Gangplank, League of Legends champion
Win Rate
50.8%
Pick Rate
2.3%
Ban Rate
4.2%

Gangplank vs Jax

Gangplank B TierFighter
Patch
26.22
Games
4,559
Lane
All Lanes
Tier
All Tiers
Last Updated
Nov 14, 2026 UTC
Methodology
Data Methodology

Gangplank vs Jax (Top): Gangplank wins 57.6% of 203 ranked games over the last 2 patches (gold diff at 15: +580). Patch 26.22 build & runes.

Gangplank – League of Legends champion iconGangplank57.6%
Gangplank favoredModerate confidence · 203 games · Patch 26.21–26.22
42.4%JaxJax – League of Legends champion icon

Gangplank is favored in this matchup: Gangplank wins 57.6% of 203 games, and the whole 95% range (50.8–64.2%) is on the same side of 50%.

Gangplank Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Gangplank performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Gangplank – League of Legends champion icon
Gangplank
57.6%
VS
Jax
42.4%
Jax – League of Legends champion icon

Who wins Gangplank vs Jax?

Gangplank favoredModerate confidence

Gangplank wins 57.6% of these games. With this many games the true rate is most likely between 50.8% and 64.2% (95% range).

Expected
50.0%
From both champions' overall Top win rates
Matchup effect
+7.6 pts
Observed minus expected
Sample
203 games
Lane: Top · Patch 26.21–26.22
vs patch 26.21
+12.0 pts
Within normal patch-to-patch noise

Lane: Top · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.21–26.22 · Oct 27 – Nov 13

The headline win rate covers patches 26.21–26.22 (203 games). The lane, game-length, build and rune sections below use patch 26.22 only (111 games).

Key takeaways

  • Gangplank is favored in this matchup: Gangplank wins 57.6% of 203 games, and the whole 95% range (50.8–64.2%) is on the same side of 50%.
  • That is 7.6 points better for Gangplank than both champions' overall Top win rates predict (50.0%), so the matchup itself favors this pick — not just champion strength.
  • Gangplank usually wins the lane: 580 gold ahead of Jax at 15 minutes on average (109 games with a 15-minute snapshot).
  • Gangplank players pick Bone Plating far more often against Jax: 23.6% of their other Top games, 47.7% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Gangplank and Jax played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Gangplank's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Gangplank vs Jax Laning Stats

GangplankJax

At 15 minutes

Gold difference
+580
Gangplank ahead
95% range +242 to +917
XP difference
+412
Gangplank ahead
95% range +50 to +774
CS difference
+15.5
Gangplank ahead
95% range +9.7 to +21.3
2.54
Kills before 15 min
2.65
2.98
Deaths before 15 min
2.90
1.57
Solo kills before 15 min
1.66
9.9%
First blood
13.5%

Whole-game averages

7.1
CS / min
5.9
922
DMG / min
759
13,327
Gold / game
11,728
266
Heal / min
213
673
DMG Mitigated / min
1,006
0.4
CC / min
0.6

Gangplank vs Jax Win Rate by Game Length

Gangplank's win rate against Jax by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
12 games
Too few games
20–25 min
17 games
52.8%
25–30 min
36 games
56.0%
30–35 min
25 games
Too few games
35+ min
21 games
Gangplank vs Jax95% rangeGangplank usual (Top)

No game length stands out: Gangplank's results against Jax in short and long games are within the margin of error of each other.

Gangplank vs Jax Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)GangplankGangplank gold at 15: +580
  2. First itemGangplankGangplank: 12.0 min · Jax: 13.4 min
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesEvenGangplank wins 54.7% of 53 games
  5. 30+ min gamesGangplankGangplank wins 65.2% of 46 games

What Gangplank Changes Against Jax

Choices Gangplank players make noticeably more or less often in this matchup than in their other Top games.

