
Dr. Mundovs Ornn
Dr. Mundo vs Ornn is a decisive matchup in LoL patch 26.7. Dr. Mundo wins with a 55.4% win rate (+10.7%) over Ornn based on 56 games. Dr. Mundo holds the advantage in both the early and late game. Below you'll find the best Dr. Mundo build, runes, laning stats, and strategies for the Dr. Mundo vs Ornn matchup.
Dr. Mundo Matchup Breakdown
Use the dropdown to select an opponent and see a detailed breakdown of how Dr. Mundo performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.
Who Wins the Dr. Mundo vs Ornn Matchup?

Dr. Mundo vs Ornn Matchup Summary
The Dr. Mundo vs Ornn matchup is a decisive matchup in League of Legends ranked play. Based on 56 recent matches analyzed, Dr. Mundo wins with a 55.4% win rate compared to Ornn's 44.6%, giving Dr. Mundo a 10.7 percentage point advantage. Dr. Mundo dominates at every stage — from early laning through late game team fights. This consistent advantage makes it difficult for Ornn players to find favorable windows, so team-dependent strategies and avoiding solo confrontations are essential. The most significant statistical gap is in crowd control, where Ornn leads by 0.9s CC/min — a difference that heavily influences the outcome of trades and skirmishes. Dr. Mundo players can confidently pick into Ornn and play aggressively from level 1. Look to establish lane dominance early through favorable trades and zone Ornn away from CS whenever possible. Understanding these matchup dynamics is essential for champion select decisions and in-game strategy when facing this lane opponent.
Dr. Mundo vs Ornn Laning Phase Breakdown
Ornn is favored during the laning phase against Dr. Mundo, winning 3 out of 5 key stat categories. Ornn holds advantages in damage, crowd control and sustain, making them the stronger laner in this matchup.
Best Dr. Mundo Build Against Ornn
Boots of Swiftness is the optimal boots choice against Ornn, providing the mobility and stats Dr. Mundo needs most in this matchup. The top-performing core items for Dr. Mundo against Ornn are Dead Man's Plate, Heartsteel and Warmog's Armor. This combination gives Dr. Mundo an effective balance of damage, survivability, and utility for the matchup. This build performs exceptionally well, achieving a 80.0% win rate across 5 games — well above average and making it the top item path against Ornn. Adjustments may be needed based on team compositions and game state, but this build provides the strongest foundation for the Dr. Mundo vs Ornn matchup.
Early Game vs Late Game
Dr. Mundo dominates the early game (first 15 minutes) with a commanding 57.1% win rate — a 14.3 percentage point lead over Ornn. This lopsided early game means Dr. Mundo can dictate the pace of the lane from level 1, controlling trades, wave state, and river priority.
Dr. Mundo is far superior in the late game (25+ minutes), boasting a 53.6% win rate — 7.1 points above Ornn. Extended games heavily favor Dr. Mundo, whose kit and scaling make them a dominant force in team fights and objective control.
Dr. Mundo holds the advantage at every stage of the game, making this a consistently favorable matchup from lane through late game team fights. Ornn players should look for outplays, team-dependent strategies, and picks rather than relying on scaling to win this matchup.
Best Dr. Mundo Runes Against Ornn
Running Resolve primary with Inspiration secondary allows Dr. Mundo to press their advantage against Ornn, amplifying the strengths that make this a favorable matchup.
Dr. Mundo matchup data for League of Legends patch 26.7. The table below shows Dr. Mundo's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Dr. Mundo build, runes, laning stats, and early vs late game analysis for that specific matchup.
