Jax, League of Legends champion
Win Rate
50.1%
Pick Rate
3.6%
Ban Rate
8.8%

Jax vs Gangplank

Jax C TierFighter
Patch
26.22
Games
7,091
Lane
All Lanes
Tier
All Tiers
Last Updated
Nov 14, 2026 UTC
Methodology
Data Methodology

Jax vs Gangplank (Top): Jax wins 42.4% of 203 ranked games over the last 2 patches (gold diff at 15: -580). Patch 26.22 build & runes.

Jax – League of Legends champion iconJax42.4%
Gangplank favoredModerate confidence · 203 games · Patch 26.21–26.22
57.6%GangplankGangplank – League of Legends champion icon

Gangplank is favored in this matchup: Jax wins 42.4% of 203 games, and the whole 95% range (35.8–49.2%) is on the same side of 50%.

Jax Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Jax performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Jax – League of Legends champion icon
Jax
42.4%
VS
Gangplank
57.6%
Gangplank – League of Legends champion icon

Who wins Jax vs Gangplank?

Gangplank favoredModerate confidence

Jax wins 42.4% of these games. With this many games the true rate is most likely between 35.8% and 49.2% (95% range).

Expected
50.0%
From both champions' overall Top win rates
Matchup effect
−7.6 pts
Observed minus expected
Sample
203 games
Lane: Top · Patch 26.21–26.22
vs patch 26.21
−12.0 pts
Within normal patch-to-patch noise

Lane: Top · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.21–26.22 · Oct 27 – Nov 13

The headline win rate covers patches 26.21–26.22 (203 games). The lane, game-length, build and rune sections below use patch 26.22 only (111 games).

Key takeaways

  • Gangplank is favored in this matchup: Jax wins 42.4% of 203 games, and the whole 95% range (35.8–49.2%) is on the same side of 50%.
  • That is 7.6 points worse for Jax than both champions' overall Top win rates predict (50.0%), so the matchup itself works against this pick.
  • Gangplank usually wins the lane: 580 gold ahead of Jax at 15 minutes on average (109 games with a 15-minute snapshot).
  • Jax players pick Mercury's Treads much less often against Gangplank: 30.7% of their other Top games, 13.5% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Jax and Gangplank played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Jax's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Jax vs Gangplank Laning Stats

JaxGangplank

At 15 minutes

Gold difference
−580
Gangplank ahead
95% range −917 to −242
XP difference
−412
Gangplank ahead
95% range −774 to −50
CS difference
−15.5
Gangplank ahead
95% range −21.3 to −9.7
2.65
Kills before 15 min
2.54
2.90
Deaths before 15 min
2.98
1.66
Solo kills before 15 min
1.57
13.5%
First blood
9.9%

Whole-game averages

5.9
CS / min
7.1
759
DMG / min
922
11,728
Gold / game
13,327
213
Heal / min
266
1,006
DMG Mitigated / min
673
0.6
CC / min
0.4

Jax vs Gangplank Win Rate by Game Length

Jax's win rate against Gangplank by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
12 games
Too few games
20–25 min
17 games
47.2%
25–30 min
36 games
44.0%
30–35 min
25 games
Too few games
35+ min
21 games
Jax vs Gangplank95% rangeJax usual (Top)

No game length stands out: Jax's results against Gangplank in short and long games are within the margin of error of each other.

Jax vs Gangplank Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)GangplankJax gold at 15: −580
  2. First itemGangplankJax: 13.4 min · Gangplank: 12.0 min
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesEvenJax wins 45.3% of 53 games
  5. 30+ min gamesGangplankJax wins 34.8% of 46 games

What Jax Changes Against Gangplank

Choices Jax players make noticeably more or less often in this matchup than in their other Top games.

