Jhin, League of Legends champion
Win Rate
49.4%
Pick Rate
8.1%
Ban Rate
3.8%

Jhinvs Brand

Jhin D TierMarksmanMage
Patch26.19
Games7,377
LaneAll Lanes
TierAll Tiers
Last UpdatedOct 2, 2026 UTC
MethodologyData Methodology

Jhin vs Brand is a decisive matchup in LoL patch 26.19. Brand wins with a 64.7% win rate (+29.4%) over Jhin based on 34 games. Brand holds the advantage in both the early and late game. Below you'll find the best Jhin build, runes, laning stats, and strategies for the Jhin vs Brand matchup.

Jhin Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Jhin performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Jhin
Jhin
30.8%
VS
Brand
69.2%
Brand

Who wins Jhin vs Brand?

Brand favoredLow confidence

Jhin wins 30.8% of these games. With this many games the true rate is most likely between 18.6% and 46.4% (95% range).

Expected
48.0%
From both champions' overall Bot win rates
Matchup effect
−17.3 pts
Observed minus expected
Sample
39 games
Lane: Bot
vs patch 26.18
—
Not enough games on both patches

Lane: Bot · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.19 · Sep 24 – Sep 28

They also met in another lane (Mid): 4 games, Jhin won 100.0%.

Key takeaways

  • Brand is favored in this matchup: Jhin wins 30.8% of 39 games, and the whole 95% range (18.6–46.4%) is on the same side of 50%.
  • That is 17.3 points worse for Jhin than both champions' overall Bot win rates predict (48.0%), so the matchup itself works against this pick.
  • Neither side reliably wins the lane: the average gold difference at 15 minutes is 385, within the margin of error (39 games).
  • Jhin players pick Doran's Helm + Health Potion far more often against Brand: 10.2% of their other Bot games, 20.5% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Jhin and Brand played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Jhin's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Jhin vs Brand Laning Stats

JhinBrand

At 15 minutes

Gold difference
+385
Within the margin of error
95% range −144 to +914
XP difference
+133
Within the margin of error
95% range −169 to +435
CS difference
+5.0
Within the margin of error
95% range −2.0 to +12.0
3.49
Kills before 15 min
2.67
2.21
Deaths before 15 min
2.90
0.23
Solo kills before 15 min
0.13
20.5%
First blood
7.7%

Whole-game averages

6.8
CS / min
6.1
871
DMG / min
988
14,784
Gold / game
13,561
172
Heal / min
88
386
DMG Mitigated / min
334
1.0
CC / min
1.2

Jhin vs Brand Win Rate by Game Length

Jhin's win rate against Brand by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
1 games
Too few games
20–25 min
5 games
Too few games
25–30 min
8 games
Too few games
30–35 min
14 games
Too few games
35+ min
11 games
Jhin vs Brand95% rangeJhin usual (Bot)

No game length stands out: Jhin's results against Brand in short and long games are within the margin of error of each other.

Jhin vs Brand Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)EvenJhin gold at 15: +385
  2. First itemEvenJhin: 11.4 min · Brand: 11.5 min
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesInsufficient data
  5. 30+ min gamesInsufficient data

What Jhin Changes Against Brand

Choices Jhin players make noticeably more or less often in this matchup than in their other Bot games.

  • Doran's HelmHealth Potion
    Doran's Helm + Health PotionStarting items
    Usually
    10.2%
    vs Brand
    20.5%
    +10.4 pts
  • Mercury's Treads
    Usually
    1.5%
    vs Brand
    7.7%
    +6.2 pts

Best Jhin Build vs Brand

Usual Jhin build (Bot)

83.3% win rate · 18 games

Against Brand

Not enough matchup-specific build data: only 7 of 29 Jhin games against Brand carried a complete build, which is too few to recommend an item path from. Use Jhin's standard build instead.

  • Jhin usually completes Hubris first, at 11.4 min (median of 20 games).
  • Brand usually completes Blackfire Torch first, at 11.5 min (median of 27 games).
  • Skill priority: Q > W > E — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Jhin Runes vs Brand

Usual Jhin runes (Bot)

Deathfire TouchDeathfire Touch
Sorcery
Manaflow BandAbsolute FocusGathering Storm
Precision
Legend: BloodlineCut Down
Adaptive Force (offense)Adaptive Force (flex)Health (defense)

69.6% win rate · 23 games

Against Brand

Too few games for a matchup-specific rune page yet — use the usual page.

MetaBot Desktop

Plan your Jhin draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Jhin matchup data for League of Legends patch 26.19. The table below shows Jhin's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Jhin build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Jhin Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Jhin vs Brand FAQ - Patch 26.19

Who wins Jhin vs Brand?

Brand is favored in this matchup: Jhin wins 30.8% of 39 games, and the whole 95% range (18.6–46.4%) is on the same side of 50%.

What is Jhin's win rate against Brand?

Jhin wins 30.8% of 39 Bot games against Brand on patch 26.19 (95% range 18.6–46.4%). Based on both champions' overall Bot win rates, 48.0% would be expected.

Does Jhin counter Brand?

No — it is the other way around: Jhin wins only 30.8% of 39 games against Brand, and the whole 95% range is below 50%.

Who wins lane, Jhin or Brand?

Neither side reliably wins the lane: the average gold difference at 15 minutes is 385, within the margin of error (39 games).

Does Jhin outscale Brand?

There are too few games of each length to tell yet.

When is Brand strongest against Jhin?

On current data there is no stage of the game where Brand is ahead of Jhin beyond the margin of error.

What should Jhin build against Brand?

There are not enough games for a matchup-specific core, so use Jhin's usual Bot core: Lord Dominik's Regards, Infinity Edge, Hexoptics C44. The biggest change against Brand: Doran's Helm + Health Potion (10.2% usually, 20.5% here).

What runes should Jhin use against Brand?

Use Jhin's usual Deathfire Touch page (Sorcery + Precision); there are too few games for a matchup-specific page.