
Ireliavs Karma
Irelia vs Karma is a decisive matchup in LoL patch 26.10. Irelia wins with a 60.0% win rate (+20.0%) over Karma based on 5 games. Irelia wins the early laning phase while Karma scales better into the late game. Below you'll find the best Irelia build, runes, laning stats, and strategies for the Irelia vs Karma matchup.
Irelia Matchup Breakdown
Use the dropdown to select an opponent and see a detailed breakdown of how Irelia performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.
Who Wins the Irelia vs Karma Matchup?

Irelia vs Karma Matchup Summary
The Irelia vs Karma matchup is a decisive matchup in League of Legends ranked play. Based on 5 recent matches analyzed, Irelia wins with a 60.0% win rate compared to Karma's 40.0%, giving Irelia a 20.0 percentage point advantage. Game phase dynamics play a critical role here: Irelia controls the early laning stage, but Karma outscales as the game goes longer. The matchup shifts dramatically depending on game length — Irelia needs to press advantages before Karma reaches their power spikes, while Karma should focus on safe farming and hitting key item breakpoints. The most significant statistical gap is in crowd control, where Karma leads by 0.6s CC/min — a difference that heavily influences the outcome of trades and skirmishes. Irelia players can confidently pick into Karma and play aggressively from level 1. Look to establish lane dominance early through favorable trades and zone Karma away from CS whenever possible. Understanding these matchup dynamics is essential for champion select decisions and in-game strategy when facing this lane opponent.
Irelia vs Karma Laning Phase Breakdown
Irelia is favored during the laning phase against Karma, winning 4 out of 5 key stat categories. Irelia holds advantages in farming, damage, gold income and sustain, making them the stronger laner in this matchup.
Best Irelia Build Against Karma
Plated Steelcaps is the optimal boots choice against Karma, providing the mobility and stats Irelia needs most in this matchup. The top-performing core items for Irelia against Karma are Hullbreaker, Blade of The Ruined King and Wit's End. This combination gives Irelia an effective balance of damage, survivability, and utility for the matchup. This build achieves a solid 50.0% win rate across 2 games, proving it to be a reliable item path when facing Karma. Adjustments may be needed based on team compositions and game state, but this build provides the strongest foundation for the Irelia vs Karma matchup.
Early Game vs Late Game
Irelia dominates the early game (first 15 minutes) with a commanding 75.0% win rate — a 50.0 percentage point lead over Karma. This lopsided early game means Irelia can dictate the pace of the lane from level 1, controlling trades, wave state, and river priority.
Karma is far superior in the late game (25+ minutes), boasting a 100.0% win rate — 100.0 points above Irelia. Extended games heavily favor Karma, whose kit and scaling make them a dominant force in team fights and objective control.
This matchup features a dramatic power shift: Irelia must aggressively press their early advantage and close out the game before Karma reaches their scaling breakpoints. If Karma survives the laning phase without falling too far behind, the matchup flips in their favor. Dragon and Rift Herald control are pivotal — the team that secures early objectives can snowball or buy time to scale.
Best Irelia Runes Against Karma
Running Precision primary with Inspiration secondary allows Irelia to press their advantage against Karma, amplifying the strengths that make this a favorable matchup.
Irelia matchup data for League of Legends patch 26.10. The table below shows Irelia's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Irelia build, runes, laning stats, and early vs late game analysis for that specific matchup.
