
- Win Rate
- 51.4%
- Pick Rate
- 4.1%
- Ban Rate
- 14.3%
Fizz vs Lee Sin
- Patch
- 26.20
- Games
- 8,269
- Lane
- All Lanes
- Tier
- All Tiers
- Last Updated
- Oct 17, 2026 UTC
- Methodology
- Data Methodology
- Author
- Dakota Chinnick
Fizz vs Lee Sin is a decisive matchup in LoL patch 26.20. Fizz wins with a 54.0% win rate (+8.1%) over Lee Sin based on 37 games. Fizz wins the early laning phase while Lee Sin scales better into the late game. Below you'll find the best Fizz build, runes, laning stats, and strategies for the Fizz vs Lee Sin matchup.
Fizz Matchup Breakdown
Use the dropdown to select an opponent and see a detailed breakdown of how Fizz performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.


Who wins Fizz vs Lee Sin?
Fizz wins 51.5% of these games. With this many games the true rate is most likely between 35.2% and 67.5% (95% range).
- Expected
- 51.6% From both champions' overall Jungle win rates
- Matchup effect
- −0.0 pts Observed minus expected
- Sample
- 33 games Lane: Jungle
- vs patch 26.19
- — Not enough games on both patches
Lane: Jungle · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.20 · Oct 9 – Oct 17
Key takeaways
- Current data slightly favors Fizz, but the sample is too limited for a strong conclusion: Fizz wins 51.5% of 33 games (95% range 35.2–67.5%).
- Both champions' overall Jungle win rates predict 51.6% for Fizz; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
- Neither side reliably wins the lane: the average gold difference at 15 minutes is 63, within the margin of error (33 games).
- Fizz players pick Gustwalker Hatchling + Health Potion + Stealth Ward much less often against Lee Sin: 15.6% of their other Jungle games, under 2% here.
How we calculate this
Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.
A game only counts when Fizz and Lee Sin played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.
The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.
Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.
"What changes" compares Fizz's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).
Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.
Fizz vs Lee Sin Laning Stats
At 15 minutes
Whole-game averages
Fizz vs Lee Sin Win Rate by Game Length
Fizz's win rate against Lee Sin by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.
No game length stands out: Fizz's results against Lee Sin in short and long games are within the margin of error of each other.
Fizz vs Lee Sin Power Spikes
Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.
- Lane (15 min)EvenFizz gold at 15: −63
- First itemEvenFizz: 0.2 min · Lee Sin: 0.2 min
- Games under 20 minInsufficient data
- 20–30 min gamesInsufficient data
- 30+ min gamesInsufficient data
What Fizz Changes Against Lee Sin
Choices Fizz players make noticeably more or less often in this matchup than in their other Jungle games.


Gustwalker Hatchling + Health Potion + Stealth WardStarting itemsUsually15.6%vs Lee Sinunder 2%−15.6 pts


Scorchclaw Pup + Health Potion + Stealth Ward + Oracle LensStarting itemsUsually1.0%vs Lee Sin6.1%+5.1 pts
Cosmic DriveItemUsuallyunder 0.5%vs Lee Sin3.0%+3.0 pts- E > Q > Wthe E > Q > W skill orderSkill priorityUsuallyunder 0.5%vs Lee Sin3.0%+3.0 pts
Best Fizz Build vs Lee Sin
Usual Fizz build (Jungle)
76.9% win rate · 13 games
Against Lee Sin
Not enough matchup-specific build data: only 4 of 24 Fizz games against Lee Sin carried a complete build, which is too few to recommend an item path from. Use Fizz's standard build instead.
- Fizz usually completes Scorchclaw Pup first, at 0.2 min (median of 26 games).
- Lee Sin usually completes Scorchclaw Pup first, at 0.2 min (median of 30 games).
- Skill priority: W > E > Q — the same as usual.
Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.
Best Fizz Runes vs Lee Sin
Plan your Fizz draft in Draft Lab
Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.
- Full 5v5 draft board
- Lane matchup win rates
- Pick and ban suggestions

Fizz matchup data for League of Legends patch 26.20. The table below shows Fizz's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Fizz build, runes, laning stats, and early vs late game analysis for that specific matchup.
Other Fizz Matchups
Hardest for Fizz
Easiest for Fizz
Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.
Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.
Fizz vs Lee Sin FAQ - Patch 26.20
Who wins Fizz vs Lee Sin?
Current data slightly favors Fizz, but the sample is too limited for a strong conclusion: Fizz wins 51.5% of 33 games (95% range 35.2–67.5%).
What is Fizz's win rate against Lee Sin?
Fizz wins 51.5% of 33 Jungle games against Lee Sin on patch 26.20 (95% range 35.2–67.5%). Based on both champions' overall Jungle win rates, 51.6% would be expected.
Does Fizz counter Lee Sin?
Not clearly. Fizz wins 51.5% of 33 games against Lee Sin, and the 95% range (35.2–67.5%) includes 50%, so neither champion reliably counters the other on current data.
Who wins lane, Fizz or Lee Sin?
Neither side reliably wins the lane: the average gold difference at 15 minutes is 63, within the margin of error (33 games).
Does Fizz outscale Lee Sin?
There are too few games of each length to tell yet.
When is Lee Sin strongest against Fizz?
On current data there is no stage of the game where Lee Sin is ahead of Fizz beyond the margin of error.
What should Fizz build against Lee Sin?
There are not enough games for a matchup-specific core, so use Fizz's usual Jungle core: Shadowflame, Zhonya's Hourglass, Dusk and Dawn. The biggest change against Lee Sin: Gustwalker Hatchling + Health Potion + Stealth Ward (15.6% usually, under 2% here).
What runes should Fizz use against Lee Sin?
Use Fizz's usual Dark Harvest page (Domination + Precision); there are too few games for a matchup-specific page.
