
Kindredvs Jayce
Kindred vs Jayce is a decisive matchup in LoL patch 26.10. Kindred wins with a 60.0% win rate (+20.0%) over Jayce based on 5 games. Kindred wins the early laning phase while Jayce scales better into the late game. Below you'll find the best Kindred build, runes, laning stats, and strategies for the Kindred vs Jayce matchup.
Kindred Matchup Breakdown
Use the dropdown to select an opponent and see a detailed breakdown of how Kindred performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.
Who Wins the Kindred vs Jayce Matchup?

Kindred vs Jayce Matchup Summary
The Kindred vs Jayce matchup is a decisive matchup in League of Legends ranked play. Based on 5 recent matches analyzed, Kindred wins with a 60.0% win rate compared to Jayce's 40.0%, giving Kindred a 20.0 percentage point advantage. Game phase dynamics play a critical role here: Kindred controls the early laning stage, but Jayce outscales as the game goes longer. The matchup shifts dramatically depending on game length — Kindred needs to press advantages before Jayce reaches their power spikes, while Jayce should focus on safe farming and hitting key item breakpoints. The most significant statistical gap is in crowd control, where Jayce leads by 0.4s CC/min — a difference that heavily influences the outcome of trades and skirmishes. Kindred players can confidently pick into Jayce and play aggressively from level 1. Look to establish lane dominance early through favorable trades and zone Jayce away from CS whenever possible. Understanding these matchup dynamics is essential for champion select decisions and in-game strategy when facing this lane opponent.
Kindred vs Jayce Laning Phase Breakdown
Jayce is favored during the laning phase against Kindred, winning 3 out of 5 key stat categories. Jayce holds advantages in damage, gold income and crowd control, making them the stronger laner in this matchup.
Best Kindred Build Against Jayce
Berserker's Greaves is the optimal boots choice against Jayce, providing the mobility and stats Kindred needs most in this matchup. The top-performing core items for Kindred against Jayce are The Collector, Kraken Slayer and Lord Dominik's Regards. This combination gives Kindred an effective balance of damage, survivability, and utility for the matchup. Adjustments may be needed based on team compositions and game state, but this build provides the strongest foundation for the Kindred vs Jayce matchup.
Early Game vs Late Game
Kindred dominates the early game (first 15 minutes) with a commanding 100.0% win rate — a 100.0 percentage point lead over Jayce. This lopsided early game means Kindred can dictate the pace of the lane from level 1, controlling trades, wave state, and river priority.
Jayce is far superior in the late game (25+ minutes), boasting a 66.7% win rate — 33.3 points above Kindred. Extended games heavily favor Jayce, whose kit and scaling make them a dominant force in team fights and objective control.
This matchup features a dramatic power shift: Kindred must aggressively press their early advantage and close out the game before Jayce reaches their scaling breakpoints. If Jayce survives the laning phase without falling too far behind, the matchup flips in their favor. Dragon and Rift Herald control are pivotal — the team that secures early objectives can snowball or buy time to scale.
Best Kindred Runes Against Jayce
Running Precision primary with Inspiration secondary allows Kindred to press their advantage against Jayce, amplifying the strengths that make this a favorable matchup.
Kindred matchup data for League of Legends patch 26.10. The table below shows Kindred's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Kindred build, runes, laning stats, and early vs late game analysis for that specific matchup.
