
- Win Rate
- 0%
- Pick Rate
- 0%
- Ban Rate
- 20.1%
Locke Jungle Build: Items & Boots
- Patch
- 26.20
- Matches
- 382,830
- Lane
- Jungle
- Tier
- All Tiers
- Last Updated
- Oct 11, 2026 UTC
- Methodology
- Data Methodology
- Author
- Dakota Chinnick
The most-played Patch 26.20 Locke build is : 0% of games, 0% win rate. Below are the boots, first items, starting items and summoner spells players pick most, each with its own win rate and game count.
Locke Jungle Boots, Starting Items & Summoner Spells (Patch 26.20)
234 gamesMost Locke Jungle players rush Scorchclaw Pup first (63% of games), finished at a median of 0.2 minutes. Sorcerer's Shoes are the usual boots (77%). The standard summoner spells are Flash + Smite (97%). The game usually starts with Scorchclaw Pup + Health Potion + Stealth Ward.
Locke starting items
Locke summoner spells
| Option | Players | Win Rate | Games |
|---|---|---|---|
| 97.4% | 44.7% | 228 |
Every option is listed with its own pick rate, win rate and game count from ranked games this patch. Options under 40 games are left out.
Locke First Item and Core Build Timing
Which item Locke players finish first and which three-item core they build, with the median completion minute and the middle 50% of games — the timing to beat if you want to spike before your opponent.
Every Locke Jungle Item by Win Rate
The completed items Locke players build most this patch, with the share of games each one appears in and its win rate. Situational items sit low in pick rate for a reason — read the win rate next to the game count.
Locke Build Planner
Plan a build
Start from Locke's most common core and swap items to see the total gold and stats. When your picks contain a three-item core players actually build, its recorded win rate shows up.
No recorded three-item core in this build yet — it may be off-meta.
- Ability Power
- 210
- Ability Haste
- 10
- Magic Pen
- 27
- Move Speed
- 45