Hecarim - League of Legends Champion
Win Rate
47.2%
Pick Rate
2.2%
Ban Rate
2.9%

Hecarimvs Amumu

Hecarim F TierFighterTank
Patch26.19
Games2,001
LaneAll Lanes
TierAll Tiers
Last UpdatedSep 29, 2026 UTC
MethodologyData Methodology

Hecarim vs Amumu is a moderate matchup in LoL patch 26.19. Hecarim wins with a 52.4% win rate (+4.8%) over Amumu based on 42 games. Hecarim wins the early laning phase while Amumu scales better into the late game. Below you'll find the best Hecarim build, runes, laning stats, and strategies for the Hecarim vs Amumu matchup.

Hecarim Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Hecarim performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Hecarim
Hecarim
56.9%
VS
Amumu
43.1%
Amumu

Who wins Hecarim vs Amumu?

Slight Hecarim edgeLow confidence

Hecarim wins 56.9% of these games. With this many games the true rate is most likely between 45.4% and 67.7% (95% range).

Expected
45.3%
From both champions' overall Jungle win rates
Matchup effect
+11.7 pts
Observed minus expected
Sample
72 games
Lane: Jungle
vs patch 26.18
+10.4 pts
Within normal patch-to-patch noise

Lane: Jungle · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.19 · Sep 24 – Sep 28

Key takeaways

  • Current data slightly favors Hecarim, but the sample is too limited for a strong conclusion: Hecarim wins 56.9% of 72 games (95% range 45.4–67.7%).
  • That is 11.7 points better for Hecarim than both champions' overall Jungle win rates predict (45.3%), so the matchup itself favors this pick — not just champion strength.
  • Hecarim usually wins the lane: 749 gold ahead of Amumu at 15 minutes on average (71 games with a 15-minute snapshot).
  • Hecarim players pick Conqueror far more often against Amumu: 20.8% of their other Jungle games, 31.9% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Hecarim and Amumu played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Hecarim's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Hecarim vs Amumu Laning Stats

HecarimAmumu

At 15 minutes

Gold difference
+749
Hecarim ahead
95% range +457 to +1,041
XP difference
+799
Hecarim ahead
95% range +523 to +1,074
CS difference
+14.5
Hecarim ahead
95% range +9.9 to +19.1
3.32
Kills before 15 min
2.28
2.21
Deaths before 15 min
2.54
0.38
Solo kills before 15 min
0.19
8.3%
First blood
2.8%

Whole-game averages

1.2
CS / min
0.8
753
DMG / min
619
13,879
Gold / game
11,840
655
Heal / min
294
1,295
DMG Mitigated / min
1,168
0.8
CC / min
1.4

Hecarim vs Amumu Win Rate by Game Length

Hecarim's win rate against Amumu by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
3 games
Too few games
20–25 min
13 games
Too few games
25–30 min
18 games
61.5%
30–35 min
26 games
Too few games
35+ min
12 games
Hecarim vs Amumu95% rangeHecarim usual (Jungle)

No game length stands out: Hecarim's results against Amumu in short and long games are within the margin of error of each other.

Hecarim vs Amumu Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)HecarimHecarim gold at 15: +749
  2. First itemEvenHecarim: 0.2 min · Amumu: 0.2 min
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesInsufficient data
  5. 30+ min gamesInsufficient data

What Hecarim Changes Against Amumu

Choices Hecarim players make noticeably more or less often in this matchup than in their other Jungle games.

Best Hecarim Build vs Amumu

Usual Hecarim build (Jungle)

79.3% win rate · 29 games

Against Amumu

Not enough matchup-specific build data: only 18 of 53 Hecarim games against Amumu carried a complete build, which is too few to recommend an item path from. Use Hecarim's standard build instead.

  • Hecarim usually completes Gustwalker Hatchling first, at 0.2 min (median of 62 games).
  • Amumu usually completes Mosstomper Seedling first, at 0.2 min (median of 54 games).
  • Skill priority: Q > W > E — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Hecarim Runes vs Amumu

Usual Hecarim runes (Jungle)

Stormraider's SurgeStormraider's Surge
Sorcery
Nimbus CloakCelerityWaterwalking
Precision
Legend: HasteTriumph
Adaptive Force (offense)Adaptive Force (flex)Health Scaling (defense)

48.1% win rate · 1,445 games

Against Amumu

Too few games for a matchup-specific rune page yet — use the usual page.

MetaBot Desktop

Plan your Hecarim draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Hecarim matchup data for League of Legends patch 26.19. The table below shows Hecarim's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Hecarim build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Hecarim Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Hecarim vs Amumu FAQ - Patch 26.19

Who wins Hecarim vs Amumu?

Current data slightly favors Hecarim, but the sample is too limited for a strong conclusion: Hecarim wins 56.9% of 72 games (95% range 45.4–67.7%).

What is Hecarim's win rate against Amumu?

Hecarim wins 56.9% of 72 Jungle games against Amumu on patch 26.19 (95% range 45.4–67.7%). Based on both champions' overall Jungle win rates, 45.3% would be expected.

Does Hecarim counter Amumu?

Not clearly. Hecarim wins 56.9% of 72 games against Amumu, and the 95% range (45.4–67.7%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Hecarim or Amumu?

Hecarim usually wins the lane: 749 gold ahead of Amumu at 15 minutes on average (71 games with a 15-minute snapshot).

Does Hecarim outscale Amumu?

There are too few games of each length to tell yet.

When is Amumu strongest against Hecarim?

On current data there is no stage of the game where Amumu is ahead of Hecarim beyond the margin of error.

What should Hecarim build against Amumu?

There are not enough games for a matchup-specific core, so use Hecarim's usual Jungle core: Hubris, Axiom Arc, Serylda's Grudge. The biggest change against Amumu: Mercury's Treads (10.2% usually, 19.4% here).

What runes should Hecarim use against Amumu?

Use Hecarim's usual Stormraider's Surge page (Sorcery + Precision); there are too few games for a matchup-specific page. The biggest change against Amumu: Conqueror (20.8% usually, 31.9% here).