Lee Sin, League of Legends champion
Win Rate
48.0%
Pick Rate
3.4%
Ban Rate
4.9%

Lee Sin vs Diana

Lee Sin F TierFighterAssassin
Patch
26.19
Games
3,080
Lane
All Lanes
Tier
All Tiers
Last Updated
Oct 4, 2026 UTC
Methodology
Data Methodology

Lee Sin vs Diana is a decisive matchup in LoL patch 26.19. Lee Sin wins with a 55.2% win rate (+10.3%) over Diana based on 58 games. Lee Sin holds the advantage in both the early and late game. Below you'll find the best Lee Sin build, runes, laning stats, and strategies for the Lee Sin vs Diana matchup.

Lee Sin Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Lee Sin performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Lee Sin
Lee Sin
50.7%
VS
Diana
49.3%
Diana

Who wins Lee Sin vs Diana?

Even matchupLow confidence

Lee Sin wins 50.7% of these games. With this many games the true rate is most likely between 42.4% and 59.1% (95% range).

Expected
47.9%
From both champions' overall Jungle win rates
Matchup effect
+2.8 pts
Observed minus expected
Sample
134 games
Lane: Jungle
vs patch 26.18
+5.3 pts
Within normal patch-to-patch noise

Lane: Jungle · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.19 · Sep 24 – Sep 28

They also met in another lane (Mid): 3 games, Lee Sin won 33.3%.

Key takeaways

  • Lee Sin vs Diana is an even matchup: Lee Sin wins 50.7% of 134 games, and the 95% range (42.4–59.1%) comfortably includes 50%.
  • Both champions' overall Jungle win rates predict 47.9% for Lee Sin; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Neither side reliably wins the lane: the average gold difference at 15 minutes is 61, within the margin of error (132 games).
  • Lee Sin players pick Mercury's Treads far more often against Diana: 34.4% of their other Jungle games, 59.7% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Lee Sin and Diana played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Lee Sin's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Lee Sin vs Diana Laning Stats

Lee SinDiana

At 15 minutes

Gold difference
+61
Within the margin of error
95% range −178 to +299
XP difference
−170
Within the margin of error
95% range −385 to +44
CS difference
−9.0
Diana ahead
95% range −13.1 to −4.8
3.67
Kills before 15 min
3.17
2.25
Deaths before 15 min
2.46
0.37
Solo kills before 15 min
0.14
9.7%
First blood
4.5%

Whole-game averages

0.9
CS / min
1.3
664
DMG / min
703
12,752
Gold / game
13,045
453
Heal / min
279
1,239
DMG Mitigated / min
1,228
0.9
CC / min
0.5

Lee Sin vs Diana Win Rate by Game Length

Lee Sin's win rate against Diana by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
11 games
Too few games
20–25 min
17 games
48.0%
25–30 min
50 games
50.0%
30–35 min
30 games
61.5%
35+ min
26 games
Lee Sin vs Diana95% rangeLee Sin usual (Jungle)

No game length stands out: Lee Sin's results against Diana in short and long games are within the margin of error of each other.

Lee Sin vs Diana Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)EvenLee Sin gold at 15: +61
  2. First itemEvenLee Sin: 0.2 min · Diana: 0.2 min
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesEvenLee Sin wins 49.3% of 67 games
  5. 30+ min gamesEvenLee Sin wins 55.4% of 56 games

What Lee Sin Changes Against Diana

Choices Lee Sin players make noticeably more or less often in this matchup than in their other Jungle games.

  • Mercury's Treads
    Usually
    34.4%
    vs Diana
    59.7%
    +25.3 pts50.0% WR here
  • Plated Steelcaps
    Usually
    46.4%
    vs Diana
    26.1%
    −20.3 pts48.6% WR here
  • Black Cleaver
    Usually
    40.5%
    vs Diana
    31.3%
    −9.1 pts52.4% WR here
  • Maw of Malmortius
    Usually
    12.2%
    vs Diana
    18.7%
    +6.5 pts56.0% WR here
  • Mosstomper SeedlingHealth Potion
    Mosstomper Seedling + Health PotionStarting items
    Usually
    1.4%
    vs Diana
    5.2%
    +3.8 pts
  • Serpent's Fang
    Usually
    2.5%
    vs Diana
    6.0%
    +3.5 pts

Best Lee Sin Build vs Diana

Usual Lee Sin build (Jungle)

63.3% win rate · 79 games

Against Diana

Not enough matchup-specific build data: only 11 of 90 Lee Sin games against Diana carried a complete build, which is too few to recommend an item path from. Use Lee Sin's standard build instead.

  • Lee Sin usually completes Scorchclaw Pup first, at 0.2 min (median of 94 games).
  • Diana usually completes Scorchclaw Pup first, at 0.2 min (median of 73 games).
  • Skill priority: Q > W > E — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Lee Sin Runes vs Diana

Usual Lee Sin runes (Jungle)

ConquerorConqueror
Precision
TriumphLegend: AlacrityCoup de Grace
Inspiration
Cosmic InsightMagical Footwear
Attack Speed (offense)Adaptive Force (flex)Health Scaling (defense)

48.5% win rate · 2,317 games

Against Diana

ConquerorConqueror
Precision
TriumphLegend: AlacrityCoup de Grace
Domination
Sudden ImpactTreasure Hunter
Attack Speed (offense)Adaptive Force (flex)Health Scaling (defense)

58.8% win rate · 34 games

MetaBot Desktop

Plan your Lee Sin draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Lee Sin matchup data for League of Legends patch 26.19. The table below shows Lee Sin's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Lee Sin build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Lee Sin Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Lee Sin vs Diana FAQ - Patch 26.19

Who wins Lee Sin vs Diana?

Lee Sin vs Diana is an even matchup: Lee Sin wins 50.7% of 134 games, and the 95% range (42.4–59.1%) comfortably includes 50%.

What is Lee Sin's win rate against Diana?

Lee Sin wins 50.7% of 134 Jungle games against Diana on patch 26.19 (95% range 42.4–59.1%). Based on both champions' overall Jungle win rates, 47.9% would be expected.

Does Lee Sin counter Diana?

Not clearly. Lee Sin wins 50.7% of 134 games against Diana, and the 95% range (42.4–59.1%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Lee Sin or Diana?

Neither side reliably wins the lane: the average gold difference at 15 minutes is 61, within the margin of error (132 games).

Does Lee Sin outscale Diana?

There are too few games of each length to tell yet.

When is Diana strongest against Lee Sin?

On current data there is no stage of the game where Diana is ahead of Lee Sin beyond the margin of error.

What should Lee Sin build against Diana?

There are not enough games for a matchup-specific core, so use Lee Sin's usual Jungle core: Sundered Sky, Death's Dance, Black Cleaver. The biggest change against Diana: Mercury's Treads (34.4% usually, 59.7% here).

What runes should Lee Sin use against Diana?

Conqueror with Precision and Domination — 58.8% over 34 games against Diana.