
Fizzvs Wukong
Fizz vs Wukong is a very close matchup in LoL patch 26.9. Fizz wins with a 50.0% win rate (+0.0%) over Wukong based on 8 games. Fizz wins the early laning phase while Wukong scales better into the late game. Below you'll find the best Fizz build, runes, laning stats, and strategies for the Fizz vs Wukong matchup.
Fizz Matchup Breakdown
Use the dropdown to select an opponent and see a detailed breakdown of how Fizz performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.
Who Wins the Fizz vs Wukong Matchup?

Fizz vs Wukong Matchup Summary
The Fizz vs Wukong matchup is essentially a coin-flip matchup in League of Legends ranked play. Based on 8 recent matches analyzed, Fizz wins with a 50.0% win rate compared to Wukong's 50.0%, giving Fizz a 0.0 percentage point advantage. Game phase dynamics play a critical role here: Fizz controls the early laning stage, but Wukong outscales as the game goes longer. The matchup shifts dramatically depending on game length — Fizz needs to press advantages before Wukong reaches their power spikes, while Wukong should focus on safe farming and hitting key item breakpoints. The most significant statistical gap is in sustain, where Wukong leads by 519 HP/min — a difference that heavily influences the outcome of trades and skirmishes. Fizz has a statistical edge, but the margin is close enough that respecting Wukong's strengths is important. Trade when cooldowns are favorable, track the enemy jungler, and build toward your strongest item spikes to convert the slight advantage into a decisive lead. Understanding these matchup dynamics is essential for champion select decisions and in-game strategy when facing this lane opponent.
Fizz vs Wukong Laning Phase Breakdown
Wukong is favored during the laning phase against Fizz, winning 5 out of 5 key stat categories. Wukong holds advantages in farming, damage, gold income, crowd control and sustain, making them the stronger laner in this matchup.
Best Fizz Build Against Wukong
Sorcerer's Shoes is the optimal boots choice against Wukong, providing the mobility and stats Fizz needs most in this matchup. The top-performing core items for Fizz against Wukong are Riftmaker, Zhonya's Hourglass and Dusk and Dawn. This combination gives Fizz an effective balance of damage, survivability, and utility for the matchup. Adjustments may be needed based on team compositions and game state, but this build provides the strongest foundation for the Fizz vs Wukong matchup.
Early Game vs Late Game
Fizz dominates the early game (first 15 minutes) with a commanding 75.0% win rate — a 50.0 percentage point lead over Wukong. This lopsided early game means Fizz can dictate the pace of the lane from level 1, controlling trades, wave state, and river priority.
Wukong is far superior in the late game (25+ minutes), boasting a 75.0% win rate — 50.0 points above Fizz. Extended games heavily favor Wukong, whose kit and scaling make them a dominant force in team fights and objective control.
This matchup features a dramatic power shift: Fizz must aggressively press their early advantage and close out the game before Wukong reaches their scaling breakpoints. If Wukong survives the laning phase without falling too far behind, the matchup flips in their favor. Dragon and Rift Herald control are pivotal — the team that secures early objectives can snowball or buy time to scale.
Best Fizz Runes Against Wukong
The Precision primary with Resolve secondary combination helps Fizz maximize their potential in this closely contested matchup, providing the right mix of offensive and defensive tools to edge out Wukong.
Fizz matchup data for League of Legends patch 26.9. The table below shows Fizz's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Fizz build, runes, laning stats, and early vs late game analysis for that specific matchup.
