Karma, League of Legends champion
Win Rate
47.6%
Pick Rate
3.4%
Ban Rate
2.4%

Karma vs Blitzcrank

Karma F TierMageSupport
Patch
26.22
Games
6,569
Lane
All Lanes
Tier
All Tiers
Last Updated
Nov 14, 2026 UTC
Methodology
Data Methodology

Karma vs Blitzcrank (Support): Karma wins 45.7% of 411 ranked games over the last 2 patches (gold diff at 15: +102). Patch 26.22 build & runes.

Karma – League of Legends champion iconKarma45.7%
No clear favoriteHigh confidence · 411 games · Patch 26.21–26.22
54.3%BlitzcrankBlitzcrank – League of Legends champion icon

Karma vs Blitzcrank is close over 411 games: Karma wins 45.7%, and the 95% range (41.0–50.6%) includes 50%, so Blitzcrank is only marginally ahead.

Karma Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Karma performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Karma – League of Legends champion icon
Karma
45.7%
VS
Blitzcrank
54.3%
Blitzcrank – League of Legends champion icon

Who wins Karma vs Blitzcrank?

No clear favoriteHigh confidence

Karma wins 45.7% of these games. With this many games the true rate is most likely between 41.0% and 50.6% (95% range).

Expected
46.3%
From both champions' overall Support win rates
Matchup effect
−0.6 pts
Observed minus expected
Sample
411 games
Lane: Support · Patch 26.21–26.22
vs patch 26.21
−3.5 pts
Within normal patch-to-patch noise

Lane: Support · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.21–26.22 · Oct 27 – Nov 14

The headline win rate covers patches 26.21–26.22 (411 games). The lane, game-length, build and rune sections below use patch 26.22 only (248 games).

Key takeaways

  • Karma vs Blitzcrank is close over 411 games: Karma wins 45.7%, and the 95% range (41.0–50.6%) includes 50%, so Blitzcrank is only marginally ahead.
  • Both champions' overall Support win rates predict 46.3% for Karma; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Karma usually wins the lane: 102 gold ahead of Blitzcrank at 15 minutes on average (246 games with a 15-minute snapshot).
  • Karma does better the longer the game goes against Blitzcrank: 32.3% in games of 25 minutes or less, 48.4% in longer games.
  • Karma players pick Mikael's Blessing much less often against Blitzcrank: 22.4% of their other Support games, 13.3% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Karma and Blitzcrank played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Karma's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Karma vs Blitzcrank Laning Stats

KarmaBlitzcrank

At 15 minutes

Gold difference
+102
Karma ahead
95% range +12 to +192
XP difference
+94
Karma ahead
95% range +1 to +187
CS difference
+2.4
Karma ahead
95% range +1.4 to +3.4
0.92
Kills before 15 min
1.00
2.83
Deaths before 15 min
2.58
0.03
Solo kills before 15 min
0.04
2.4%
First blood
7.3%

Whole-game averages

1.2
CS / min
0.9
354
DMG / min
326
8,444
Gold / game
8,360
233
Heal / min
124
450
DMG Mitigated / min
836
1.1
CC / min
1.6

Karma vs Blitzcrank Win Rate by Game Length

Karma's win rate against Blitzcrank by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
21 games
34.1%
20–25 min
41 games
45.5%
25–30 min
101 games
49.1%
30–35 min
57 games
57.1%
35+ min
28 games
Karma vs Blitzcrank95% rangeKarma usual (Support)

Karma does better the longer the game goes against Blitzcrank: 32.3% in games of 25 minutes or less, 48.4% in longer games.

Karma vs Blitzcrank Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)KarmaKarma gold at 15: +102
  2. First itemKarmaKarma: 12.6 min · Blitzcrank: 14.1 min
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesEvenKarma wins 42.3% of 142 games
  5. 30+ min gamesEvenKarma wins 51.8% of 85 games

What Karma Changes Against Blitzcrank

Choices Karma players make noticeably more or less often in this matchup than in their other Support games.

