Draven - League of Legends Champion
Win Rate
47.2%
Pick Rate
2.4%
Ban Rate
9.3%

Dravenvs Lux

Draven F TierMarksman
Patch26.19
Games2,199
LaneAll Lanes
TierAll Tiers
Last UpdatedOct 2, 2026 UTC
MethodologyData Methodology

Draven vs Lux is a decisive matchup in LoL patch 26.19. Lux wins with a 62.5% win rate (+25.0%) over Draven based on 16 games. Draven wins the early laning phase while Lux scales better into the late game. Below you'll find the best Draven build, runes, laning stats, and strategies for the Draven vs Lux matchup.

Draven Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Draven performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Draven
Draven
30.8%
VS
Lux
69.2%
Lux

Who wins Draven vs Lux?

Lux favoredLow confidence

Draven wins 30.8% of these games. With this many games the true rate is most likely between 16.5% and 50.0% (95% range).

Expected
44.8%
From both champions' overall Bot win rates
Matchup effect
−14.1 pts
Observed minus expected
Sample
26 games
Lane: Bot
vs patch 26.18
—
Not enough games on both patches

Lane: Bot · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.19 · Sep 24 – Sep 28

They also met in another lane (Mid): 5 games, Draven won 20.0%.

Key takeaways

  • Lux is favored in this matchup: Draven wins 30.8% of 26 games, and the whole 95% range (16.5–50.0%) is on the same side of 50%.
  • Both champions' overall Bot win rates predict 44.8% for Draven; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Draven players pick Lord Dominik's Regards much less often against Lux: 44.5% of their other Bot games, 19.2% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Draven and Lux played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Draven's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Draven vs Lux Laning Stats

DravenLux

Only 26 games have a 15-minute snapshot so far — the lane-phase numbers appear from 30.

Whole-game averages

6.8
CS / min
6.6
760
DMG / min
897
14,422
Gold / game
14,063
203
Heal / min
66
487
DMG Mitigated / min
357
0.3
CC / min
1.5

Draven vs Lux Win Rate by Game Length

Draven's win rate against Lux by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
2 games
Too few games
20–25 min
3 games
Too few games
25–30 min
7 games
Too few games
30–35 min
5 games
Too few games
35+ min
9 games
Draven vs Lux95% rangeDraven usual (Bot)

No game length stands out: Draven's results against Lux in short and long games are within the margin of error of each other.

Draven vs Lux Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)Insufficient data
  2. First itemInsufficient data
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesInsufficient data
  5. 30+ min gamesInsufficient data

What Draven Changes Against Lux

Choices Draven players make noticeably more or less often in this matchup than in their other Bot games.

  • Lord Dominik's Regards
    Usually
    44.5%
    vs Lux
    19.2%
    −25.3 pts
  • FlashBarrier
    Flash + BarrierSummoner spells
    Usually
    84.5%
    vs Lux
    61.5%
    −22.9 pts
  • Cosmic Insight
    Usually
    17.1%
    vs Lux
    34.6%
    +17.5 pts
  • CleanseFlash
    Cleanse + FlashSummoner spells
    Usually
    6.2%
    vs Lux
    23.1%
    +16.9 pts
  • Mercury's Treads
    Usually
    2.8%
    vs Lux
    19.2%
    +16.5 pts
  • Health Scaling (defense)
    Health Scaling (defense)Stat shard
    Usually
    8.3%
    vs Lux
    19.2%
    +10.9 pts
  • Q > E > W
    the Q > E > W skill orderSkill priority
    Usually
    4.5%
    vs Lux
    15.4%
    +10.9 pts
  • Q > W > E
    the Q > W > E skill orderSkill priority
    Usually
    95.2%
    vs Lux
    84.6%
    −10.6 pts27.3% WR here

Best Draven Build vs Lux

Usual Draven build (Bot)

63.8% win rate · 149 games

Against Lux

Not enough matchup-specific build data: only 3 of 15 Draven games against Lux carried a complete build, which is too few to recommend an item path from. Use Draven's standard build instead.

  • Skill priority: Q > W > E — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Draven Runes vs Lux

Usual Draven runes (Bot)

Lethal TempoLethal Tempo
Precision
Presence of MindLegend: AlacrityLast Stand
Sorcery
Absolute FocusGathering Storm
Attack Speed (offense)Adaptive Force (flex)Health (defense)

50.4% win rate · 803 games

Against Lux

Too few games for a matchup-specific rune page yet — use the usual page.

MetaBot Desktop

Plan your Draven draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Draven matchup data for League of Legends patch 26.19. The table below shows Draven's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Draven build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Draven Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.

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Draven vs Lux FAQ - Patch 26.19

Who wins Draven vs Lux?

Lux is favored in this matchup: Draven wins 30.8% of 26 games, and the whole 95% range (16.5–50.0%) is on the same side of 50%.

What is Draven's win rate against Lux?

Draven wins 30.8% of 26 Bot games against Lux on patch 26.19 (95% range 16.5–50.0%). Based on both champions' overall Bot win rates, 44.8% would be expected.

Does Draven counter Lux?

No — it is the other way around: Draven wins only 30.8% of 26 games against Lux, and the whole 95% range is below 50%.

Who wins lane, Draven or Lux?

There are not enough games with a 15-minute snapshot yet (26) to say who wins lane.

Does Draven outscale Lux?

There are too few games of each length to tell yet.

When is Lux strongest against Draven?

On current data there is no stage of the game where Lux is ahead of Draven beyond the margin of error.

What should Draven build against Lux?

There are not enough games for a matchup-specific core, so use Draven's usual Bot core: Hubris, The Collector, Bloodthirster. The biggest change against Lux: Lord Dominik's Regards (44.5% usually, 19.2% here).

What runes should Draven use against Lux?

Use Draven's usual Lethal Tempo page (Precision + Sorcery); there are too few games for a matchup-specific page. The biggest change against Lux: Flash + Barrier (84.5% usually, 61.5% here).