Lux - League of Legends Champion
Win Rate
51.1%
Pick Rate
9.5%
Ban Rate
15.9%

Luxvs Draven

Lux A TierMageSupport
Patch26.19
Games8,620
LaneAll Lanes
TierAll Tiers
Last UpdatedOct 2, 2026 UTC
MethodologyData Methodology

Lux vs Draven is a decisive matchup in LoL patch 26.19. Lux wins with a 62.5% win rate (+25.0%) over Draven based on 16 games. Lux holds the advantage in both the early and late game. Below you'll find the best Lux build, runes, laning stats, and strategies for the Lux vs Draven matchup.

Lux Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Lux performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Lux
Lux
69.2%
VS
Draven
30.8%
Draven

Who wins Lux vs Draven?

Lux favoredLow confidence

Lux wins 69.2% of these games. With this many games the true rate is most likely between 50.0% and 83.5% (95% range).

Expected
55.2%
From both champions' overall Bot win rates
Matchup effect
+14.1 pts
Observed minus expected
Sample
26 games
Lane: Bot
vs patch 26.18
—
Not enough games on both patches

Lane: Bot · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.19 · Sep 24 – Sep 28

They also met in another lane (Mid): 5 games, Lux won 80.0%.

Key takeaways

  • Lux is favored in this matchup: Lux wins 69.2% of 26 games, and the whole 95% range (50.0–83.5%) is on the same side of 50%.
  • Both champions' overall Bot win rates predict 55.2% for Lux; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Lux players pick Cheap Shot much less often against Draven: 78.3% of their other Bot games, 57.7% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Lux and Draven played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Lux's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Lux vs Draven Laning Stats

LuxDraven

Only 26 games have a 15-minute snapshot so far — the lane-phase numbers appear from 30.

Whole-game averages

6.6
CS / min
6.8
897
DMG / min
760
14,063
Gold / game
14,422
66
Heal / min
203
357
DMG Mitigated / min
487
1.5
CC / min
0.3

Lux vs Draven Win Rate by Game Length

Lux's win rate against Draven by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
2 games
Too few games
20–25 min
3 games
Too few games
25–30 min
7 games
Too few games
30–35 min
5 games
Too few games
35+ min
9 games
Lux vs Draven95% rangeLux usual (Bot)

No game length stands out: Lux's results against Draven in short and long games are within the margin of error of each other.

Lux vs Draven Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)Insufficient data
  2. First itemInsufficient data
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesInsufficient data
  5. 30+ min gamesInsufficient data

What Lux Changes Against Draven

Choices Lux players make noticeably more or less often in this matchup than in their other Bot games.

Best Lux Build vs Draven

Usual Lux build (Bot)

82.6% win rate · 23 games

Against Draven

Not enough matchup-specific build data: only 5 of 21 Lux games against Draven carried a complete build, which is too few to recommend an item path from. Use Lux's standard build instead.

  • Skill priority: E > Q > W — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Lux Runes vs Draven

Usual Lux runes (Bot)

Arcane CometArcane Comet
Sorcery
Manaflow BandTranscendenceScorch
Domination
Cheap ShotUltimate Hunter
Adaptive Force (offense)Adaptive Force (flex)Health Scaling (defense)

57.9% win rate · 321 games

Against Draven

Too few games for a matchup-specific rune page yet — use the usual page.

MetaBot Desktop

Plan your Lux draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Lux matchup data for League of Legends patch 26.19. The table below shows Lux's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Lux build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Lux Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Lux vs Draven FAQ - Patch 26.19

Who wins Lux vs Draven?

Lux is favored in this matchup: Lux wins 69.2% of 26 games, and the whole 95% range (50.0–83.5%) is on the same side of 50%.

What is Lux's win rate against Draven?

Lux wins 69.2% of 26 Bot games against Draven on patch 26.19 (95% range 50.0–83.5%). Based on both champions' overall Bot win rates, 55.2% would be expected.

Does Lux counter Draven?

Yes. Lux wins 69.2% of 26 games against Draven on patch 26.19, and the whole 95% range is above 50%.

Who wins lane, Lux or Draven?

There are not enough games with a 15-minute snapshot yet (26) to say who wins lane.

Does Lux outscale Draven?

There are too few games of each length to tell yet.

When is Draven strongest against Lux?

On current data there is no stage of the game where Draven is ahead of Lux beyond the margin of error.

What should Lux build against Draven?

There are not enough games for a matchup-specific core, so use Lux's usual Bot core: Stormsurge, Malignance, Rabadon's Deathcap. The biggest change against Draven: Mejai's Soulstealer (12.7% usually, 26.9% here).

What runes should Lux use against Draven?

Use Lux's usual Arcane Comet page (Sorcery + Domination); there are too few games for a matchup-specific page. The biggest change against Draven: Cheap Shot (78.3% usually, 57.7% here).