Opponent | Win Rate | Matches | CS/min | DMG/min | Gold/game | Early WR | Late WR |
|---|---|---|---|---|---|---|---|
| 56.67% | 120 | 1.1 | 766 | 12,270 | 60.0% | 53.3% | |
| 45.76% | 118 | 1.1 | 824 | 13,733 | 42.0% | 48.5% | |
| 54.31% | 116 | 1.0 | 756 | 13,069 | 54.2% | 54.4% | |
| 43.24% | 111 | 1.1 | 818 | 12,789 | 28.9% | 55.9% | |
| 43.24% | 111 | 1.1 | 816 | 12,815 | 46.0% | 41.0% | |
| 50.00% | 108 | 1.2 | 748 | 12,632 | 56.4% | 43.4% | |
| 42.45% | 106 | 1.0 | 752 | 12,510 | 36.0% | 48.2% | |
| 46.24% | 93 | 1.2 | 786 | 12,566 | 49.0% | 43.2% | |
| 60.26% | 78 | 1.2 | 805 | 12,724 | 56.1% | 64.9% | |
| 47.76% | 67 | 1.0 | 771 | 11,883 | 43.8% | 51.4% | |
| 54.84% | 62 | 1.2 | 799 | 14,453 | 44.4% | 59.1% | |
| 59.02% | 61 | 1.0 | 688 | 12,302 | 60.0% | 58.1% | |
| 33.96% | 53 | 1.3 | 843 | 12,855 | 38.9% | 31.4% | |
| 49.06% | 53 | 1.0 | 785 | 12,390 | 30.4% | 63.3% | |
| 48.08% | 52 | 1.0 | 780 | 11,262 | 45.7% | 52.9% | |
| 52.94% | 51 | 1.3 | 905 | 15,331 | 50.0% | 53.9% | |
| 58.00% | 50 | 1.3 | 803 | 13,711 | 65.0% | 53.3% | |
| 53.33% | 45 | 1.1 | 859 | 12,360 | 42.1% | 61.5% | |
| 47.73% | 44 | 1.1 | 766 | 13,140 | 38.5% | 51.6% | |
| 40.00% | 40 | 1.1 | 893 | 13,299 | 29.4% | 47.8% | |
| 64.10% | 39 | 1.0 | 851 | 12,974 | 73.7% | 55.0% | |
| 42.11% | 38 | 1.3 | 723 | 12,886 | 38.5% | 44.0% | |
| 44.74% | 38 | 1.1 | 855 | 12,550 | 47.6% | 41.2% | |
| 47.22% | 36 | 1.3 | 886 | 12,055 | 42.9% | 53.3% | |
| 55.56% | 36 | 1.1 | 708 | 11,850 | 65.2% | 38.5% | |
| 70.59% | 34 | 1.1 | 876 | 13,438 | 76.9% | 66.7% | |
| 47.06% | 34 | 1.1 | 706 | 11,705 | 57.1% | 40.0% | |
| 67.65% | 34 | 0.9 | 786 | 14,364 | 60.0% | 70.8% | |
| 44.12% | 34 | 1.1 | 694 | 11,809 | 46.7% | 42.1% | |
| 50.00% | 32 | 1.4 | 896 | 13,021 | 41.2% | 60.0% | |
| 53.13% | 32 | 1.2 | 870 | 15,301 | 50.0% | 54.5% | |
| 35.48% | 31 | 0.8 | 746 | 12,121 | 35.7% | 35.3% | |
| 30.00% | 30 | 1.1 | 708 | 12,007 | 27.3% | 31.6% | |
| 61.54% | 26 | 1.1 | 909 | 14,040 | 60.0% | 62.5% | |
| 64.00% | 25 | 0.8 | 649 | 11,232 | 61.5% | 66.7% | |
| 44.00% | 25 | 0.9 | 799 | 13,125 | 41.7% | 46.1% | |
| 37.50% | 24 | 1.2 | 680 | 11,919 | 18.2% | 53.9% | |
| 47.83% | 23 | 0.8 | 593 | 9,250 | 40.0% | 62.5% | |
| 66.67% | 21 | 1.0 | 710 | 12,911 | 60.0% | 72.7% | |
| 55.00% | 20 | 1.0 | 894 | 12,640 | 50.0% | 57.1% | |
| 45.00% | 20 | 1.4 | 944 | 12,638 | 40.0% | 50.0% | |
| 55.56% | 18 | 1.4 | 886 | 12,178 | 57.1% | 54.5% | |
| 58.82% | 17 | 1.1 | 863 | 14,036 | 62.5% | 55.6% | |
| 43.75% | 16 | 1.6 | 706 | 14,413 | 0.0% | 63.6% | |
| 37.50% | 16 | 1.7 | 761 | 10,721 | 33.3% | 42.9% | |
| 31.25% | 16 | 1.5 | 820 | 12,355 | 37.5% | 25.0% | |
| 33.33% | 15 | 1.0 | 961 | 14,789 | 40.0% | 30.0% | |
| 57.14% | 14 | 1.3 | 873 | 14,821 | 75.0% | 50.0% | |
| 53.85% | 13 | 1.1 | 773 | 13,034 | 50.0% | 55.6% | |
| 50.00% | 12 | 1.3 | 735 | 11,408 | 42.9% | 60.0% | |
| 63.64% | 11 | 2.6 | 891 | 14,994 | 50.0% | 80.0% | |
| 60.00% | 10 | 1.3 | 881 | 15,183 | 0.0% | 66.7% | |
| 33.33% | 9 | 1.1 | 593 | 11,515 | 50.0% | 0.0% | |
| 75.00% | 8 | 1.5 | 819 | 12,635 | 66.7% | 80.0% | |
| 37.50% | 8 | 1.4 | 573 | 12,576 | 33.3% | 40.0% | |
| 37.50% | 8 | 4.8 | 720 | 13,595 | 50.0% | 33.3% | |
