Jayce - League of Legends Champion
Win Rate
47.5%
Pick Rate
1.6%
Ban Rate
1.4%

Jaycevs Urgot

Jayce F TierFighterMarksman
Patch26.19
Games1,471
LaneAll Lanes
TierAll Tiers
Last UpdatedOct 2, 2026 UTC
MethodologyData Methodology

Jayce vs Urgot is a decisive matchup in LoL patch 26.19. Jayce wins with a 66.7% win rate (+33.3%) over Urgot based on 18 games. Jayce holds the advantage in both the early and late game. Below you'll find the best Jayce build, runes, laning stats, and strategies for the Jayce vs Urgot matchup.

Jayce Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Jayce performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Jayce
Jayce
50.0%
VS
Urgot
50.0%
Urgot

Who wins Jayce vs Urgot?

Even matchupLow confidence

Jayce wins 50.0% of these games. With this many games the true rate is most likely between 34.5% and 65.5% (95% range).

Expected
47.9%
From both champions' overall Top win rates
Matchup effect
+2.1 pts
Observed minus expected
Sample
36 games
Lane: Top
vs patch 26.18
—
Not enough games on both patches

Lane: Top · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.19 · Sep 24 – Sep 28

Key takeaways

  • Jayce vs Urgot is an even matchup: Jayce wins 50.0% of 36 games, and the 95% range (34.5–65.5%) comfortably includes 50%.
  • Both champions' overall Top win rates predict 47.9% for Jayce; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Neither side reliably wins the lane: the average gold difference at 15 minutes is 34, within the margin of error (36 games).
  • Jayce players pick Plated Steelcaps far more often against Urgot: 32.8% of their other Top games, 55.6% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Jayce and Urgot played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Jayce's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Jayce vs Urgot Laning Stats

JayceUrgot

At 15 minutes

Gold difference
+34
Within the margin of error
95% range −583 to +651
XP difference
−303
Within the margin of error
95% range −977 to +372
CS difference
+8.4
Within the margin of error
95% range −3.1 to +19.9
1.97
Kills before 15 min
2.75
3.47
Deaths before 15 min
2.58
1.06
Solo kills before 15 min
1.78
13.9%
First blood
13.9%

Whole-game averages

6.7
CS / min
6.7
866
DMG / min
759
11,716
Gold / game
12,326
114
Heal / min
208
657
DMG Mitigated / min
1,326
0.5
CC / min
0.9

Jayce vs Urgot Win Rate by Game Length

Jayce's win rate against Urgot by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
3 games
Too few games
20–25 min
6 games
Too few games
25–30 min
13 games
Too few games
30–35 min
8 games
Too few games
35+ min
6 games
Jayce vs Urgot95% rangeJayce usual (Top)

No game length stands out: Jayce's results against Urgot in short and long games are within the margin of error of each other.

Jayce vs Urgot Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)EvenJayce gold at 15: +34
  2. First itemInsufficient data
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesInsufficient data
  5. 30+ min gamesInsufficient data

What Jayce Changes Against Urgot

Choices Jayce players make noticeably more or less often in this matchup than in their other Top games.

  • Plated Steelcaps
    Usually
    32.8%
    vs Urgot
    55.6%
    +22.7 pts45.0% WR here
  • Serpent's Fang
    Usually
    15.7%
    vs Urgot
    30.6%
    +14.8 pts
  • Mercury's Treads
    Usually
    15.1%
    vs Urgot
    2.8%
    −12.3 pts
  • Health PotionHealth PotionTear of the GoddessStealth Ward
    Health Potion + Health Potion + Tear of the Goddess + Stealth WardStarting items
    Usually
    0.8%
    vs Urgot
    5.6%
    +4.7 pts

Best Jayce Build vs Urgot

Usual Jayce build (Top)

75.0% win rate · 32 games

Against Urgot

Not enough matchup-specific build data: only 3 of 23 Jayce games against Urgot carried a complete build, which is too few to recommend an item path from. Use Jayce's standard build instead.

  • Urgot usually completes Black Cleaver first, at 12.0 min (median of 30 games).
  • Skill priority: Q > W > E — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Jayce Runes vs Urgot

Usual Jayce runes (Top)

Stormraider's SurgeStormraider's Surge
Sorcery
Manaflow BandAbsolute FocusGathering Storm
Inspiration
Biscuit DeliveryMagical Footwear
Adaptive Force (offense)Adaptive Force (flex)Health Scaling (defense)

46.4% win rate · 496 games

Against Urgot

Too few games for a matchup-specific rune page yet — use the usual page.

MetaBot Desktop

Plan your Jayce draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Jayce matchup data for League of Legends patch 26.19. The table below shows Jayce's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Jayce build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Jayce Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Jayce vs Urgot FAQ - Patch 26.19

Who wins Jayce vs Urgot?

Jayce vs Urgot is an even matchup: Jayce wins 50.0% of 36 games, and the 95% range (34.5–65.5%) comfortably includes 50%.

What is Jayce's win rate against Urgot?

Jayce wins 50.0% of 36 Top games against Urgot on patch 26.19 (95% range 34.5–65.5%). Based on both champions' overall Top win rates, 47.9% would be expected.

Does Jayce counter Urgot?

Not clearly. Jayce wins 50.0% of 36 games against Urgot, and the 95% range (34.5–65.5%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Jayce or Urgot?

Neither side reliably wins the lane: the average gold difference at 15 minutes is 34, within the margin of error (36 games).

Does Jayce outscale Urgot?

There are too few games of each length to tell yet.

When is Urgot strongest against Jayce?

On current data there is no stage of the game where Urgot is ahead of Jayce beyond the margin of error.

What should Jayce build against Urgot?

There are not enough games for a matchup-specific core, so use Jayce's usual Top core: Voltaic Cyclosword, Serylda's Grudge, Edge of Night. The biggest change against Urgot: Plated Steelcaps (32.8% usually, 55.6% here).

What runes should Jayce use against Urgot?

Use Jayce's usual Stormraider's Surge page (Sorcery + Inspiration); there are too few games for a matchup-specific page.