Wukong, League of Legends champion
Win Rate
53.5%
Pick Rate
3.8%
Ban Rate
5.7%

Wukong vs Jarvan IV

Wukong S TierFighterTank
Patch
26.21
Games
7,568
Lane
All Lanes
Tier
All Tiers
Last Updated
Nov 3, 2026 UTC
Methodology
Data Methodology

Wukong vs Jarvan IV is a very close matchup in LoL patch 26.21. Wukong wins with a 50.4% win rate (+0.8%) over Jarvan IV based on 246 games. Wukong wins the early laning phase while Jarvan IV scales better into the late game. Below you'll find the best Wukong build, runes, laning stats, and strategies for the Wukong vs Jarvan IV matchup.

Wukong Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Wukong performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Wukong
Wukong
50.4%
VS
Jarvan IV
49.6%
Jarvan IV

Who wins Wukong vs Jarvan IV?

Even matchupModerate confidence

Wukong wins 50.4% of these games. With this many games the true rate is most likely between 44.1% and 56.7% (95% range).

Expected
52.3%
From both champions' overall Jungle win rates
Matchup effect
−1.9 pts
Observed minus expected
Sample
238 games
Lane: Jungle
vs patch 26.20
−4.5 pts
Within normal patch-to-patch noise

Lane: Jungle · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.21 · Oct 27 – Nov 3

Key takeaways

  • Wukong vs Jarvan IV is an even matchup: Wukong wins 50.4% of 238 games, and the 95% range (44.1–56.7%) comfortably includes 50%.
  • Both champions' overall Jungle win rates predict 52.3% for Wukong; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Neither side reliably wins the lane: the average gold difference at 15 minutes is 31, within the margin of error (234 games).
  • Jarvan IV gets stronger as the game goes on: Wukong wins 64.6% of games of 25 minutes or less but only 46.8% of longer ones.
  • Wukong players pick Mercury's Treads much less often against Jarvan IV: 37.6% of their other Jungle games, 26.5% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Wukong and Jarvan IV played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Wukong's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Wukong vs Jarvan IV Laning Stats

WukongJarvan IV

At 15 minutes

Gold difference
+31
Within the margin of error
95% range −114 to +177
XP difference
+88
Within the margin of error
95% range −49 to +226
CS difference
+2.1
Within the margin of error
95% range −0.4 to +4.7
2.86
Kills before 15 min
2.61
1.73
Deaths before 15 min
2.04
0.12
Solo kills before 15 min
0.05
3.4%
First blood
7.6%

Whole-game averages

1.0
CS / min
1.0
639
DMG / min
632
12,932
Gold / game
12,955
321
Heal / min
318
1,063
DMG Mitigated / min
1,223
0.8
CC / min
0.9

Wukong vs Jarvan IV Win Rate by Game Length

Wukong's win rate against Jarvan IV by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
23 games
68.0%
20–25 min
25 games
43.1%
25–30 min
65 games
50.0%
30–35 min
76 games
46.9%
35+ min
49 games
Wukong vs Jarvan IV95% rangeWukong usual (Jungle)

Jarvan IV gets stronger as the game goes on: Wukong wins 64.6% of games of 25 minutes or less but only 46.8% of longer ones.

Wukong vs Jarvan IV Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)EvenWukong gold at 15: +31
  2. First itemEvenWukong: 0.2 min · Jarvan IV: 0.2 min
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesEvenWukong wins 50.0% of 90 games
  5. 30+ min gamesEvenWukong wins 48.8% of 125 games

What Wukong Changes Against Jarvan IV

Choices Wukong players make noticeably more or less often in this matchup than in their other Jungle games.

Best Wukong Build vs Jarvan IV

Usual Wukong build (Jungle)

66.9% win rate · 311 games

Against Jarvan IV

51.7% win rate · 60 games

  • Wukong usually completes Scorchclaw Pup first, at 0.2 min (median of 150 games).
  • Jarvan IV usually completes Scorchclaw Pup first, at 0.2 min (median of 156 games).
  • Skill priority: Q > E > W — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Wukong Runes vs Jarvan IV

Usual Wukong runes (Jungle)

ConquerorConqueror
Precision
TriumphLegend: AlacrityCoup de Grace
Inspiration
Cosmic InsightMagical Footwear
Attack Speed (offense)Adaptive Force (flex)Health Scaling (defense)

58.6% win rate · 278 games

Against Jarvan IV

ConquerorConqueror
Precision
TriumphLegend: AlacrityLast Stand
Inspiration
Cosmic InsightMagical Footwear
Attack Speed (offense)Adaptive Force (flex)Health Scaling (defense)

51.9% win rate · 77 games

MetaBot Desktop

Plan your Wukong draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Wukong matchup data for League of Legends patch 26.21. The table below shows Wukong's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Wukong build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Wukong Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.

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Wukong vs Jarvan IV FAQ - Patch 26.21

Who wins Wukong vs Jarvan IV?

Wukong vs Jarvan IV is an even matchup: Wukong wins 50.4% of 238 games, and the 95% range (44.1–56.7%) comfortably includes 50%.

What is Wukong's win rate against Jarvan IV?

Wukong wins 50.4% of 238 Jungle games against Jarvan IV on patch 26.21 (95% range 44.1–56.7%). Based on both champions' overall Jungle win rates, 52.3% would be expected.

Does Wukong counter Jarvan IV?

Not clearly. Wukong wins 50.4% of 238 games against Jarvan IV, and the 95% range (44.1–56.7%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Wukong or Jarvan IV?

Neither side reliably wins the lane: the average gold difference at 15 minutes is 31, within the margin of error (234 games).

Does Wukong outscale Jarvan IV?

Jarvan IV gets stronger as the game goes on: Wukong wins 64.6% of games of 25 minutes or less but only 46.8% of longer ones.

When is Jarvan IV strongest against Wukong?

On current data there is no stage of the game where Jarvan IV is ahead of Wukong beyond the margin of error.

What should Wukong build against Jarvan IV?

The most successful Wukong core against Jarvan IV is Death's Dance, Trinity Force, Black Cleaver (51.7% over 60 games). The biggest change against Jarvan IV: Mercury's Treads (37.6% usually, 26.5% here).

What runes should Wukong use against Jarvan IV?

Conqueror with Precision and Inspiration — 51.9% over 77 games against Jarvan IV.