Lux, League of Legends champion
Win Rate
50.3%
Pick Rate
9.9%
Ban Rate
16.5%

Lux vs Karma

Lux A TierMageSupport
Patch
26.20
Games
19,839
Lane
All Lanes
Tier
All Tiers
Last Updated
Oct 23, 2026 UTC
Methodology
Data Methodology

Lux vs Karma is a very close matchup in LoL patch 26.20. Karma wins with a 50.8% win rate (+1.5%) over Lux based on 266 games. Lux wins the early laning phase while Karma scales better into the late game. Below you'll find the best Lux build, runes, laning stats, and strategies for the Lux vs Karma matchup.

Lux Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Lux performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Lux
Lux
48.2%
VS
Karma
51.8%
Karma

Who wins Lux vs Karma?

Slight Karma edgeModerate confidence

Lux wins 48.2% of these games. With this many games the true rate is most likely between 42.1% and 54.4% (95% range).

Expected
51.6%
From both champions' overall Support win rates
Matchup effect
−3.4 pts
Observed minus expected
Sample
251 games
Lane: Support
vs patch 26.19
−0.7 pts
Within normal patch-to-patch noise

Lane: Support · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.20 · Oct 9 – Oct 19

They also met in another lane (Mid): 3 games, Lux won 66.7%.

Key takeaways

  • Current data slightly favors Karma, but the sample is too limited for a strong conclusion: Lux wins 48.2% of 251 games (95% range 42.1–54.4%).
  • Both champions' overall Support win rates predict 51.6% for Lux; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Lux usually wins the lane: 255 gold ahead of Karma at 15 minutes on average (249 games with a 15-minute snapshot).
  • Lux players pick Luden's Echo far more often against Karma: 77.0% of their other Support games, 84.1% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Lux and Karma played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Lux's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Lux vs Karma Laning Stats

LuxKarma

At 15 minutes

Gold difference
+255
Lux ahead
95% range +148 to +362
XP difference
+94
Within the margin of error
95% range −6 to +194
CS difference
+4.5
Lux ahead
95% range +3.1 to +5.9
1.61
Kills before 15 min
0.96
2.63
Deaths before 15 min
2.37
0.12
Solo kills before 15 min
0.06
6.0%
First blood
5.2%

Whole-game averages

2.2
CS / min
1.4
672
DMG / min
387
10,828
Gold / game
9,768
68
Heal / min
207
347
DMG Mitigated / min
476
1.6
CC / min
0.9

Lux vs Karma Win Rate by Game Length

Lux's win rate against Karma by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
15 games
Too few games
20–25 min
21 games
49.1%
25–30 min
53 games
42.9%
30–35 min
84 games
51.3%
35+ min
78 games
Lux vs Karma95% rangeLux usual (Support)

No game length stands out: Lux's results against Karma in short and long games are within the margin of error of each other.

Lux vs Karma Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)LuxLux gold at 15: +255
  2. First itemKarmaLux: 14.1 min · Karma: 12.3 min
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesEvenLux wins 55.4% of 74 games
  5. 30+ min gamesEvenLux wins 46.9% of 162 games

What Lux Changes Against Karma

Choices Lux players make noticeably more or less often in this matchup than in their other Support games.

Best Lux Build vs Karma

Usual Lux build (Support)

76.9% win rate · 26 games

Against Karma

71.4% win rate · 28 games

Limited sample: 28 of 104 games finished this exact core, so treat it as an observation rather than a recommendation.

  • Lux usually completes Luden's Echo first, at 14.1 min (median of 200 games).
  • Karma usually completes Echoes of Helia first, at 12.3 min (median of 67 games).
  • Skill priority: E > Q > W — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Lux Runes vs Karma

Usual Lux runes (Support)

Arcane CometArcane Comet
Sorcery
Manaflow BandTranscendenceScorch
Domination
Cheap ShotUltimate Hunter
Ability Haste (offense)Adaptive Force (flex)Health Scaling (defense)

65.9% win rate · 41 games

Against Karma

Dark HarvestDark Harvest
Domination
Cheap ShotGrisly MementosUltimate Hunter
Sorcery
Manaflow BandTranscendence
Adaptive Force (offense)Adaptive Force (flex)Health Scaling (defense)

48.0% win rate · 50 games

MetaBot Desktop

Plan your Lux draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Lux matchup data for League of Legends patch 26.20. The table below shows Lux's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Lux build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Lux Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Lux vs Karma FAQ - Patch 26.20

Who wins Lux vs Karma?

Current data slightly favors Karma, but the sample is too limited for a strong conclusion: Lux wins 48.2% of 251 games (95% range 42.1–54.4%).

What is Lux's win rate against Karma?

Lux wins 48.2% of 251 Support games against Karma on patch 26.20 (95% range 42.1–54.4%). Based on both champions' overall Support win rates, 51.6% would be expected.

Does Lux counter Karma?

Not clearly. Lux wins 48.2% of 251 games against Karma, and the 95% range (42.1–54.4%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Lux or Karma?

Lux usually wins the lane: 255 gold ahead of Karma at 15 minutes on average (249 games with a 15-minute snapshot).

Does Lux outscale Karma?

There are too few games of each length to tell yet.

When is Karma strongest against Lux?

Karma is measurably ahead in: First item.

What should Lux build against Karma?

The most successful Lux core against Karma is Luden's Echo, Stormsurge, Shadowflame (71.4% over 28 games). The biggest change against Karma: Luden's Echo (77.0% usually, 84.1% here).

What runes should Lux use against Karma?

Dark Harvest with Domination and Sorcery — 48.0% over 50 games against Karma. The biggest change against Karma: Gathering Storm (6.9% usually, 10.8% here).