Opponent | Win Rate | Matches | CS/min | DMG/min | Gold/game | Early WR | Late WR |
|---|---|---|---|---|---|---|---|
| 46.97% | 132 | 7.8 | 844 | 12,575 | 52.1% | 41.0% | |
| 42.75% | 131 | 7.4 | 893 | 12,849 | 47.8% | 37.1% | |
| 44.54% | 119 | 7.5 | 782 | 12,799 | 51.0% | 40.0% | |
| 52.68% | 112 | 7.6 | 855 | 12,600 | 58.3% | 46.1% | |
| 52.08% | 96 | 7.7 | 865 | 13,825 | 61.4% | 44.2% | |
| 51.04% | 96 | 7.3 | 826 | 12,723 | 57.1% | 46.3% | |
| 52.69% | 93 | 7.4 | 865 | 13,371 | 62.5% | 45.3% | |
| 37.63% | 93 | 7.5 | 834 | 12,739 | 35.3% | 40.5% | |
| 46.07% | 89 | 7.3 | 824 | 12,106 | 46.1% | 46.0% | |
| 50.00% | 88 | 8.2 | 946 | 13,396 | 53.5% | 46.7% | |
| 48.78% | 82 | 7.6 | 750 | 12,634 | 42.4% | 53.1% | |
| 54.32% | 81 | 8.0 | 978 | 13,229 | 59.6% | 47.1% | |
| 50.00% | 80 | 7.5 | 845 | 12,201 | 51.4% | 48.9% | |
| 43.66% | 71 | 7.4 | 850 | 12,298 | 38.2% | 48.6% | |
| 56.72% | 67 | 7.8 | 882 | 14,141 | 61.3% | 52.8% | |
| 45.45% | 66 | 7.7 | 841 | 13,267 | 41.9% | 48.6% | |
| 54.55% | 66 | 7.6 | 794 | 13,209 | 52.0% | 56.1% | |
| 50.77% | 65 | 7.3 | 970 | 13,802 | 51.9% | 50.0% | |
| 50.77% | 65 | 7.1 | 883 | 12,302 | 36.7% | 62.9% | |
| 55.93% | 59 | 7.7 | 868 | 13,283 | 46.4% | 64.5% | |
| 51.79% | 56 | 7.7 | 998 | 13,059 | 57.1% | 46.4% | |
| 60.71% | 56 | 7.9 | 802 | 12,678 | 71.4% | 50.0% | |
| 65.38% | 52 | 7.7 | 962 | 13,994 | 65.2% | 65.5% | |
| 45.10% | 51 | 7.5 | 825 | 12,382 | 45.5% | 44.8% | |
| 55.10% | 49 | 7.7 | 1,012 | 13,031 | 42.9% | 64.3% | |
| 40.43% | 47 | 7.5 | 748 | 12,844 | 52.4% | 30.8% | |
| 46.81% | 47 | 7.4 | 818 | 12,706 | 45.0% | 48.1% | |
| 50.00% | 46 | 7.3 | 895 | 11,092 | 53.9% | 45.0% | |
| 47.83% | 46 | 7.1 | 811 | 13,460 | 50.0% | 46.4% | |
| 65.22% | 46 | 8.0 | 883 | 12,961 | 71.4% | 60.0% | |
| 36.36% | 44 | 7.8 | 1,163 | 13,105 | 50.0% | 25.0% | |
| 61.36% | 44 | 7.2 | 708 | 12,010 | 42.9% | 78.3% | |
| 51.22% | 41 | 7.6 | 1,021 | 14,213 | 62.5% | 44.0% | |
| 51.22% | 41 | 7.4 | 901 | 13,839 | 58.8% | 45.8% | |
| 53.85% | 39 | 7.3 | 868 | 12,665 | 44.4% | 61.9% | |
| 36.84% | 38 | 7.4 | 736 | 13,081 | 33.3% | 39.1% | |
| 50.00% | 38 | 7.8 | 840 | 13,608 | 56.3% | 45.5% | |
| 55.26% | 38 | 8.4 | 1,303 | 14,524 | 57.9% | 52.6% | |
| 54.05% | 37 | 7.7 | 985 | 13,353 | 50.0% | 57.9% | |
| 41.67% | 36 | 7.4 | 804 | 11,890 | 50.0% | 35.0% | |
| 50.00% | 36 | 8.4 | 845 | 14,460 | 56.3% | 45.0% | |
| 47.06% | 34 | 7.4 | 861 | 11,795 | 42.1% | 53.3% | |
| 54.55% | 33 | 7.3 | 733 | 13,520 | 64.7% | 43.8% | |
| 45.45% | 33 | 7.0 | 913 | 12,846 | 30.8% | 55.0% | |
| 53.13% | 32 | 7.7 | 868 | 12,222 | 43.8% | 62.5% | |
| 59.38% | 32 | 8.0 | 930 | 13,584 | 68.4% | 46.1% | |
| 54.84% | 31 | 7.7 | 810 | 13,507 | 50.0% | 60.0% | |
| 48.39% | 31 | 7.9 | 887 | 11,869 | 50.0% | 46.1% | |