  • Mikael's Blessing – League of Legends item
    Usually
    22.4%
    vs Blitzcrank
    13.3%
    −9.0 pts48.5% WR here
  • Biscuit Delivery – League of Legends rune
    Usually
    13.0%
    vs Blitzcrank
    18.1%
    +5.1 pts57.8% WR here
  • Domination – League of Legends rune path
    DominationSecondary tree
    Usually
    13.9%
    vs Blitzcrank
    8.9%
    −5.0 pts27.3% WR here
  • Bone Plating – League of Legends rune
    Usually
    9.3%
    vs Blitzcrank
    14.1%
    +4.8 pts40.0% WR here

Best Karma Build vs Blitzcrank

Usual Karma build (Support)

78.8% win rate · 33 games

Against Blitzcrank

Not enough matchup-specific build data: only 13 of 86 Karma games against Blitzcrank carried a complete build, which is too few to recommend an item path from. Use Karma's standard build instead.

  • Karma usually completes Echoes of Helia first, at 12.6 min (median of 142 games).
  • Blitzcrank usually completes Locket of the Iron Solari first, at 14.1 min (median of 171 games).
  • Skill priority: Q > E > W — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Karma Runes vs Blitzcrank

Usual Karma runes (Support)

Arcane Comet – League of Legends runeArcane Comet
Sorcery
Nimbus Cloak – League of Legends runeCelerity – League of Legends runeScorch – League of Legends rune
Inspiration
Cosmic Insight – League of Legends runeMagical Footwear – League of Legends rune
Adaptive Force (offense) – League of Legends runeAdaptive Force (flex) – League of Legends runeHealth (defense) – League of Legends rune

81.3% win rate · 16 games

Against Blitzcrank

Summon Aery – League of Legends runeSummon Aery
Sorcery
Manaflow Band – League of Legends runeTranscendence – League of Legends runeGathering Storm – League of Legends rune
Resolve
Font of Life – League of Legends runeRevitalize – League of Legends rune
Ability Haste (offense) – League of Legends runeAdaptive Force (flex) – League of Legends runeHealth (defense) – League of Legends rune

50.0% win rate · 62 games

MetaBot Desktop

Plan your Karma draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Karma matchup data for League of Legends patch 26.22. The table below shows Karma's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Karma build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Karma Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Karma vs Blitzcrank FAQ - Patch 26.21–26.22

Who wins Karma vs Blitzcrank?

Karma vs Blitzcrank is close over 411 games: Karma wins 45.7%, and the 95% range (41.0–50.6%) includes 50%, so Blitzcrank is only marginally ahead.

What is Karma's win rate against Blitzcrank?

Karma wins 45.7% of 411 Support games against Blitzcrank on patch 26.21–26.22 (95% range 41.0–50.6%). Based on both champions' overall Support win rates, 46.3% would be expected.

Does Karma counter Blitzcrank?

Not clearly. Karma wins 45.7% of 411 games against Blitzcrank, and the 95% range (41.0–50.6%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Karma or Blitzcrank?

Karma usually wins the lane: 102 gold ahead of Blitzcrank at 15 minutes on average (246 games with a 15-minute snapshot).

Does Karma outscale Blitzcrank?

Karma does better the longer the game goes against Blitzcrank: 32.3% in games of 25 minutes or less, 48.4% in longer games.

When is Blitzcrank strongest against Karma?

On current data there is no stage of the game where Blitzcrank is ahead of Karma beyond the margin of error.

What should Karma build against Blitzcrank?

There are not enough games for a matchup-specific core, so use Karma's usual Support core: Echoes of Helia, Mikael's Blessing, Shurelya's Battlesong. The biggest change against Blitzcrank: Mikael's Blessing (22.4% usually, 13.3% here).

What runes should Karma use against Blitzcrank?

Summon Aery with Sorcery and Resolve — 50.0% over 62 games against Blitzcrank. The biggest change against Blitzcrank: Biscuit Delivery (13.0% usually, 18.1% here).