Opponent | Win Rate | Matches | CS/min | DMG/min | Gold/game | Early WR | Late WR |
|---|---|---|---|---|---|---|---|
| 54.35% | 138 | 6.1 | 817 | 11,649 | 52.6% | 56.5% | |
| 59.84% | 127 | 6.0 | 870 | 12,522 | 67.2% | 53.0% | |
| 53.15% | 111 | 6.0 | 850 | 12,537 | 62.8% | 47.1% | |
| 54.90% | 102 | 5.9 | 852 | 13,878 | 57.1% | 53.7% | |
| 48.45% | 97 | 5.7 | 783 | 11,154 | 54.4% | 43.1% | |
| 47.62% | 84 | 5.8 | 857 | 12,647 | 48.6% | 46.8% | |
| 52.38% | 84 | 5.8 | 955 | 12,886 | 47.1% | 56.0% | |
| 61.64% | 73 | 6.5 | 758 | 11,685 | 60.6% | 62.5% | |
| 47.89% | 71 | 5.0 | 787 | 12,843 | 54.3% | 41.7% | |
| 57.14% | 70 | 6.0 | 789 | 12,394 | 65.4% | 52.3% | |
| 52.24% | 67 | 6.2 | 884 | 13,191 | 51.5% | 52.9% | |
| 40.91% | 66 | 6.1 | 781 | 11,183 | 35.3% | 46.9% | |
| 58.46% | 65 | 5.7 | 779 | 12,520 | 75.0% | 46.0% | |
| 46.67% | 60 | 5.3 | 856 | 12,151 | 45.5% | 48.1% | |
| 50.85% | 59 | 6.0 | 814 | 12,301 | 50.0% | 51.6% | |
| 52.54% | 59 | 6.0 | 991 | 13,841 | 58.3% | 48.6% | |
| 51.85% | 54 | 6.4 | 825 | 12,045 | 58.3% | 46.7% | |
| 44.44% | 54 | 5.2 | 721 | 11,489 | 40.0% | 48.3% | |
| 52.94% | 51 | 6.5 | 907 | 11,999 | 56.7% | 47.6% | |
| 56.86% | 51 | 5.5 | 917 | 12,906 | 45.5% | 65.5% | |
| 60.00% | 50 | 5.8 | 873 | 12,596 | 61.9% | 58.6% | |
| 56.52% | 46 | 5.8 | 808 | 12,372 | 57.9% | 55.6% | |
| 59.52% | 42 | 6.3 | 760 | 11,323 | 50.0% | 68.2% | |
| 46.34% | 41 | 5.0 | 819 | 12,519 | 38.9% | 52.2% | |
| 43.90% | 41 | 5.7 | 814 | 12,010 | 45.0% | 42.9% | |
| 47.37% | 38 | 5.5 | 782 | 10,360 | 54.5% | 37.5% | |
| 47.37% | 38 | 6.2 | 794 | 13,570 | 46.1% | 48.0% | |
| 54.05% | 37 | 6.2 | 924 | 12,633 | 53.9% | 54.2% | |
| 62.16% | 37 | 6.2 | 975 | 13,304 | 93.8% | 38.1% | |
| 55.88% | 34 | 5.2 | 898 | 13,859 | 61.5% | 52.4% | |
| 51.61% | 31 | 5.9 | 824 | 12,803 | 69.2% | 38.9% | |
| 51.61% | 31 | 3.6 | 831 | 13,383 | 10.0% | 71.4% | |
| 48.28% | 29 | 5.8 | 831 | 11,320 | 58.3% | 41.2% | |
| 46.43% | 28 | 6.6 | 924 | 14,297 | 63.6% | 35.3% | |
| 50.00% | 28 | 1.4 | 766 | 14,262 | 60.0% | 44.4% | |
| 40.74% | 27 | 6.2 | 815 | 13,693 | 55.6% | 33.3% | |
| 38.46% | 26 | 5.8 | 666 | 11,281 | 53.9% | 23.1% | |
| 48.00% | 25 | 6.3 | 905 | 12,726 | 66.7% | 37.5% | |
| 56.00% | 25 | 5.7 | 782 | 12,455 | 70.0% | 46.7% | |
| 50.00% | 24 | 0.9 | 638 | 11,016 | 58.3% | 41.7% | |
| 65.22% | 23 | 6.3 | 764 | 11,092 | 72.7% | 58.3% | |
| 40.91% | 22 | 1.8 | 696 | 11,441 | 53.9% | 22.2% | |
| 59.09% | 22 | 2.5 | 781 | 14,351 | 77.8% | 46.1% | |
| 60.00% | 20 | 6.4 | 810 | 10,907 | 50.0% | 70.0% | |
| 68.42% | 19 | 6.3 | 803 | 12,071 | 66.7% | 71.4% | |
| 63.16% | 19 | 1.1 | 850 | 14,824 | 40.0% | 71.4% | |
| 68.42% | 19 | 5.6 | 1,094 | 15,282 | 0.0% | 76.5% | |
| 55.56% | 18 | 6.1 | 866 | 11,465 | 55.6% | 55.6% | |