| 25.81% | 31 | 7.4 | 749 | 11,373 | 29.4% | 21.4% | |
| 58.06% | 31 | 7.3 | 897 | 13,866 | 68.4% | 41.7% | |
| 60.00% | 30 | 7.6 | 810 | 12,434 | 75.0% | 42.9% | |
| 33.33% | 30 | 7.2 | 918 | 13,958 | 60.0% | 20.0% | |
| 56.67% | 30 | 7.7 | 910 | 13,437 | 46.1% | 64.7% | |
| 46.67% | 30 | 7.3 | 781 | 13,449 | 50.0% | 42.9% | |
| 48.28% | 29 | 7.3 | 890 | 13,437 | 50.0% | 47.1% | |
| 55.17% | 29 | 7.3 | 692 | 12,057 | 66.7% | 42.9% | |
| 65.52% | 29 | 7.0 | 896 | 14,504 | 55.6% | 70.0% | |
| 39.29% | 28 | 7.8 | 877 | 12,764 | 33.3% | 46.1% | |
| 67.86% | 28 | 8.3 | 848 | 12,831 | 77.8% | 50.0% | |
| 48.15% | 27 | 8.2 | 927 | 15,027 | 50.0% | 47.1% | |
| 38.46% | 26 | 7.5 | 737 | 12,352 | 38.5% | 38.5% | |
| 50.00% | 26 | 7.5 | 1,119 | 12,440 | 50.0% | 50.0% | |
| 38.46% | 26 | 7.5 | 774 | 12,241 | 45.0% | 16.7% | |
| 40.00% | 25 | 7.3 | 806 | 12,988 | 40.0% | 40.0% | |
| 24.00% | 25 | 7.4 | 753 | 11,923 | 28.6% | 18.2% | |
| 45.83% | 24 | 7.8 | 961 | 13,353 | 60.0% | 35.7% | |
| 54.17% | 24 | 7.6 | 864 | 13,240 | 63.6% | 46.1% | |
| 34.78% | 23 | 7.7 | 713 | 12,344 | 45.5% | 25.0% | |
| 36.36% | 22 | 7.5 | 813 | 12,668 | 46.1% | 22.2% | |
| 47.62% | 21 | 7.5 | 861 | 11,996 | 50.0% | 45.5% | |
| 66.67% | 21 | 7.9 | 1,147 | 14,423 | 54.5% | 80.0% | |
| 50.00% | 20 | 6.9 | 826 | 12,793 | 37.5% | 58.3% | |
| 60.00% | 20 | 8.1 | 859 | 12,380 | 70.0% | 50.0% | |
| 47.37% | 19 | 7.1 | 709 | 10,196 | 40.0% | 55.6% | |
| 68.42% | 19 | 7.7 | 859 | 13,183 | 83.3% | 61.5% | |
| 52.63% | 19 | 7.6 | 897 | 12,752 | 66.7% | 40.0% | |
| 57.89% | 19 | 7.9 | 803 | 11,507 | 54.5% | 62.5% | |
| 61.11% | 18 | 8.2 | 782 | 12,732 | 66.7% | 50.0% | |
| 37.50% | 16 | 7.5 | 713 | 12,104 | 60.0% | 0.0% | |
| 40.00% | 15 | 7.8 | 791 | 10,957 | 33.3% | 50.0% | |
| 73.33% | 15 | 8.4 | 1,016 | 12,338 | 70.0% | 80.0% | |
| 42.86% | 14 | 7.8 | 1,017 | 12,884 | 50.0% | 37.5% | |
| 42.86% | 14 | 7.8 | 1,004 | 14,326 | 50.0% | 37.5% | |
| 35.71% | 14 | 7.7 | 766 | 10,951 | 50.0% | 16.7% | |
| 71.43% | 14 | 8.2 | 1,064 | 14,167 | 75.0% | 66.7% | |
| 42.86% | 14 | 7.2 | 752 | 11,970 | 50.0% | 33.3% | |
| 53.85% | 13 | 7.7 | 912 | 13,148 | 40.0% | 62.5% | |
| 53.85% | 13 | 7.8 | 940 | 14,902 | 60.0% | 50.0% | |
| 41.67% | 12 | 7.7 | 878 | 11,606 | 44.4% | 33.3% | |
| 66.67% | 12 | 8.1 | 721 | 11,756 | 80.0% | 57.1% | |
| 58.33% | 12 | 7.9 | 984 | 13,697 | 50.0% | 66.7% | |
| 72.73% | 11 | 7.9 | 774 | 13,859 | 66.7% | 80.0% | |
| 45.45% | 11 | 7.4 | 983 | 13,164 | 25.0% | 57.1% | |
| 54.55% | 11 | 7.5 | 684 | 12,996 | 75.0% | 42.9% | |
| 50.00% | 10 | 7.5 | 970 | 15,431 | 50.0% | 50.0% | |
| 60.00% | 10 | 7.5 | 944 | 13,775 | 50.0% | 66.7% | |
| 70.00% | 10 | 8.0 | 882 | 13,463 | 75.0% | 66.7% | |
| 44.44% | 9 | 5.9 | 657 | 12,284 | 25.0% | 60.0% | |
| 66.67% | 9 | 7.0 | 777 | 9,795 | 57.1% | 100.0% | |
