Hecarim, League of Legends champion
Win Rate
47.2%
Pick Rate
2.2%
Ban Rate
2.9%

Hecarim vs Xin Zhao

Hecarim F TierFighterTank
Patch
26.19
Games
2,001
Lane
All Lanes
Tier
All Tiers
Last Updated
Oct 6, 2026 UTC
Methodology
Data Methodology

Hecarim vs Xin Zhao is a decisive matchup in LoL patch 26.19. Hecarim wins with a 53.3% win rate (+6.7%) over Xin Zhao based on 15 games. Hecarim holds the advantage in both the early and late game. Below you'll find the best Hecarim build, runes, laning stats, and strategies for the Hecarim vs Xin Zhao matchup.

Hecarim Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Hecarim performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Hecarim
Hecarim
60.7%
VS
Xin Zhao
39.3%
Xin Zhao

Who wins Hecarim vs Xin Zhao?

Slight Hecarim edgeLow confidence

Hecarim wins 60.7% of these games. With this many games the true rate is most likely between 42.4% and 76.4% (95% range).

Expected
47.5%
From both champions' overall Jungle win rates
Matchup effect
+13.2 pts
Observed minus expected
Sample
28 games
Lane: Jungle
vs patch 26.18
—
Not enough games on both patches

Lane: Jungle · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.19 · Sep 24 – Sep 28

Key takeaways

  • Current data slightly favors Hecarim, but the sample is too limited for a strong conclusion: Hecarim wins 60.7% of 28 games (95% range 42.4–76.4%).
  • Both champions' overall Jungle win rates predict 47.5% for Hecarim; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Hecarim players pick Gustwalker Hatchling + Health Potion + Stealth Ward far more often against Xin Zhao: 23.8% of their other Jungle games, 42.9% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Hecarim and Xin Zhao played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Hecarim's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Hecarim vs Xin Zhao Laning Stats

HecarimXin Zhao

Only 28 games have a 15-minute snapshot so far — the lane-phase numbers appear from 30.

Whole-game averages

1.2
CS / min
0.9
810
DMG / min
583
13,143
Gold / game
10,639
681
Heal / min
603
1,345
DMG Mitigated / min
970
0.8
CC / min
0.8

Hecarim vs Xin Zhao Win Rate by Game Length

Hecarim's win rate against Xin Zhao by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
5 games
Too few games
20–25 min
5 games
Too few games
25–30 min
11 games
Too few games
30–35 min
4 games
Too few games
35+ min
3 games
Hecarim vs Xin Zhao95% rangeHecarim usual (Jungle)

No game length stands out: Hecarim's results against Xin Zhao in short and long games are within the margin of error of each other.

Hecarim vs Xin Zhao Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)Insufficient data
  2. First itemInsufficient data
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesInsufficient data
  5. 30+ min gamesInsufficient data

What Hecarim Changes Against Xin Zhao

Choices Hecarim players make noticeably more or less often in this matchup than in their other Jungle games.

  • Gustwalker HatchlingHealth PotionStealth Ward
    Gustwalker Hatchling + Health Potion + Stealth WardStarting items
    Usually
    23.8%
    vs Xin Zhao
    42.9%
    +19.1 pts
  • Gustwalker HatchlingHealth PotionStealth WardOracle Lens
    Gustwalker Hatchling + Health Potion + Stealth Ward + Oracle LensStarting items
    Usually
    1.4%
    vs Xin Zhao
    7.1%
    +5.7 pts
  • Profane Hydra
    Usually
    under 0.5%
    vs Xin Zhao
    3.6%
    +3.6 pts

Best Hecarim Build vs Xin Zhao

Usual Hecarim build (Jungle)

79.3% win rate · 29 games

Against Xin Zhao

Not enough matchup-specific build data: only 5 of 17 Hecarim games against Xin Zhao carried a complete build, which is too few to recommend an item path from. Use Hecarim's standard build instead.

  • Hecarim usually completes Gustwalker Hatchling first, at 0.2 min (median of 28 games).
  • Skill priority: Q > W > E — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Hecarim Runes vs Xin Zhao

Usual Hecarim runes (Jungle)

Stormraider's SurgeStormraider's Surge
Sorcery
Nimbus CloakCelerityWaterwalking
Precision
Legend: HasteTriumph
Adaptive Force (offense)Adaptive Force (flex)Health Scaling (defense)

48.1% win rate · 1,445 games

Against Xin Zhao

Too few games for a matchup-specific rune page yet — use the usual page.

MetaBot Desktop

Plan your Hecarim draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Hecarim matchup data for League of Legends patch 26.19. The table below shows Hecarim's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Hecarim build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Hecarim Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Hecarim vs Xin Zhao FAQ - Patch 26.19

Who wins Hecarim vs Xin Zhao?

Current data slightly favors Hecarim, but the sample is too limited for a strong conclusion: Hecarim wins 60.7% of 28 games (95% range 42.4–76.4%).

What is Hecarim's win rate against Xin Zhao?

Hecarim wins 60.7% of 28 Jungle games against Xin Zhao on patch 26.19 (95% range 42.4–76.4%). Based on both champions' overall Jungle win rates, 47.5% would be expected.

Does Hecarim counter Xin Zhao?

Not clearly. Hecarim wins 60.7% of 28 games against Xin Zhao, and the 95% range (42.4–76.4%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Hecarim or Xin Zhao?

There are not enough games with a 15-minute snapshot yet (28) to say who wins lane.

Does Hecarim outscale Xin Zhao?

There are too few games of each length to tell yet.

When is Xin Zhao strongest against Hecarim?

On current data there is no stage of the game where Xin Zhao is ahead of Hecarim beyond the margin of error.

What should Hecarim build against Xin Zhao?

There are not enough games for a matchup-specific core, so use Hecarim's usual Jungle core: Hubris, Axiom Arc, Serylda's Grudge. The biggest change against Xin Zhao: Gustwalker Hatchling + Health Potion + Stealth Ward (23.8% usually, 42.9% here).

What runes should Hecarim use against Xin Zhao?

Use Hecarim's usual Stormraider's Surge page (Sorcery + Precision); there are too few games for a matchup-specific page.