| 50.00% | 18 | 1.1 | 681 | 13,052 | 71.4% | 36.4% | |
| 38.89% | 18 | 1.1 | 676 | 12,775 | 50.0% | 25.0% | |
| 77.78% | 18 | 5.5 | 798 | 11,536 | 85.7% | 72.7% | |
| 55.56% | 18 | 6.3 | 903 | 12,259 | 37.5% | 70.0% | |
| 35.29% | 17 | 5.7 | 706 | 11,836 | 20.0% | 41.7% | |
| 50.00% | 16 | 1.9 | 858 | 15,141 | 66.7% | 46.1% | |
| 43.75% | 16 | 6.0 | 888 | 13,766 | 66.7% | 38.5% | |
| 31.25% | 16 | 1.3 | 680 | 10,801 | 50.0% | 12.5% | |
| 66.67% | 15 | 2.1 | 758 | 14,304 | 71.4% | 62.5% | |
| 80.00% | 15 | 1.3 | 820 | 12,922 | 85.7% | 75.0% | |
| 40.00% | 15 | 6.1 | 946 | 11,931 | 50.0% | 33.3% | |
| 28.57% | 14 | 5.6 | 921 | 12,810 | 20.0% | 33.3% | |
| 50.00% | 14 | 4.8 | 792 | 11,205 | 50.0% | 50.0% | |
| 38.46% | 13 | 5.3 | 861 | 13,469 | 100.0% | 27.3% | |
| 58.33% | 12 | 0.8 | 754 | 15,435 | 66.7% | 55.6% | |
| 25.00% | 12 | 5.8 | 759 | 11,641 | 16.7% | 33.3% | |
| 66.67% | 12 | 1.1 | 667 | 12,185 | 57.1% | 80.0% | |
| 50.00% | 12 | 4.4 | 745 | 12,128 | 50.0% | 50.0% | |
| 54.55% | 11 | 1.7 | 679 | 11,946 | 66.7% | 40.0% | |
| 45.45% | 11 | 6.2 | 763 | 11,536 | 37.5% | 66.7% | |
| 60.00% | 10 | 0.8 | 752 | 10,918 | 40.0% | 80.0% | |
| 70.00% | 10 | 5.6 | 943 | 12,426 | 66.7% | 71.4% | |
| 50.00% | 10 | 2.8 | 556 | 10,863 | 50.0% | 50.0% | |
| 55.56% | 9 | 1.2 | 736 | 15,310 | 100.0% | 33.3% | |
| 66.67% | 9 | 5.1 | 846 | 13,990 | 80.0% | 50.0% | |
| 66.67% | 9 | 6.1 | 934 | 14,345 | 100.0% | 57.1% | |
| 55.56% | 9 | 5.1 | 874 | 11,736 | 75.0% | 40.0% | |
| 55.56% | 9 | 1.2 | 757 | 11,861 | 50.0% | 66.7% | |
| 55.56% | 9 | 5.1 | 930 | 13,686 | 100.0% | 33.3% | |
| 22.22% | 9 | 1.9 | 727 | 10,996 | 0.0% | 40.0% | |
| 55.56% | 9 | 1.8 | 554 | 11,975 | 50.0% | 60.0% | |
| 50.00% | 8 | 2.1 | 730 | 12,700 | 75.0% | 25.0% | |
| 62.50% | 8 | 7.7 | 962 | 13,825 | 50.0% | 75.0% | |
| 50.00% | 8 | 4.7 | 587 | 8,489 | 75.0% | 25.0% | |
| 62.50% | 8 | 5.4 | 729 | 14,060 | 100.0% | 40.0% | |
| 87.50% | 8 | 4.0 | 620 | 12,485 | 83.3% | 100.0% | |
| 62.50% | 8 | 2.9 | 639 | 13,153 | 100.0% | 50.0% | |
| 62.50% | 8 | 6.1 | 979 | 13,574 | 50.0% | 75.0% | |
| 42.86% | 7 | 6.4 | 932 | 14,362 | 66.7% | 25.0% | |
| 57.14% | 7 | 5.3 | 659 | 9,720 | 50.0% | 100.0% | |
| 57.14% | 7 | 6.3 | 969 | 12,930 | 50.0% | 66.7% | |
| 42.86% | 7 | 3.1 | 755 | 9,483 | 50.0% | 0.0% | |
| 85.71% | 7 | 0.9 | 770 | 13,660 | 75.0% | 100.0% | |
| 42.86% | 7 | 4.9 | 848 | 11,199 | 33.3% | 50.0% | |
| 57.14% | 7 | 1.1 | 878 | 15,513 | 100.0% | 50.0% | |
| 33.33% | 6 | 6.7 | 765 | 14,541 | 100.0% | 0.0% | |
| 66.67% | 6 | 3.4 | 737 | 12,659 | 100.0% | 60.0% | |
| 33.33% | 6 | 2.3 | 698 | 10,940 | 25.0% | 50.0% | |
| 33.33% | 6 | 6.6 | 873 | 12,767 | 33.3% | 33.3% | |
| 33.33% | 6 | 2.7 | 769 | 14,112 | 0.0% | 40.0% | |