| 62.50% | 8 | 1.9 | 1,045 | 11,218 | 40.0% | 100.0% | |
| 25.00% | 8 | 2.3 | 730 | 11,286 | 25.0% | 25.0% | |
| 37.50% | 8 | 1.1 | 602 | 11,827 | 33.3% | 40.0% | |
| 62.50% | 8 | 5.7 | 813 | 12,660 | 75.0% | 50.0% | |
| 50.00% | 8 | 1.4 | 807 | 10,749 | 80.0% | 0.0% | |
| 42.86% | 7 | 6.0 | 664 | 11,834 | 40.0% | 50.0% | |
| 42.86% | 7 | 1.9 | 1,127 | 11,201 | 40.0% | 50.0% | |
| 57.14% | 7 | 2.3 | 865 | 14,710 | 50.0% | 60.0% | |
| 42.86% | 7 | 5.6 | 909 | 10,378 | 20.0% | 100.0% | |
| 71.43% | 7 | 6.0 | 946 | 13,622 | 50.0% | 80.0% | |
| 66.67% | 6 | 0.8 | 658 | 13,330 | 50.0% | 75.0% | |
| 16.67% | 6 | 4.9 | 639 | 11,371 | 33.3% | 0.0% | |
| 66.67% | 6 | 0.9 | 754 | 14,104 | 100.0% | 50.0% | |
| 50.00% | 6 | 3.2 | 1,085 | 17,722 | 0.0% | 60.0% | |
| 40.00% | 5 | 1.1 | 1,151 | 16,332 | 50.0% | 33.3% | |
| 80.00% | 5 | 5.9 | 1,030 | 17,445 | 0.0% | 100.0% | |
| 60.00% | 5 | 2.8 | 1,057 | 12,907 | 66.7% | 50.0% | |
| 60.00% | 5 | 0.9 | 652 | 12,010 | 100.0% | 33.3% | |
| 20.00% | 5 | 2.0 | 822 | 13,053 | 50.0% | 0.0% | |
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Kindred vs Jayce - Frequently Asked Questions
How does Kindred do against Jayce in League of Legends?
Kindred wins the Kindred vs Jayce matchup with a 60.0% win rate compared to Jayce's 40.0%, a 20.0 percentage point difference. This data is based on 5 recent ranked games in patch 26.10.
How does Kindred do against Jayce in the early game?
In the early game, Kindred has the advantage against Jayce with a 100.0% win rate versus 0.0%. Kindred players should look to press their lane advantage through aggressive trades and wave control during the first 15 minutes.
How does Kindred do against Jayce in the late game?
In the late game, Jayce takes over the Kindred vs Jayce matchup with a 66.7% win rate compared to 33.3%. Jayce scales better into team fights and objective contests after 25 minutes.
Who wins the Kindred vs Jayce matchup?
Kindred wins the matchup against Jayce with a 60.0% win rate in League of Legends patch 26.10. The 20.0 percentage point advantage means Kindred is significantly favored in this lane matchup based on 5 games analyzed.
What is the best Kindred build against Jayce?
The best Kindred build against Jayce includes The Collector, Kraken Slayer, Lord Dominik's Regards with Berserker's Greaves. Check the matchup breakdown above for the full item path and build order.
What are the best Kindred runes against Jayce?
The best Kindred runes against Jayce use the Precision primary tree with Inspiration secondary. This rune setup achieves a 100.0% win rate in the Kindred vs Jayce matchup. See the full rune breakdown in the matchup comparison above.
Does Kindred counter Jayce?
Yes, Kindred has a favorable matchup against Jayce with a 60.0% win rate. Kindred strongly counters Jayce in lane based on current patch 26.10 data.
How do I play Kindred against Jayce?
When playing Kindred against Jayce, leverage your statistical advantages by trading aggressively during favorable windows. You have early game priority — look for kills and zone control before first recall. Build the recommended items and runes for this specific matchup for the best results.
