Karma - League of Legends Champion
Win Rate
49.1%
Pick Rate
2.5%
Ban Rate
1.9%

Karmavs Xerath

Karma D TierMageSupport
Patch26.19
Games2,257
LaneAll Lanes
TierAll Tiers
Last UpdatedOct 1, 2026 UTC
MethodologyData Methodology

Karma vs Xerath is a decisive matchup in LoL patch 26.19. Xerath wins with a 56.0% win rate (+12.0%) over Karma based on 25 games. Xerath holds the advantage in both the early and late game. Below you'll find the best Karma build, runes, laning stats, and strategies for the Karma vs Xerath matchup.

Karma Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Karma performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Karma
Karma
45.5%
VS
Xerath
54.5%
Xerath

Who wins Karma vs Xerath?

Slight Xerath edgeLow confidence

Karma wins 45.5% of these games. With this many games the true rate is most likely between 33.0% and 58.5% (95% range).

Expected
49.3%
From both champions' overall Support win rates
Matchup effect
−3.9 pts
Observed minus expected
Sample
55 games
Lane: Support
vs patch 26.18
−18.2 pts
A real change since last patch

Lane: Support · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.19 · Sep 24 – Sep 28

They also met in another lane (Mid): 5 games, Karma won 40.0%.

Key takeaways

  • Current data slightly favors Xerath, but the sample is too limited for a strong conclusion: Karma wins 45.5% of 55 games (95% range 33.0–58.5%).
  • Both champions' overall Support win rates predict 49.3% for Karma; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Xerath usually wins the lane: 454 gold ahead of Karma at 15 minutes on average (55 games with a 15-minute snapshot).
  • Karma players pick Health Potion + Health Potion far more often against Xerath: 31.3% of their other Support games, 48.1% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Karma and Xerath played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Karma's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Karma vs Xerath Laning Stats

KarmaXerath

At 15 minutes

Gold difference
−454
Xerath ahead
95% range −697 to −211
XP difference
−305
Xerath ahead
95% range −527 to −83
CS difference
−2.5
Within the margin of error
95% range −5.2 to +0.2
0.84
Kills before 15 min
1.98
2.27
Deaths before 15 min
2.29
0.09
Solo kills before 15 min
0.11
1.8%
First blood
1.8%

Whole-game averages

1.2
CS / min
2.0
368
DMG / min
812
9,076
Gold / game
10,793
211
Heal / min
88
500
DMG Mitigated / min
239
1.0
CC / min
1.1

Karma vs Xerath Win Rate by Game Length

Karma's win rate against Xerath by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
5 games
Too few games
20–25 min
4 games
Too few games
25–30 min
14 games
Too few games
30–35 min
16 games
Too few games
35+ min
16 games
Karma vs Xerath95% rangeKarma usual (Support)

No game length stands out: Karma's results against Xerath in short and long games are within the margin of error of each other.

Karma vs Xerath Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)XerathKarma gold at 15: −454
  2. First itemInsufficient data
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesInsufficient data
  5. 30+ min gamesInsufficient data

What Karma Changes Against Xerath

Choices Karma players make noticeably more or less often in this matchup than in their other Support games.

  • Health PotionHealth Potion
    Health Potion + Health PotionStarting items
    Usually
    31.3%
    vs Xerath
    48.1%
    +16.9 pts38.5% WR here
  • Health PotionHealth PotionStealth Ward
    Health Potion + Health Potion + Stealth WardStarting items
    Usually
    53.9%
    vs Xerath
    38.9%
    −15.0 pts47.6% WR here
  • Adaptive Force (flex)
    Adaptive Force (flex)Stat shard
    Usually
    92.9%
    vs Xerath
    83.6%
    −9.2 pts45.7% WR here
  • Tenacity and Slow Resist (defense)
    Tenacity and Slow Resist (defense)Stat shard
    Usually
    5.8%
    vs Xerath
    12.7%
    +6.9 pts
  • Move Speed (flex)
    Move Speed (flex)Stat shard
    Usually
    6.0%
    vs Xerath
    12.7%
    +6.8 pts
  • Health PotionHealth PotionHealth PotionStealth Ward
    Health Potion + Health Potion + Health Potion + Stealth WardStarting items
    Usually
    under 0.5%
    vs Xerath
    3.7%
    +3.7 pts

Best Karma Build vs Xerath

Usual Karma build (Support)

85.7% win rate · 14 games

Against Xerath

Not enough matchup-specific build data: only 4 of 25 Karma games against Xerath carried a complete build, which is too few to recommend an item path from. Use Karma's standard build instead.

  • Xerath usually completes Luden's Echo first, at 13.4 min (median of 52 games).
  • Skill priority: Q > E > W — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Karma Runes vs Xerath

Usual Karma runes (Support)

Summon AerySummon Aery
Sorcery
Manaflow BandTranscendenceGathering Storm
Resolve
Font of LifeRevitalize
Ability Haste (offense)Adaptive Force (flex)Health (defense)

50.6% win rate · 1,812 games

Against Xerath

Summon AerySummon Aery
Sorcery
Manaflow BandTranscendenceGathering Storm
Resolve
Font of LifeRevitalize
Ability Haste (offense)Adaptive Force (flex)Health (defense)

41.7% win rate · 24 games

MetaBot Desktop

Plan your Karma draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Karma matchup data for League of Legends patch 26.19. The table below shows Karma's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Karma build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Karma Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Karma vs Xerath FAQ - Patch 26.19

Who wins Karma vs Xerath?

Current data slightly favors Xerath, but the sample is too limited for a strong conclusion: Karma wins 45.5% of 55 games (95% range 33.0–58.5%).

What is Karma's win rate against Xerath?

Karma wins 45.5% of 55 Support games against Xerath on patch 26.19 (95% range 33.0–58.5%). Based on both champions' overall Support win rates, 49.3% would be expected.

Does Karma counter Xerath?

Not clearly. Karma wins 45.5% of 55 games against Xerath, and the 95% range (33.0–58.5%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Karma or Xerath?

Xerath usually wins the lane: 454 gold ahead of Karma at 15 minutes on average (55 games with a 15-minute snapshot).

Does Karma outscale Xerath?

There are too few games of each length to tell yet.

When is Xerath strongest against Karma?

Xerath is measurably ahead in: Lane (15 min).

What should Karma build against Xerath?

There are not enough games for a matchup-specific core, so use Karma's usual Support core: Moonstone Renewer, Locket of the Iron Solari, Redemption. The biggest change against Xerath: Health Potion + Health Potion (31.3% usually, 48.1% here).

What runes should Karma use against Xerath?

Summon Aery with Sorcery and Resolve — 41.7% over 24 games against Xerath. The biggest change against Xerath: Adaptive Force (flex) (92.9% usually, 83.6% here).