| 50.00% | 6 | 1.8 | 557 | 12,851 | 0.0% | 75.0% | |
| 66.67% | 6 | 4.6 | 841 | 9,654 | 33.3% | 100.0% | |
| 50.00% | 6 | 6.5 | 668 | 8,313 | 50.0% | 50.0% | |
| 33.33% | 6 | 1.7 | 707 | 13,230 | 0.0% | 50.0% | |
| 50.00% | 6 | 0.9 | 664 | 11,469 | 25.0% | 100.0% | |
| 50.00% | 6 | 6.1 | 954 | 11,359 | 50.0% | 50.0% | |
| 40.00% | 5 | 6.1 | 687 | 10,546 | 50.0% | 33.3% | |
| 60.00% | 5 | 5.5 | 735 | 12,619 | 0.0% | 75.0% | |
| 20.00% | 5 | 2.6 | 899 | 15,891 | 0.0% | 25.0% | |
| 60.00% | 5 | 4.3 | 870 | 12,942 | 100.0% | 50.0% | |
| 80.00% | 5 | 5.0 | 828 | 11,477 | 100.0% | 75.0% | |
| 20.00% | 5 | 6.0 | 1,004 | 13,278 | 0.0% | 25.0% | |
| 20.00% | 5 | 4.3 | 900 | 14,348 | 0.0% | 20.0% | |
Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.
Fizz vs Wukong - Frequently Asked Questions
How does Fizz do against Wukong in League of Legends?
Fizz wins the Fizz vs Wukong matchup with a 50.0% win rate compared to Wukong's 50.0%, a 0.0 percentage point difference. This data is based on 8 recent ranked games in patch 26.9.
How does Fizz do against Wukong in the early game?
In the early game, Fizz has the advantage against Wukong with a 75.0% win rate versus 25.0%. Fizz players should look to press their lane advantage through aggressive trades and wave control during the first 15 minutes.
How does Fizz do against Wukong in the late game?
In the late game, Wukong takes over the Fizz vs Wukong matchup with a 75.0% win rate compared to 25.0%. Wukong scales better into team fights and objective contests after 25 minutes.
Who wins the Fizz vs Wukong matchup?
Fizz wins the matchup against Wukong with a 50.0% win rate in League of Legends patch 26.9. The 0.0 percentage point advantage means Fizz is slightly favored in this lane matchup based on 8 games analyzed.
What is the best Fizz build against Wukong?
The best Fizz build against Wukong includes Riftmaker, Zhonya's Hourglass, Dusk and Dawn with Sorcerer's Shoes. Check the matchup breakdown above for the full item path and build order.
What are the best Fizz runes against Wukong?
The best Fizz runes against Wukong use the Precision primary tree with Resolve secondary. This rune setup achieves a 100.0% win rate in the Fizz vs Wukong matchup. See the full rune breakdown in the matchup comparison above.
Does Fizz counter Wukong?
Yes, Fizz has a favorable matchup against Wukong with a 50.0% win rate. Fizz slightly edges out Wukong in lane based on current patch 26.9 data.
How do I play Fizz against Wukong?
When playing Fizz against Wukong, leverage your statistical advantages by trading aggressively during favorable windows. You have early game priority — look for kills and zone control before first recall. Build the recommended items and runes for this specific matchup for the best results.
