
- Win Rate
- 48.6%
- Pick Rate
- 1.7%
- Ban Rate
- 3.7%
Fiora vs Gangplank
- Patch
- 26.20
- Games
- 3,444
- Lane
- All Lanes
- Tier
- All Tiers
- Last Updated
- Oct 20, 2026 UTC
- Methodology
- Data Methodology
- Author
- Dakota Chinnick
Fiora vs Gangplank is a decisive matchup in LoL patch 26.20. Gangplank wins with a 62.9% win rate (+25.7%) over Fiora based on 70 games. Gangplank holds the advantage in both the early and late game. Below you'll find the best Fiora build, runes, laning stats, and strategies for the Fiora vs Gangplank matchup.
Fiora Matchup Breakdown
Use the dropdown to select an opponent and see a detailed breakdown of how Fiora performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.


Who wins Fiora vs Gangplank?
Fiora wins 38.8% of these games. With this many games the true rate is most likely between 28.0% and 50.8% (95% range).
- Expected
- 49.6% From both champions' overall Top win rates
- Matchup effect
- −10.8 pts Observed minus expected
- Sample
- 67 games Lane: Top
- vs patch 26.19
- −11.9 pts Within normal patch-to-patch noise
Lane: Top · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.20 · Oct 9 – Oct 19
Key takeaways
- Current data slightly favors Gangplank, but the sample is too limited for a strong conclusion: Fiora wins 38.8% of 67 games (95% range 28.0–50.8%).
- Both champions' overall Top win rates predict 49.6% for Fiora; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
- Gangplank usually wins the lane: 524 gold ahead of Fiora at 15 minutes on average (67 games with a 15-minute snapshot).
- Fiora players pick Plated Steelcaps far more often against Gangplank: 52.6% of their other Top games, 74.6% here.
How we calculate this
Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.
A game only counts when Fiora and Gangplank played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.
The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.
Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.
"What changes" compares Fiora's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).
Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.
Fiora vs Gangplank Laning Stats
At 15 minutes
Whole-game averages
Fiora vs Gangplank Win Rate by Game Length
Fiora's win rate against Gangplank by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.
No game length stands out: Fiora's results against Gangplank in short and long games are within the margin of error of each other.
Fiora vs Gangplank Power Spikes
Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.
- Lane (15 min)GangplankFiora gold at 15: −524
- First itemGangplankFiora: 13.5 min · Gangplank: 11.2 min
- Games under 20 minInsufficient data
- 20–30 min gamesInsufficient data
- 30+ min gamesInsufficient data
What Fiora Changes Against Gangplank
Choices Fiora players make noticeably more or less often in this matchup than in their other Top games.
Plated SteelcapsBootsUsually52.6%vs Gangplank74.6%+22.1 pts40.0% WR here
Mercury's TreadsBootsUsually26.5%vs Gangplank7.5%−19.1 pts
Last StandRuneUsually62.7%vs Gangplank44.8%−18.0 pts43.3% WR here
Hail of BladesKeystoneUsually19.1%vs Gangplank35.8%+16.7 pts33.3% WR here
Treasure HunterRuneUsually17.1%vs Gangplank32.8%+15.8 pts36.4% WR here
Usually14.7%vs Gangplankunder 2%−14.7 pts
SorcerySecondary treeUsually23.3%vs Gangplank34.3%+11.0 pts34.8% WR here

Doran's Shield + Health Potion + Stealth WardStarting itemsUsually3.6%vs Gangplank9.0%+5.3 pts
Best Fiora Build vs Gangplank
Against Gangplank
Not enough matchup-specific build data: only 9 of 39 Fiora games against Gangplank carried a complete build, which is too few to recommend an item path from. Use Fiora's standard build instead.
- Fiora usually completes Ravenous Hydra first, at 13.5 min (median of 60 games).
- Gangplank usually completes Essence Reaver first, at 11.2 min (median of 62 games).
- Skill priority: Q > E > W — the same as usual.
Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.
Best Fiora Runes vs Gangplank
Plan your Fiora draft in Draft Lab
Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.
- Full 5v5 draft board
- Lane matchup win rates
- Pick and ban suggestions

Fiora matchup data for League of Legends patch 26.20. The table below shows Fiora's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Fiora build, runes, laning stats, and early vs late game analysis for that specific matchup.
Other Fiora Matchups
Hardest for Fiora
Easiest for Fiora
Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.
Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.
Fiora vs Gangplank FAQ - Patch 26.20
Who wins Fiora vs Gangplank?
Current data slightly favors Gangplank, but the sample is too limited for a strong conclusion: Fiora wins 38.8% of 67 games (95% range 28.0–50.8%).
What is Fiora's win rate against Gangplank?
Fiora wins 38.8% of 67 Top games against Gangplank on patch 26.20 (95% range 28.0–50.8%). Based on both champions' overall Top win rates, 49.6% would be expected.
Does Fiora counter Gangplank?
Not clearly. Fiora wins 38.8% of 67 games against Gangplank, and the 95% range (28.0–50.8%) includes 50%, so neither champion reliably counters the other on current data.
Who wins lane, Fiora or Gangplank?
Gangplank usually wins the lane: 524 gold ahead of Fiora at 15 minutes on average (67 games with a 15-minute snapshot).
Does Fiora outscale Gangplank?
There are too few games of each length to tell yet.
When is Gangplank strongest against Fiora?
Gangplank is measurably ahead in: Lane (15 min), First item.
What should Fiora build against Gangplank?
There are not enough games for a matchup-specific core, so use Fiora's usual Top core: Eclipse, Trinity Force, Ravenous Hydra. The biggest change against Gangplank: Plated Steelcaps (52.6% usually, 74.6% here).
What runes should Fiora use against Gangplank?
Use Fiora's usual Hail of Blades page (Domination + Sorcery); there are too few games for a matchup-specific page. The biggest change against Gangplank: Last Stand (62.7% usually, 44.8% here).