mid
vs patch 26.19
+2.3 pts
Within normal patch-to-patch noise

Lane: Mid · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.20 · Oct 9 – Oct 17

Key takeaways

  • Current data slightly favors Locke, but the sample is too limited for a strong conclusion: Aurora wins 46.8% of 62 games (95% range 34.9–59.0%).
  • Both champions' overall Mid win rates predict 51.6% for Aurora; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Neither side reliably wins the lane: the average gold difference at 15 minutes is 311, within the margin of error (61 games).
  • Aurora players pick Luden's Echo much less often against Locke: 61.0% of their other Mid games, 45.2% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Aurora and Locke played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Aurora's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Aurora vs Locke Laning Stats

AuroraLocke

At 15 minutes

Gold difference
−311
Within the margin of error
95% range −707 to +86
XP difference
+121
Within the margin of error
95% range −230 to +473
CS difference
+8.1
Aurora ahead
95% range +2.3 to +14.0
2.74
Kills before 15 min
3.85
2.48
Deaths before 15 min
2.38
0.89
Solo kills before 15 min
1.06
12.9%
First blood
21.0%

Whole-game averages

6.3
CS / min
5.6
992
DMG / min
890
11,875
Gold / game
13,074
159
Heal / min
385
379
DMG Mitigated / min
587
0.3
CC / min
0.5

Aurora vs Locke Win Rate by Game Length

Aurora's win rate against Locke by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
7 games
Too few games
20–25 min
8 games
Too few games
25–30 min
18 games
Too few games
30–35 min
16 games
Too few games
35+ min
13 games
Aurora vs Locke95% rangeAurora usual (Mid)

No game length stands out: Aurora's results against Locke in short and long games are within the margin of error of each other.

Aurora vs Locke Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)EvenAurora gold at 15: −311
  2. First itemEvenAurora: 11.6 min · Locke: 11.4 min
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesInsufficient data
  5. 30+ min gamesInsufficient data

What Aurora Changes Against Locke

Choices Aurora players make noticeably more or less often in this matchup than in their other Mid games.

Best Aurora Build vs Locke

Usual Aurora build (Mid)

90.9% win rate · 11 games

Against Locke

Not enough matchup-specific build data: only 6 of 32 Aurora games against Locke carried a complete build, which is too few to recommend an item path from. Use Aurora's standard build instead.

  • Aurora usually completes Luden's Echo first, at 11.6 min (median of 28 games).
  • Locke usually completes Lich Bane first, at 11.4 min (median of 60 games).
  • Skill priority: Q > E > W — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Aurora Runes vs Locke

Usual Aurora runes (Mid)

ElectrocuteElectrocute
Domination
Sudden ImpactGrisly MementosUltimate Hunter
Precision
Cut DownPresence of Mind
Attack Speed (offense)Adaptive Force (flex)Health (defense)

52.0% win rate · 392 games

Against Locke

ElectrocuteElectrocute
Domination
Taste of BloodGrisly MementosUltimate Hunter
Sorcery
Manaflow BandTranscendence
Attack Speed (offense)Adaptive Force (flex)Health Scaling (defense)

52.0% win rate · 25 games

MetaBot Desktop

Plan your Aurora draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Aurora matchup data for League of Legends patch 26.20. The table below shows Aurora's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Aurora build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Aurora Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

🔍

Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.

Report an Issue

Aurora vs Locke FAQ - Patch 26.20

Who wins Aurora vs Locke?

Current data slightly favors Locke, but the sample is too limited for a strong conclusion: Aurora wins 46.8% of 62 games (95% range 34.9–59.0%).

What is Aurora's win rate against Locke?

Aurora wins 46.8% of 62 Mid games against Locke on patch 26.20 (95% range 34.9–59.0%). Based on both champions' overall Mid win rates, 51.6% would be expected.

Does Aurora counter Locke?

Not clearly. Aurora wins 46.8% of 62 games against Locke, and the 95% range (34.9–59.0%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Aurora or Locke?

Neither side reliably wins the lane: the average gold difference at 15 minutes is 311, within the margin of error (61 games).

Does Aurora outscale Locke?

There are too few games of each length to tell yet.

When is Locke strongest against Aurora?

On current data there is no stage of the game where Locke is ahead of Aurora beyond the margin of error.

What should Aurora build against Locke?

There are not enough games for a matchup-specific core, so use Aurora's usual Mid core: Stormsurge, Shadowflame, Mejai's Soulstealer. The biggest change against Locke: Luden's Echo (61.0% usually, 45.2% here).

What runes should Aurora use against Locke?

Electrocute with Domination and Sorcery — 52.0% over 25 games against Locke. The biggest change against Locke: Sixth Sense (8.9% usually, 17.7% here).