| 42.86% | 7 | 8.1 | 939 | 14,519 | 0.0% | 75.0% | |
| 57.14% | 7 | 7.1 | 833 | 14,037 | 66.7% | 50.0% | |
| 50.00% | 6 | 8.3 | 995 | 10,762 | 60.0% | 0.0% | |
| 83.33% | 6 | 7.4 | 1,058 | 17,523 | 66.7% | 100.0% | |
| 33.33% | 6 | 8.3 | 874 | 15,183 | 33.3% | 33.3% | |
| 60.00% | 5 | 8.0 | 734 | 10,531 | 50.0% | 100.0% | |
| 60.00% | 5 | 8.5 | 1,013 | 14,638 | 50.0% | 66.7% | |
| 80.00% | 5 | 7.7 | 1,011 | 14,708 | 100.0% | 66.7% | |
| 20.00% | 5 | 7.9 | 851 | 9,148 | 25.0% | 0.0% | |
| 60.00% | 5 | 8.4 | 971 | 10,181 | 75.0% | 0.0% | |
| 60.00% | 5 | 7.8 | 969 | 16,799 | 100.0% | 33.3% | |
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Irelia vs Karma - Frequently Asked Questions
How does Irelia do against Karma in League of Legends?
Irelia wins the Irelia vs Karma matchup with a 60.0% win rate compared to Karma's 40.0%, a 20.0 percentage point difference. This data is based on 5 recent ranked games in patch 26.10.
How does Irelia do against Karma in the early game?
In the early game, Irelia has the advantage against Karma with a 75.0% win rate versus 25.0%. Irelia players should look to press their lane advantage through aggressive trades and wave control during the first 15 minutes.
How does Irelia do against Karma in the late game?
In the late game, Karma takes over the Irelia vs Karma matchup with a 100.0% win rate compared to 0.0%. Karma scales better into team fights and objective contests after 25 minutes.
Who wins the Irelia vs Karma matchup?
Irelia wins the matchup against Karma with a 60.0% win rate in League of Legends patch 26.10. The 20.0 percentage point advantage means Irelia is significantly favored in this lane matchup based on 5 games analyzed.
What is the best Irelia build against Karma?
The best Irelia build against Karma includes Hullbreaker, Blade of The Ruined King, Wit's End with Plated Steelcaps. This build achieves a 50.0% win rate in the matchup. Check the matchup breakdown above for the full item path and build order.
What are the best Irelia runes against Karma?
The best Irelia runes against Karma use the Precision primary tree with Inspiration secondary. This rune setup achieves a 100.0% win rate in the Irelia vs Karma matchup. See the full rune breakdown in the matchup comparison above.
Does Irelia counter Karma?
Yes, Irelia has a favorable matchup against Karma with a 60.0% win rate. Irelia strongly counters Karma in lane based on current patch 26.10 data.
How do I play Irelia against Karma?
When playing Irelia against Karma, leverage your statistical advantages by trading aggressively during favorable windows. You have early game priority — look for kills and zone control before first recall. Build the recommended items and runes for this specific matchup for the best results.
