Brand, League of Legends champion
Win Rate
50.3%
Pick Rate
3.3%
Ban Rate
7.5%

Brandvs Jhin

Brand B TierMageSupport
Patch26.19
Games2,980
LaneAll Lanes
TierAll Tiers
Last UpdatedOct 2, 2026 UTC
MethodologyData Methodology

Brand vs Jhin is a decisive matchup in LoL patch 26.19. Brand wins with a 64.7% win rate (+29.4%) over Jhin based on 34 games. Brand holds the advantage in both the early and late game. Below you'll find the best Brand build, runes, laning stats, and strategies for the Brand vs Jhin matchup.

Brand Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Brand performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Brand
Brand
69.2%
VS
Jhin
30.8%
Jhin

Who wins Brand vs Jhin?

Brand favoredLow confidence

Brand wins 69.2% of these games. With this many games the true rate is most likely between 53.6% and 81.4% (95% range).

Expected
52.0%
From both champions' overall Bot win rates
Matchup effect
+17.3 pts
Observed minus expected
Sample
39 games
Lane: Bot
vs patch 26.18
—
Not enough games on both patches

Lane: Bot · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.19 · Sep 24 – Sep 28

They also met in another lane (Mid): 4 games, Brand won 0.0%.

Key takeaways

  • Brand is favored in this matchup: Brand wins 69.2% of 39 games, and the whole 95% range (53.6–81.4%) is on the same side of 50%.
  • That is 17.3 points better for Brand than both champions' overall Bot win rates predict (52.0%), so the matchup itself favors this pick — not just champion strength.
  • Neither side reliably wins the lane: the average gold difference at 15 minutes is 385, within the margin of error (39 games).
  • Brand players pick Boots of Swiftness far more often against Jhin: 2.9% of their other Bot games, 10.3% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Brand and Jhin played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Brand's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Brand vs Jhin Laning Stats

BrandJhin

At 15 minutes

Gold difference
−385
Within the margin of error
95% range −914 to +144
XP difference
−133
Within the margin of error
95% range −435 to +169
CS difference
−5.0
Within the margin of error
95% range −12.0 to +2.0
2.67
Kills before 15 min
3.49
2.90
Deaths before 15 min
2.21
0.13
Solo kills before 15 min
0.23
7.7%
First blood
20.5%

Whole-game averages

6.1
CS / min
6.8
988
DMG / min
871
13,561
Gold / game
14,784
88
Heal / min
172
334
DMG Mitigated / min
386
1.2
CC / min
1.0

Brand vs Jhin Win Rate by Game Length

Brand's win rate against Jhin by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
1 games
Too few games
20–25 min
5 games
Too few games
25–30 min
8 games
Too few games
30–35 min
14 games
Too few games
35+ min
11 games
Brand vs Jhin95% rangeBrand usual (Bot)

No game length stands out: Brand's results against Jhin in short and long games are within the margin of error of each other.

Brand vs Jhin Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)EvenBrand gold at 15: −385
  2. First itemEvenBrand: 11.5 min · Jhin: 11.4 min
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesInsufficient data
  5. 30+ min gamesInsufficient data

What Brand Changes Against Jhin

Choices Brand players make noticeably more or less often in this matchup than in their other Bot games.

Best Brand Build vs Jhin

Usual Brand build (Bot)

72.2% win rate · 18 games

Against Jhin

Not enough matchup-specific build data: only 8 of 28 Brand games against Jhin carried a complete build, which is too few to recommend an item path from. Use Brand's standard build instead.

  • Brand usually completes Blackfire Torch first, at 11.5 min (median of 27 games).
  • Jhin usually completes Hubris first, at 11.4 min (median of 20 games).
  • Skill priority: W > E > Q — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Brand Runes vs Jhin

Usual Brand runes (Bot)

Deathfire TouchDeathfire Touch
Sorcery
Manaflow BandTranscendenceScorch
Precision
Cut DownPresence of Mind
Adaptive Force (offense)Adaptive Force (flex)Health Scaling (defense)

53.5% win rate · 245 games

Against Jhin

Too few games for a matchup-specific rune page yet — use the usual page.

MetaBot Desktop

Plan your Brand draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Brand matchup data for League of Legends patch 26.19. The table below shows Brand's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Brand build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Brand Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Brand vs Jhin FAQ - Patch 26.19

Who wins Brand vs Jhin?

Brand is favored in this matchup: Brand wins 69.2% of 39 games, and the whole 95% range (53.6–81.4%) is on the same side of 50%.

What is Brand's win rate against Jhin?

Brand wins 69.2% of 39 Bot games against Jhin on patch 26.19 (95% range 53.6–81.4%). Based on both champions' overall Bot win rates, 52.0% would be expected.

Does Brand counter Jhin?

Yes. Brand wins 69.2% of 39 games against Jhin on patch 26.19, and the whole 95% range is above 50%.

Who wins lane, Brand or Jhin?

Neither side reliably wins the lane: the average gold difference at 15 minutes is 385, within the margin of error (39 games).

Does Brand outscale Jhin?

There are too few games of each length to tell yet.

When is Jhin strongest against Brand?

On current data there is no stage of the game where Jhin is ahead of Brand beyond the margin of error.

What should Brand build against Jhin?

There are not enough games for a matchup-specific core, so use Brand's usual Bot core: Bloodletter's Curse, Liandry's Torment, Shadowflame. The biggest change against Jhin: Boots of Swiftness (2.9% usually, 10.3% here).

What runes should Brand use against Jhin?

Use Brand's usual Deathfire Touch page (Sorcery + Precision); there are too few games for a matchup-specific page.