Opponent | Win Rate | Matches | CS/min | DMG/min | Gold/game | Early WR | Late WR |
|---|---|---|---|---|---|---|---|
| 44.13% | 179 | 6.7 | 874 | 11,635 | 43.8% | 44.3% | |
| 44.90% | 147 | 5.6 | 853 | 11,609 | 42.3% | 46.3% | |
| 54.29% | 140 | 1.6 | 787 | 12,852 | 49.1% | 58.0% | |
| 52.10% | 119 | 1.1 | 713 | 12,042 | 49.1% | 54.7% | |
| 42.37% | 118 | 1.3 | 703 | 12,602 | 48.1% | 37.5% | |
| 53.85% | 117 | 1.0 | 692 | 12,316 | 55.6% | 52.4% | |
| 53.10% | 113 | 1.2 | 795 | 11,850 | 58.0% | 49.2% | |
| 47.79% | 113 | 6.3 | 898 | 11,060 | 47.0% | 48.9% | |
| 48.62% | 109 | 5.1 | 960 | 10,594 | 50.8% | 45.5% | |
| 50.49% | 103 | 1.0 | 700 | 12,001 | 48.8% | 51.7% | |
| 59.38% | 96 | 6.2 | 852 | 11,686 | 48.9% | 69.4% | |
| 40.43% | 94 | 1.8 | 757 | 12,657 | 45.2% | 38.1% | |
| 44.09% | 93 | 1.5 | 706 | 12,066 | 29.6% | 57.1% | |
| 55.06% | 89 | 3.0 | 826 | 12,438 | 45.2% | 63.8% | |
| 58.43% | 89 | 4.5 | 834 | 12,037 | 56.5% | 60.5% | |
| 53.66% | 82 | 4.0 | 869 | 12,406 | 53.9% | 53.5% | |
| 49.35% | 77 | 5.8 | 766 | 12,006 | 48.0% | 50.0% | |
| 55.41% | 74 | 1.8 | 796 | 12,048 | 58.3% | 52.6% | |
| 45.21% | 73 | 6.2 | 929 | 10,693 | 40.0% | 51.5% | |
| 40.85% | 71 | 4.9 | 801 | 10,807 | 39.5% | 42.4% | |
| 60.00% | 70 | 1.0 | 747 | 13,128 | 60.7% | 59.5% | |
| 54.41% | 68 | 6.2 | 733 | 10,854 | 40.0% | 65.8% | |
| 50.77% | 65 | 1.5 | 781 | 11,884 | 48.6% | 53.6% | |
| 48.39% | 62 | 7.0 | 1,021 | 11,924 | 68.0% | 35.1% | |
| 50.00% | 60 | 1.6 | 620 | 11,275 | 57.1% | 43.8% | |
| 48.33% | 60 | 5.6 | 871 | 11,760 | 48.1% | 48.5% | |
| 55.36% | 56 | 6.4 | 1,018 | 10,906 | 57.1% | 53.6% | |
| 58.18% | 55 | 1.1 | 754 | 12,962 | 54.2% | 61.3% | |
| 45.45% | 55 | 3.3 | 780 | 12,473 | 33.3% | 54.8% | |
| 38.18% | 55 | 4.7 | 798 | 10,253 | 45.2% | 29.2% | |
| 38.89% | 54 | 3.1 | 788 | 10,528 | 41.4% | 36.0% | |
| 51.92% | 52 | 6.7 | 935 | 12,894 | 44.4% | 55.9% | |
| 65.38% | 52 | 1.2 | 608 | 11,476 | 76.2% | 58.1% | |
| 48.08% | 52 | 6.8 | 1,248 | 12,546 | 46.1% | 50.0% | |
| 52.00% | 50 | 4.4 | 996 | 11,865 | 68.2% | 39.3% | |
| 50.00% | 50 | 5.4 | 1,044 | 11,817 | 50.0% | 50.0% | |
| 55.10% | 49 | 3.9 | 864 | 12,844 | 50.0% | 58.6% | |
| 57.14% | 49 | 0.9 | 684 | 11,628 | 52.2% | 61.5% | |
| 40.00% | 45 | 6.3 | 924 | 10,740 | 35.0% | 44.0% | |
| 55.56% | 45 | 1.6 | 834 | 12,694 | 47.8% | 63.6% | |
| 52.27% | 44 | 7.4 | 820 | 12,110 | 47.4% | 56.0% | |
| 41.46% | 41 | 1.5 | 803 | 12,274 | 33.3% | 47.8% | |
| 50.00% | 40 | 6.8 | 792 | 11,097 | 52.2% | 47.1% | |
| 52.50% | 40 | 7.0 | 856 | 11,170 | 63.2% | 42.9% | |
| 56.41% | 39 | 1.8 | 849 | 13,518 | 50.0% | 61.9% | |
| 44.74% | 38 | 1.3 | 773 | 11,394 | 47.6% | 41.2% | |
| 44.74% | 38 | 5.8 | 1,158 | 11,102 | 52.6% | 36.8% | |
| 40.54% | 37 | 7.3 | 787 | 11,581 | 63.2% | 16.7% | |
| 59.46% | 37 | 3.0 | 779 | 11,878 | 50.0% | 68.4% | |