  • Bone Plating – League of Legends rune
    Usually
    23.6%
    vs Jax
    47.7%
    +24.2 pts64.2% WR here
  • Resolve – League of Legends rune path
    ResolveSecondary tree
    Usually
    26.0%
    vs Jax
    49.5%
    +23.6 pts65.5% WR here
  • Precision – League of Legends rune path
    PrecisionSecondary tree
    Usually
    65.5%
    vs Jax
    44.1%
    −21.3 pts59.2% WR here
  • Cut Down – League of Legends rune
    Usually
    67.9%
    vs Jax
    47.7%
    −20.2 pts60.4% WR here
  • Unflinching – League of Legends rune
    Usually
    19.4%
    vs Jax
    38.7%
    +19.3 pts67.4% WR here
  • Plated Steelcaps – League of Legends item
    Usually
    28.8%
    vs Jax
    45.9%
    +17.1 pts56.9% WR here
  • Health (defense) – League of Legends rune
    Health (defense)Stat shard
    Usually
    85.7%
    vs Jax
    93.7%
    +8.0 pts62.5% WR here
  • Health Scaling (defense) – League of Legends rune
    Health Scaling (defense)Stat shard
    Usually
    11.3%
    vs Jax
    4.5%
    −6.8 pts

Best Gangplank Build vs Jax

Usual Gangplank build (Top)

74.4% win rate · 43 games

Against Jax

Not enough matchup-specific build data: only 10 of 71 Gangplank games against Jax carried a complete build, which is too few to recommend an item path from. Use Gangplank's standard build instead.

  • Gangplank usually completes Essence Reaver first, at 12.0 min (median of 101 games).
  • Jax usually completes Trinity Force first, at 13.4 min (median of 79 games).
  • Skill priority: Q > E > W — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Gangplank Runes vs Jax

Usual Gangplank runes (Top)

Deathfire Touch – League of Legends runeDeathfire Touch
Sorcery
Nimbus Cloak – League of Legends runeTranscendence – League of Legends runeScorch – League of Legends rune
Precision
Legend: Haste – League of Legends runeCut Down – League of Legends rune
Adaptive Force (offense) – League of Legends runeAdaptive Force (flex) – League of Legends runeTenacity and Slow Resist (defense) – League of Legends rune

65.9% win rate · 44 games

Against Jax

Deathfire Touch – League of Legends runeDeathfire Touch
Sorcery
Nimbus Cloak – League of Legends runeTranscendence – League of Legends runeScorch – League of Legends rune
Resolve
Bone Plating – League of Legends runeUnflinching – League of Legends rune
Adaptive Force (offense) – League of Legends runeAdaptive Force (flex) – League of Legends runeHealth (defense) – League of Legends rune

70.6% win rate · 34 games

MetaBot Desktop

Plan your Gangplank draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Gangplank matchup data for League of Legends patch 26.22. The table below shows Gangplank's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Gangplank build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Gangplank Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

🔍

Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.

Report an Issue

Gangplank vs Jax FAQ - Patch 26.21–26.22

Who wins Gangplank vs Jax?

Gangplank is favored in this matchup: Gangplank wins 57.6% of 203 games, and the whole 95% range (50.8–64.2%) is on the same side of 50%.

What is Gangplank's win rate against Jax?

Gangplank wins 57.6% of 203 Top games against Jax on patch 26.21–26.22 (95% range 50.8–64.2%). Based on both champions' overall Top win rates, 50.0% would be expected.

Does Gangplank counter Jax?

Yes. Gangplank wins 57.6% of 203 games against Jax on patch 26.21–26.22, and the whole 95% range is above 50%.

Who wins lane, Gangplank or Jax?

Gangplank usually wins the lane: 580 gold ahead of Jax at 15 minutes on average (109 games with a 15-minute snapshot).

Does Gangplank outscale Jax?

There are too few games of each length to tell yet.

When is Jax strongest against Gangplank?

On current data there is no stage of the game where Jax is ahead of Gangplank beyond the margin of error.

What should Gangplank build against Jax?

There are not enough games for a matchup-specific core, so use Gangplank's usual Top core: Immortal Shieldbow, Death's Dance, Essence Reaver. The biggest change against Jax: Plated Steelcaps (28.8% usually, 45.9% here).

What runes should Gangplank use against Jax?

Deathfire Touch with Sorcery and Resolve — 70.6% over 34 games against Jax. The biggest change against Jax: Bone Plating (23.6% usually, 47.7% here).