Lux, League of Legends champion
Win Rate
51.1%
Pick Rate
9.5%
Ban Rate
15.9%

Lux vs Lucian

Lux A TierMageSupport
Patch
26.19
Games
8,620
Lane
All Lanes
Tier
All Tiers
Last Updated
Oct 5, 2026 UTC
Methodology
Data Methodology

Lux vs Lucian is a decisive matchup in LoL patch 26.19. Lux wins with a 63.2% win rate (+26.3%) over Lucian based on 19 games. Lux holds the advantage in both the early and late game. Below you'll find the best Lux build, runes, laning stats, and strategies for the Lux vs Lucian matchup.

Lux Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Lux performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Lux
Lux
55.2%
VS
Lucian
44.8%
Lucian

Who wins Lux vs Lucian?

Slight Lux edgeLow confidence

Lux wins 55.2% of these games. With this many games the true rate is most likely between 37.5% and 71.6% (95% range).

Expected
58.0%
From both champions' overall Bot win rates
Matchup effect
−2.9 pts
Observed minus expected
Sample
29 games
Lane: Bot
vs patch 26.18
—
Not enough games on both patches

Lane: Bot · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.19 · Sep 24 – Sep 28

They also met in another lane (Mid): 13 games, Lux won 61.5%.

Key takeaways

  • Current data slightly favors Lux, but the sample is too limited for a strong conclusion: Lux wins 55.2% of 29 games (95% range 37.5–71.6%).
  • Both champions' overall Bot win rates predict 58.0% for Lux; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Lux players pick Shadowflame far more often against Lucian: 57.7% of their other Bot games, 79.3% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Lux and Lucian played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Lux's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Lux vs Lucian Laning Stats

LuxLucian

Only 29 games have a 15-minute snapshot so far — the lane-phase numbers appear from 30.

Whole-game averages

6.5
CS / min
6.8
909
DMG / min
809
13,536
Gold / game
13,415
66
Heal / min
192
413
DMG Mitigated / min
410
1.6
CC / min
0.1

Lux vs Lucian Win Rate by Game Length

Lux's win rate against Lucian by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
0 games
Too few games
20–25 min
5 games
Too few games
25–30 min
7 games
Too few games
30–35 min
9 games
Too few games
35+ min
8 games
Lux vs Lucian95% rangeLux usual (Bot)

No game length stands out: Lux's results against Lucian in short and long games are within the margin of error of each other.

Lux vs Lucian Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)Insufficient data
  2. First itemInsufficient data
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesInsufficient data
  5. 30+ min gamesInsufficient data

What Lux Changes Against Lucian

Choices Lux players make noticeably more or less often in this matchup than in their other Bot games.

  • Shadowflame
    Usually
    57.7%
    vs Lucian
    79.3%
    +21.6 pts56.5% WR here
  • Domination
    DominationSecondary tree
    Usually
    49.4%
    vs Lucian
    69.0%
    +19.6 pts50.0% WR here
  • Hextech Rocketbelt
    Usually
    under 0.5%
    vs Lucian
    3.4%
    +3.4 pts
  • Amplifying TomeHealth PotionHealth PotionStealth Ward
    Amplifying Tome + Health Potion + Health Potion + Stealth WardStarting items
    Usually
    under 0.5%
    vs Lucian
    3.4%
    +3.4 pts

Best Lux Build vs Lucian

Usual Lux build (Bot)

82.6% win rate · 23 games

Against Lucian

Not enough matchup-specific build data: only 6 of 25 Lux games against Lucian carried a complete build, which is too few to recommend an item path from. Use Lux's standard build instead.

  • Lucian usually completes Essence Reaver first, at 11.2 min (median of 25 games).
  • Skill priority: E > Q > W — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Lux Runes vs Lucian

Usual Lux runes (Bot)

Arcane CometArcane Comet
Sorcery
Manaflow BandTranscendenceScorch
Domination
Cheap ShotUltimate Hunter
Adaptive Force (offense)Adaptive Force (flex)Health Scaling (defense)

57.9% win rate · 321 games

Against Lucian

Too few games for a matchup-specific rune page yet — use the usual page.

MetaBot Desktop

Plan your Lux draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Lux matchup data for League of Legends patch 26.19. The table below shows Lux's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Lux build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Lux Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Lux vs Lucian FAQ - Patch 26.19

Who wins Lux vs Lucian?

Current data slightly favors Lux, but the sample is too limited for a strong conclusion: Lux wins 55.2% of 29 games (95% range 37.5–71.6%).

What is Lux's win rate against Lucian?

Lux wins 55.2% of 29 Bot games against Lucian on patch 26.19 (95% range 37.5–71.6%). Based on both champions' overall Bot win rates, 58.0% would be expected.

Does Lux counter Lucian?

Not clearly. Lux wins 55.2% of 29 games against Lucian, and the 95% range (37.5–71.6%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Lux or Lucian?

There are not enough games with a 15-minute snapshot yet (29) to say who wins lane.

Does Lux outscale Lucian?

There are too few games of each length to tell yet.

When is Lucian strongest against Lux?

On current data there is no stage of the game where Lucian is ahead of Lux beyond the margin of error.

What should Lux build against Lucian?

There are not enough games for a matchup-specific core, so use Lux's usual Bot core: Stormsurge, Malignance, Rabadon's Deathcap. The biggest change against Lucian: Shadowflame (57.7% usually, 79.3% here).

What runes should Lux use against Lucian?

Use Lux's usual Arcane Comet page (Sorcery + Domination); there are too few games for a matchup-specific page. The biggest change against Lucian: Domination (49.4% usually, 69.0% here).