| 62.16% | 37 | 1.5 | 683 | 12,663 | 61.5% | 62.5% | |
| 55.56% | 36 | 1.1 | 786 | 12,485 | 47.4% | 64.7% | |
| 50.00% | 36 | 5.5 | 936 | 11,799 | 56.3% | 45.0% | |
| 66.67% | 36 | 2.5 | 783 | 12,082 | 82.3% | 52.6% | |
| 60.00% | 35 | 5.7 | 713 | 11,585 | 61.1% | 58.8% | |
| 60.00% | 35 | 0.8 | 629 | 11,109 | 63.6% | 53.9% | |
| 44.12% | 34 | 1.3 | 759 | 12,976 | 25.0% | 54.5% | |
| 34.38% | 32 | 6.7 | 853 | 11,070 | 22.2% | 50.0% | |
| 68.75% | 32 | 1.1 | 795 | 13,132 | 61.5% | 73.7% | |
| 38.71% | 31 | 1.8 | 814 | 11,861 | 50.0% | 29.4% | |
| 56.67% | 30 | 7.0 | 912 | 12,201 | 50.0% | 66.7% | |
| 46.67% | 30 | 1.0 | 841 | 11,276 | 23.5% | 76.9% | |
| 62.07% | 29 | 1.5 | 808 | 11,357 | 60.0% | 64.3% | |
| 62.07% | 29 | 1.4 | 826 | 11,473 | 56.3% | 69.2% | |
| 51.72% | 29 | 1.2 | 729 | 11,182 | 56.3% | 46.1% | |
| 39.29% | 28 | 6.8 | 755 | 10,431 | 38.9% | 40.0% | |
| 59.26% | 27 | 6.4 | 742 | 11,680 | 64.3% | 53.9% | |
| 46.15% | 26 | 6.7 | 854 | 12,128 | 41.7% | 50.0% | |
| 54.17% | 24 | 7.1 | 841 | 11,808 | 46.1% | 63.6% | |
| 50.00% | 24 | 6.5 | 1,005 | 13,135 | 57.1% | 47.1% | |
| 69.57% | 23 | 3.8 | 782 | 13,418 | 42.9% | 81.3% | |
| 65.22% | 23 | 1.4 | 695 | 12,565 | 71.4% | 62.5% | |
| 47.83% | 23 | 0.9 | 693 | 12,193 | 22.2% | 64.3% | |
| 45.45% | 22 | 2.0 | 745 | 10,382 | 42.9% | 50.0% | |
| 63.64% | 22 | 7.4 | 927 | 12,495 | 53.9% | 77.8% | |
| 40.91% | 22 | 6.6 | 773 | 10,858 | 54.5% | 27.3% | |
| 52.38% | 21 | 7.0 | 911 | 10,750 | 72.7% | 30.0% | |
| 52.38% | 21 | 1.3 | 661 | 12,436 | 55.6% | 50.0% | |
| 50.00% | 18 | 4.9 | 784 | 11,787 | 25.0% | 70.0% | |
| 38.89% | 18 | 1.1 | 604 | 10,738 | 30.0% | 50.0% | |
| 41.18% | 17 | 0.8 | 607 | 10,740 | 44.4% | 37.5% | |
| 50.00% | 16 | 6.7 | 1,070 | 11,577 | 25.0% | 75.0% | |
| 43.75% | 16 | 2.7 | 968 | 13,253 | 40.0% | 45.5% | |
| 43.75% | 16 | 2.0 | 563 | 10,164 | 45.5% | 40.0% | |
| 66.67% | 15 | 3.0 | 770 | 11,715 | 57.1% | 75.0% | |
| 57.14% | 14 | 6.5 | 877 | 12,786 | 66.7% | 50.0% | |
| 71.43% | 14 | 6.8 | 989 | 10,873 | 57.1% | 85.7% | |
| 46.15% | 13 | 5.8 | 661 | 11,302 | 75.0% | 33.3% | |
| 53.85% | 13 | 5.7 | 924 | 11,844 | 66.7% | 42.9% | |
| 50.00% | 12 | 1.9 | 570 | 10,477 | 57.1% | 40.0% | |
| 81.82% | 11 | 1.3 | 859 | 14,662 | 75.0% | 85.7% | |
| 36.36% | 11 | 6.4 | 830 | 10,608 | 20.0% | 50.0% | |
| 60.00% | 10 | 5.5 | 696 | 11,382 | 66.7% | 50.0% | |
| 50.00% | 10 | 1.3 | 725 | 12,363 | 75.0% | 33.3% | |
| 60.00% | 10 | 2.7 | 1,031 | 12,677 | 100.0% | 42.9% | |
| 55.56% | 9 | 6.3 | 608 | 10,451 | 50.0% | 66.7% | |
| 33.33% | 9 | 2.5 | 775 | 11,934 | 60.0% | 0.0% | |
| 55.56% | 9 | 3.3 | 599 | 9,671 | 50.0% | 66.7% | |
| 37.50% | 8 | 1.6 | 564 | 11,347 | 50.0% | 0.0% | |
| 25.00% | 8 | 7.6 | 941 | 11,097 | 20.0% | 33.3% | |
| 50.00% | 8 | 7.5 | 746 | 10,888 | 60.0% | 33.3% | |
| 37.50% | 8 | 7.5 | 688 | 12,939 | 50.0% | 33.3% | |
