
- Win Rate
- 50.6%
- Pick Rate
- 2.5%
- Ban Rate
- 2.1%
Hwei vs Seraphine
- Patch
- 26.22
- Games
- 4,954
- Lane
- All Lanes
- Tier
- All Tiers
- Last Updated
- Nov 14, 2026 UTC
- Author
- Dakota Chinnick
- Methodology
- Data Methodology
Hwei vs Seraphine (Support): Hwei wins 53.3% of 60 ranked games over the last 2 patches. Matchup build, runes and lane stats for patch 26.22.
Current data slightly favors Hwei, but the sample is too limited for a strong conclusion: Hwei wins 53.3% of 60 games (95% range 40.9–65.4%).
Hwei Matchup Breakdown
Use the dropdown to select an opponent and see a detailed breakdown of how Hwei performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.


Who wins Hwei vs Seraphine?
Hwei wins 53.3% of these games. With this many games the true rate is most likely between 40.9% and 65.4% (95% range).
- Expected
- 47.7% From both champions' overall Support win rates
- Matchup effect
- +5.6 pts Observed minus expected
- Sample
- 60 games Lane: Support · Patch 26.21–26.22
- vs patch 26.21
- — Not enough games on both patches
Lane: Support · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.21–26.22 · Oct 27 – Nov 14
The headline win rate covers patches 26.21–26.22 (60 games). The lane, game-length, build and rune sections below use patch 26.22 only (21 games).
They also met in another lane (Mid): 4 games, Hwei won 50.0%.
They also met in another lane (Bot): 3 games, Hwei won 100.0%.
Key takeaways
- Current data slightly favors Hwei, but the sample is too limited for a strong conclusion: Hwei wins 53.3% of 60 games (95% range 40.9–65.4%).
- Both champions' overall Support win rates predict 47.7% for Hwei; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
- Hwei players pick Tenacity and Slow Resist (defense) far more often against Seraphine: 2.9% of their other Support games, 19.0% here.
How we calculate this
Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.
A game only counts when Hwei and Seraphine played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.
The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.
Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.
"What changes" compares Hwei's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).
Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.
Hwei vs Seraphine Laning Stats
Only 21 games have a 15-minute snapshot so far — the lane-phase numbers appear from 30.
Whole-game averages
Hwei vs Seraphine Win Rate by Game Length
Hwei's win rate against Seraphine by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.
No game length stands out: Hwei's results against Seraphine in short and long games are within the margin of error of each other.
Hwei vs Seraphine Power Spikes
Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.
- Lane (15 min)Insufficient data
- First itemInsufficient data
- Games under 20 minInsufficient data
- 20–30 min gamesInsufficient data
- 30+ min gamesInsufficient data
What Hwei Changes Against Seraphine
Choices Hwei players make noticeably more or less often in this matchup than in their other Support games.
Tenacity and Slow Resist (defense)Stat shardUsually2.9%vs Seraphine19.0%+16.1 pts
Gathering StormRuneUsually9.9%vs Seraphine23.8%+13.9 pts
Absolute FocusRuneUsually2.1%vs Seraphine14.3%+12.1 pts
Flash + GhostSummoner spellsUsuallyunder 0.5%vs Seraphine9.5%+9.5 pts
Health Potion + Stealth WardStarting itemsUsually0.8%vs Seraphine9.5%+8.7 pts
Exhaust + HealSummoner spellsUsuallyunder 0.5%vs Seraphine4.8%+4.8 pts
TriumphRuneUsuallyunder 0.5%vs Seraphine4.8%+4.8 pts
Mercury's TreadsBootsUsually0.4%vs Seraphine4.8%+4.4 pts
Best Hwei Build vs Seraphine
Usual Hwei build (Support)
40.0% win rate · 20 games
Against Seraphine
Not enough matchup-specific build data: only 1 of 6 Hwei games against Seraphine carried a complete build, which is too few to recommend an item path from. Use Hwei's standard build instead.
- Skill priority: Q > E > W — the same as usual.
Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.
Best Hwei Runes vs Seraphine
Plan your Hwei draft in Draft Lab
Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.
- Full 5v5 draft board
- Lane matchup win rates
- Pick and ban suggestions

Hwei matchup data for League of Legends patch 26.22. The table below shows Hwei's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Hwei build, runes, laning stats, and early vs late game analysis for that specific matchup.
Other Hwei Matchups
Hardest for Hwei
Easiest for Hwei
Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.
Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.
Hwei vs Seraphine FAQ - Patch 26.21–26.22
Who wins Hwei vs Seraphine?
Current data slightly favors Hwei, but the sample is too limited for a strong conclusion: Hwei wins 53.3% of 60 games (95% range 40.9–65.4%).
What is Hwei's win rate against Seraphine?
Hwei wins 53.3% of 60 Support games against Seraphine on patch 26.21–26.22 (95% range 40.9–65.4%). Based on both champions' overall Support win rates, 47.7% would be expected.
Does Hwei counter Seraphine?
Not clearly. Hwei wins 53.3% of 60 games against Seraphine, and the 95% range (40.9–65.4%) includes 50%, so neither champion reliably counters the other on current data.
Who wins lane, Hwei or Seraphine?
There are not enough games with a 15-minute snapshot yet (21) to say who wins lane.
Does Hwei outscale Seraphine?
There are too few games of each length to tell yet.
When is Seraphine strongest against Hwei?
On current data there is no stage of the game where Seraphine is ahead of Hwei beyond the margin of error.
What should Hwei build against Seraphine?
There are not enough games for a matchup-specific core, so use Hwei's usual Support core: Liandry's Torment, Shadowflame, Blackfire Torch. The biggest change against Seraphine: Health Potion + Stealth Ward (0.8% usually, 9.5% here).
What runes should Hwei use against Seraphine?
Use Hwei's usual Arcane Comet page (Sorcery + Domination); there are too few games for a matchup-specific page. The biggest change against Seraphine: Tenacity and Slow Resist (defense) (2.9% usually, 19.0% here).