  • Mercury's Treads – League of Legends item
    Usually
    30.7%
    vs Gangplank
    13.5%
    −17.2 pts
  • Plated Steelcaps – League of Legends item
    Usually
    50.3%
    vs Gangplank
    66.7%
    +16.4 pts39.2% WR here
  • Doran's Shield – League of Legends itemHealth Potion – League of Legends item
    Doran's Shield + Health PotionStarting items
    Usually
    12.7%
    vs Gangplank
    25.2%
    +12.6 pts35.7% WR here
  • Second Wind – League of Legends rune
    Usually
    27.4%
    vs Gangplank
    39.6%
    +12.2 pts31.8% WR here
  • Bone Plating – League of Legends rune
    Usually
    56.1%
    vs Gangplank
    45.9%
    −10.2 pts37.3% WR here
  • Blade of The Ruined King – League of Legends item
    Usually
    26.2%
    vs Gangplank
    16.2%
    −10.0 pts
  • Doran's Blade – League of Legends itemHealth Potion – League of Legends itemStealth Ward – League of Legends item
    Doran's Blade + Health Potion + Stealth WardStarting items
    Usually
    25.1%
    vs Gangplank
    15.3%
    −9.7 pts
  • Doran's Shield – League of Legends itemHealth Potion – League of Legends itemStealth Ward – League of Legends item
    Doran's Shield + Health Potion + Stealth WardStarting items
    Usually
    11.9%
    vs Gangplank
    21.6%
    +9.7 pts37.5% WR here

Best Jax Build vs Gangplank

Usual Jax build (Top)

82.4% win rate · 17 games

Against Gangplank

Not enough matchup-specific build data: only 6 of 56 Jax games against Gangplank carried a complete build, which is too few to recommend an item path from. Use Jax's standard build instead.

  • Jax usually completes Trinity Force first, at 13.4 min (median of 79 games).
  • Gangplank usually completes Essence Reaver first, at 12.0 min (median of 101 games).
  • Skill priority: W > E > Q — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Jax Runes vs Gangplank

Usual Jax runes (Top)

Lethal Tempo – League of Legends runeLethal Tempo
Precision
Triumph – League of Legends runeLegend: Alacrity – League of Legends runeLast Stand – League of Legends rune
Resolve
Unflinching – League of Legends runeSecond Wind – League of Legends rune
Attack Speed (offense) – League of Legends runeAdaptive Force (flex) – League of Legends runeHealth Scaling (defense) – League of Legends rune

69.0% win rate · 29 games

Against Gangplank

Lethal Tempo – League of Legends runeLethal Tempo
Precision
Triumph – League of Legends runeLegend: Alacrity – League of Legends runeLast Stand – League of Legends rune
Resolve
Bone Plating – League of Legends runeUnflinching – League of Legends rune
Attack Speed (offense) – League of Legends runeAdaptive Force (flex) – League of Legends runeHealth Scaling (defense) – League of Legends rune

34.5% win rate · 29 games

MetaBot Desktop

Plan your Jax draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Jax matchup data for League of Legends patch 26.22. The table below shows Jax's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Jax build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Jax Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Jax vs Gangplank FAQ - Patch 26.21–26.22

Who wins Jax vs Gangplank?

Gangplank is favored in this matchup: Jax wins 42.4% of 203 games, and the whole 95% range (35.8–49.2%) is on the same side of 50%.

What is Jax's win rate against Gangplank?

Jax wins 42.4% of 203 Top games against Gangplank on patch 26.21–26.22 (95% range 35.8–49.2%). Based on both champions' overall Top win rates, 50.0% would be expected.

Does Jax counter Gangplank?

No — it is the other way around: Jax wins only 42.4% of 203 games against Gangplank, and the whole 95% range is below 50%.

Who wins lane, Jax or Gangplank?

Gangplank usually wins the lane: 580 gold ahead of Jax at 15 minutes on average (109 games with a 15-minute snapshot).

Does Jax outscale Gangplank?

There are too few games of each length to tell yet.

When is Gangplank strongest against Jax?

Gangplank is measurably ahead in: Lane (15 min), First item, 30+ min games.

What should Jax build against Gangplank?

There are not enough games for a matchup-specific core, so use Jax's usual Top core: Sundered Sky, Zhonya's Hourglass, Blade of The Ruined King. The biggest change against Gangplank: Mercury's Treads (30.7% usually, 13.5% here).

What runes should Jax use against Gangplank?

Lethal Tempo with Precision and Resolve — 34.5% over 29 games against Gangplank. The biggest change against Gangplank: Second Wind (27.4% usually, 39.6% here).