Karma - League of Legends Champion
Win Rate
49.1%
Pick Rate
2.5%
Ban Rate
1.9%

Karmavs Blitzcrank

Karma D TierMageSupport
Patch26.19
Games2,257
LaneAll Lanes
TierAll Tiers
Last UpdatedSep 29, 2026 UTC
MethodologyData Methodology

Karma vs Blitzcrank is a decisive matchup in LoL patch 26.19. Blitzcrank wins with a 52.5% win rate (+5.1%) over Karma based on 59 games. Karma wins the early laning phase while Blitzcrank scales better into the late game. Below you'll find the best Karma build, runes, laning stats, and strategies for the Karma vs Blitzcrank matchup.

Karma Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Karma performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Karma
Karma
43.9%
VS
Blitzcrank
56.1%
Blitzcrank

Who wins Karma vs Blitzcrank?

Slight Blitzcrank edgeLow confidence

Karma wins 43.9% of these games. With this many games the true rate is most likely between 35.8% and 52.5% (95% range).

Expected
49.7%
From both champions' overall Support win rates
Matchup effect
−5.8 pts
Observed minus expected
Sample
132 games
Lane: Support
vs patch 26.18
−1.7 pts
Within normal patch-to-patch noise

Lane: Support · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.19 · Sep 24 – Sep 28

Key takeaways

  • Current data slightly favors Blitzcrank, but the sample is too limited for a strong conclusion: Karma wins 43.9% of 132 games (95% range 35.8–52.5%).
  • Both champions' overall Support win rates predict 49.7% for Karma; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Neither side reliably wins the lane: the average gold difference at 15 minutes is 113, within the margin of error (132 games).
  • Karma players pick Health Scaling (defense) far more often against Blitzcrank: 19.5% of their other Support games, 28.8% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Karma and Blitzcrank played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Karma's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Karma vs Blitzcrank Laning Stats

KarmaBlitzcrank

At 15 minutes

Gold difference
+113
Within the margin of error
95% range −32 to +258
XP difference
+56
Within the margin of error
95% range −109 to +220
CS difference
+1.3
Within the margin of error
95% range −0.1 to +2.7
1.08
Kills before 15 min
1.17
2.78
Deaths before 15 min
2.60
0.04
Solo kills before 15 min
0.02
3.8%
First blood
7.6%

Whole-game averages

1.2
CS / min
1.0
387
DMG / min
363
9,160
Gold / game
9,014
205
Heal / min
110
466
DMG Mitigated / min
856
1.0
CC / min
1.6

Karma vs Blitzcrank Win Rate by Game Length

Karma's win rate against Blitzcrank by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
9 games
Too few games
20–25 min
18 games
40.5%
25–30 min
42 games
40.0%
30–35 min
35 games
42.9%
35+ min
28 games
Karma vs Blitzcrank95% rangeKarma usual (Support)

No game length stands out: Karma's results against Blitzcrank in short and long games are within the margin of error of each other.

Karma vs Blitzcrank Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)EvenKarma gold at 15: +113
  2. First itemKarmaKarma: 11.8 min · Blitzcrank: 13.7 min
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesEvenKarma wins 43.3% of 60 games
  5. 30+ min gamesEvenKarma wins 41.3% of 63 games

What Karma Changes Against Blitzcrank

Choices Karma players make noticeably more or less often in this matchup than in their other Support games.

  • Health Scaling (defense)
    Health Scaling (defense)Stat shard
    Usually
    19.5%
    vs Blitzcrank
    28.8%
    +9.3 pts34.2% WR here
  • Manaflow Band
    Usually
    79.7%
    vs Blitzcrank
    71.2%
    −8.5 pts47.9% WR here
  • Health (defense)
    Health (defense)Stat shard
    Usually
    74.6%
    vs Blitzcrank
    66.7%
    −7.9 pts47.7% WR here
  • Bone Plating
    Usually
    5.7%
    vs Blitzcrank
    13.6%
    +7.9 pts
  • Axiom Arcanist
    Usually
    15.8%
    vs Blitzcrank
    22.7%
    +6.9 pts33.3% WR here

Best Karma Build vs Blitzcrank

Usual Karma build (Support)

85.7% win rate · 14 games

Against Blitzcrank

Not enough matchup-specific build data: only 8 of 59 Karma games against Blitzcrank carried a complete build, which is too few to recommend an item path from. Use Karma's standard build instead.

  • Karma usually completes Echoes of Helia first, at 11.8 min (median of 50 games).
  • Blitzcrank usually completes Locket of the Iron Solari first, at 13.7 min (median of 69 games).
  • Skill priority: Q > E > W — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Karma Runes vs Blitzcrank

Usual Karma runes (Support)

Summon AerySummon Aery
Sorcery
Manaflow BandTranscendenceGathering Storm
Resolve
Font of LifeRevitalize
Ability Haste (offense)Adaptive Force (flex)Health (defense)

50.6% win rate · 1,812 games

Against Blitzcrank

Summon AerySummon Aery
Sorcery
Manaflow BandTranscendenceGathering Storm
Resolve
Font of LifeRevitalize
Ability Haste (offense)Adaptive Force (flex)Health (defense)

48.6% win rate · 37 games

MetaBot Desktop

Plan your Karma draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Karma matchup data for League of Legends patch 26.19. The table below shows Karma's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Karma build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Karma Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Karma vs Blitzcrank FAQ - Patch 26.19

Who wins Karma vs Blitzcrank?

Current data slightly favors Blitzcrank, but the sample is too limited for a strong conclusion: Karma wins 43.9% of 132 games (95% range 35.8–52.5%).

What is Karma's win rate against Blitzcrank?

Karma wins 43.9% of 132 Support games against Blitzcrank on patch 26.19 (95% range 35.8–52.5%). Based on both champions' overall Support win rates, 49.7% would be expected.

Does Karma counter Blitzcrank?

Not clearly. Karma wins 43.9% of 132 games against Blitzcrank, and the 95% range (35.8–52.5%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Karma or Blitzcrank?

Neither side reliably wins the lane: the average gold difference at 15 minutes is 113, within the margin of error (132 games).

Does Karma outscale Blitzcrank?

There are too few games of each length to tell yet.

When is Blitzcrank strongest against Karma?

On current data there is no stage of the game where Blitzcrank is ahead of Karma beyond the margin of error.

What should Karma build against Blitzcrank?

There are not enough games for a matchup-specific core, so use Karma's usual Support core: Moonstone Renewer, Locket of the Iron Solari, Redemption.

What runes should Karma use against Blitzcrank?

Summon Aery with Sorcery and Resolve — 48.6% over 37 games against Blitzcrank. The biggest change against Blitzcrank: Health Scaling (defense) (19.5% usually, 28.8% here).