Malphite - League of Legends Champion
Win Rate
50.1%
Pick Rate
4.8%
Ban Rate
13.0%

Malphitevs Lee Sin

Malphite C TierTankMage
Patch26.19
Games4,338
LaneAll Lanes
TierAll Tiers
Last UpdatedOct 1, 2026 UTC
MethodologyData Methodology

Malphite vs Lee Sin is a decisive matchup in LoL patch 26.19. Lee Sin wins with a 57.1% win rate (+14.3%) over Malphite based on 14 games. Lee Sin wins the early laning phase while Malphite scales better into the late game. Below you'll find the best Malphite build, runes, laning stats, and strategies for the Malphite vs Lee Sin matchup.

Malphite Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Malphite performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Malphite
Malphite
58.1%
VS
Lee Sin
41.9%
Lee Sin

Who wins Malphite vs Lee Sin?

Slight Malphite edgeLow confidence

Malphite wins 58.1% of these games. With this many games the true rate is most likely between 40.8% and 73.6% (95% range).

Expected
52.5%
From both champions' overall Jungle win rates
Matchup effect
+5.6 pts
Observed minus expected
Sample
31 games
Lane: Jungle
vs patch 26.18
—
Not enough games on both patches

Lane: Jungle · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.19 · Sep 24 – Sep 28

They also met in another lane (Top): 3 games, Malphite won 66.7%.

Key takeaways

  • Current data slightly favors Malphite, but the sample is too limited for a strong conclusion: Malphite wins 58.1% of 31 games (95% range 40.8–73.6%).
  • Both champions' overall Jungle win rates predict 52.5% for Malphite; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Lee Sin usually wins the lane: 274 gold ahead of Malphite at 15 minutes on average (31 games with a 15-minute snapshot).
  • Malphite players pick Scorchclaw Pup + Health Potion + Stealth Ward far more often against Lee Sin: 13.9% of their other Jungle games, 32.3% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Malphite and Lee Sin played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Malphite's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Malphite vs Lee Sin Laning Stats

MalphiteLee Sin

At 15 minutes

Gold difference
−274
Lee Sin ahead
95% range −543 to −5
XP difference
+29
Within the margin of error
95% range −264 to +323
CS difference
+5.1
Within the margin of error
95% range −1.3 to +11.5
2.48
Kills before 15 min
3.35
1.65
Deaths before 15 min
2.39
0.10
Solo kills before 15 min
0.17
9.7%
First blood
6.5%

Whole-game averages

1.1
CS / min
1.0
638
DMG / min
633
12,267
Gold / game
13,305
190
Heal / min
453
1,306
DMG Mitigated / min
1,292
1.0
CC / min
0.7

Malphite vs Lee Sin Win Rate by Game Length

Malphite's win rate against Lee Sin by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
1 games
Too few games
20–25 min
8 games
Too few games
25–30 min
7 games
Too few games
30–35 min
7 games
Too few games
35+ min
8 games
Malphite vs Lee Sin95% rangeMalphite usual (Jungle)

No game length stands out: Malphite's results against Lee Sin in short and long games are within the margin of error of each other.

Malphite vs Lee Sin Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)Lee SinMalphite gold at 15: −274
  2. First itemInsufficient data
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesInsufficient data
  5. 30+ min gamesInsufficient data

What Malphite Changes Against Lee Sin

Choices Malphite players make noticeably more or less often in this matchup than in their other Jungle games.

  • Scorchclaw PupHealth PotionStealth Ward
    Scorchclaw Pup + Health Potion + Stealth WardStarting items
    Usually
    13.9%
    vs Lee Sin
    32.3%
    +18.3 pts
  • Hail of Blades
    Usually
    1.0%
    vs Lee Sin
    6.5%
    +5.4 pts
  • Imperial Mandate
    Usually
    under 0.5%
    vs Lee Sin
    3.2%
    +3.2 pts

Best Malphite Build vs Lee Sin

Usual Malphite build (Jungle)

60.2% win rate · 83 games

Against Lee Sin

Not enough matchup-specific build data: only 4 of 20 Malphite games against Lee Sin carried a complete build, which is too few to recommend an item path from. Use Malphite's standard build instead.

  • Lee Sin usually completes Scorchclaw Pup first, at 0.2 min (median of 25 games).
  • Skill priority: W > E > Q — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Malphite Runes vs Lee Sin

Usual Malphite runes (Jungle)

Press the AttackPress the Attack
Precision
TriumphLegend: AlacrityCoup de Grace
Inspiration
Cosmic InsightMagical Footwear
Attack Speed (offense)Adaptive Force (flex)Health Scaling (defense)

51.7% win rate · 205 games

Against Lee Sin

Too few games for a matchup-specific rune page yet — use the usual page.

MetaBot Desktop

Plan your Malphite draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Malphite matchup data for League of Legends patch 26.19. The table below shows Malphite's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Malphite build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Malphite Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Malphite vs Lee Sin FAQ - Patch 26.19

Who wins Malphite vs Lee Sin?

Current data slightly favors Malphite, but the sample is too limited for a strong conclusion: Malphite wins 58.1% of 31 games (95% range 40.8–73.6%).

What is Malphite's win rate against Lee Sin?

Malphite wins 58.1% of 31 Jungle games against Lee Sin on patch 26.19 (95% range 40.8–73.6%). Based on both champions' overall Jungle win rates, 52.5% would be expected.

Does Malphite counter Lee Sin?

Not clearly. Malphite wins 58.1% of 31 games against Lee Sin, and the 95% range (40.8–73.6%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Malphite or Lee Sin?

Lee Sin usually wins the lane: 274 gold ahead of Malphite at 15 minutes on average (31 games with a 15-minute snapshot).

Does Malphite outscale Lee Sin?

There are too few games of each length to tell yet.

When is Lee Sin strongest against Malphite?

Lee Sin is measurably ahead in: Lane (15 min).

What should Malphite build against Lee Sin?

There are not enough games for a matchup-specific core, so use Malphite's usual Jungle core: Stormsurge, Shadowflame, Malignance. The biggest change against Lee Sin: Scorchclaw Pup + Health Potion + Stealth Ward (13.9% usually, 32.3% here).

What runes should Malphite use against Lee Sin?

Use Malphite's usual Press the Attack page (Precision + Inspiration); there are too few games for a matchup-specific page. The biggest change against Lee Sin: Hail of Blades (1.0% usually, 6.5% here).