| 57.14% | 7 | 7.3 | 754 | 12,861 | 100.0% | 40.0% | |
| 66.67% | 6 | 3.0 | 607 | 12,546 | 100.0% | 50.0% | |
| 16.67% | 6 | 3.5 | 718 | 8,620 | 0.0% | 100.0% | |
| 50.00% | 6 | 5.8 | 816 | 10,807 | 50.0% | 50.0% | |
| 66.67% | 6 | 7.2 | 722 | 12,358 | 100.0% | 0.0% | |
| 60.00% | 5 | 2.7 | 578 | 8,993 | 66.7% | 50.0% | |
| 80.00% | 5 | 4.4 | 690 | 12,565 | 100.0% | 75.0% | |
| 40.00% | 5 | 6.5 | 1,067 | 13,773 | 0.0% | 40.0% | |
| 80.00% | 5 | 5.1 | 898 | 13,639 | 0.0% | 80.0% | |
| 40.00% | 5 | 4.0 | 717 | 11,282 | 0.0% | 50.0% | |
| 40.00% | 5 | 5.4 | 691 | 10,771 | 0.0% | 66.7% | |
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Dr. Mundo vs Ornn - Frequently Asked Questions
How does Dr. Mundo do against Ornn in League of Legends?
Dr. Mundo wins the Dr. Mundo vs Ornn matchup with a 55.4% win rate compared to Ornn's 44.6%, a 10.7 percentage point difference. This data is based on 56 recent ranked games in patch 26.7.
How does Dr. Mundo do against Ornn in the early game?
In the early game, Dr. Mundo has the advantage against Ornn with a 57.1% win rate versus 42.9%. Dr. Mundo players should look to press their lane advantage through aggressive trades and wave control during the first 15 minutes.
How does Dr. Mundo do against Ornn in the late game?
In the late game, Dr. Mundo takes over the Dr. Mundo vs Ornn matchup with a 53.6% win rate compared to 46.4%. Dr. Mundo scales better into team fights and objective contests after 25 minutes.
Who wins the Dr. Mundo vs Ornn matchup?
Dr. Mundo wins the matchup against Ornn with a 55.4% win rate in League of Legends patch 26.7. The 10.7 percentage point advantage means Dr. Mundo is significantly favored in this lane matchup based on 56 games analyzed.
What is the best Dr. Mundo build against Ornn?
The best Dr. Mundo build against Ornn includes Dead Man's Plate, Heartsteel, Warmog's Armor with Boots of Swiftness. This build achieves a 80.0% win rate in the matchup. Check the matchup breakdown above for the full item path and build order.
What are the best Dr. Mundo runes against Ornn?
The best Dr. Mundo runes against Ornn use the Resolve primary tree with Inspiration secondary. This rune setup achieves a 70.0% win rate in the Dr. Mundo vs Ornn matchup. See the full rune breakdown in the matchup comparison above.
Does Dr. Mundo counter Ornn?
Yes, Dr. Mundo has a favorable matchup against Ornn with a 55.4% win rate. Dr. Mundo strongly counters Ornn in lane based on current patch 26.7 data.
How do I play Dr. Mundo against Ornn?
When playing Dr. Mundo against Ornn, leverage your statistical advantages by trading aggressively during favorable windows. You have early game priority — look for kills and zone control before first recall. Build the recommended items and runes for this specific matchup for the best results.
