Wukong, League of Legends champion
Win Rate
52.3%
Pick Rate
3.7%
Ban Rate
5.4%

Wukong vs Rammus

Wukong S TierFighterTank
Patch
26.22
Games
7,245
Lane
All Lanes
Tier
All Tiers
Last Updated
Nov 14, 2026 UTC
Methodology
Data Methodology

Wukong vs Rammus (Jungle): Wukong wins 44.6% of 101 ranked games over the last 2 patches (gold diff at 15: +193). Patch 26.22 build & runes.

Wukong – League of Legends champion iconWukong44.6%
No clear favoriteLow confidence · 101 games · Patch 26.21–26.22
55.4%RammusRammus – League of Legends champion icon

Current data slightly favors Rammus, but the sample is too limited for a strong conclusion: Wukong wins 44.6% of 101 games (95% range 35.2–54.3%).

Wukong Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Wukong performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Wukong – League of Legends champion icon
Wukong
44.6%
VS
Rammus
55.4%
Rammus – League of Legends champion icon

Who wins Wukong vs Rammus?

No clear favoriteLow confidence

Wukong wins 44.6% of these games. With this many games the true rate is most likely between 35.2% and 54.3% (95% range).

Expected
51.4%
From both champions' overall Jungle win rates
Matchup effect
−6.8 pts
Observed minus expected
Sample
101 games
Lane: Jungle · Patch 26.21–26.22
vs patch 26.21
—
Not enough games on both patches

Lane: Jungle · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.21–26.22 · Oct 27 – Nov 14

The headline win rate covers patches 26.21–26.22 (101 games). The lane, game-length, build and rune sections below use patch 26.22 only (34 games).

Key takeaways

  • Current data slightly favors Rammus, but the sample is too limited for a strong conclusion: Wukong wins 44.6% of 101 games (95% range 35.2–54.3%).
  • Both champions' overall Jungle win rates predict 51.4% for Wukong; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Neither side reliably wins the lane: the average gold difference at 15 minutes is 193, within the margin of error (33 games).
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Wukong and Rammus played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Wukong's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Wukong vs Rammus Laning Stats

WukongRammus

At 15 minutes

Gold difference
+193
Within the margin of error
95% range −161 to +547
XP difference
+169
Within the margin of error
95% range −150 to +488
CS difference
+5.5
Within the margin of error
95% range −0.4 to +11.5
2.73
Kills before 15 min
2.03
1.67
Deaths before 15 min
1.52
0.03
Solo kills before 15 min
0.03
5.9%
First blood
0.0%

Whole-game averages

0.8
CS / min
0.8
652
DMG / min
477
12,311
Gold / game
11,422
328
Heal / min
402
1,062
DMG Mitigated / min
2,106
0.8
CC / min
1.5

Wukong vs Rammus Win Rate by Game Length

Wukong's win rate against Rammus by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
5 games
Too few games
20–25 min
6 games
Too few games
25–30 min
4 games
Too few games
30–35 min
11 games
Too few games
35+ min
8 games
Wukong vs Rammus95% rangeWukong usual (Jungle)

No game length stands out: Wukong's results against Rammus in short and long games are within the margin of error of each other.

Wukong vs Rammus Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)EvenWukong gold at 15: +193
  2. First itemInsufficient data
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesInsufficient data
  5. 30+ min gamesInsufficient data

What Wukong Changes Against Rammus

Wukong players don't meaningfully change their setup against Rammus: no item, rune, spell or skill order differs by 3 points or more beyond the margin of error. The usual build applies.

Best Wukong Build vs Rammus

Usual Wukong build (Jungle)

63.9% win rate · 319 games

Against Rammus

Not enough matchup-specific build data: only 8 of 21 Wukong games against Rammus carried a complete build, which is too few to recommend an item path from. Use Wukong's standard build instead.

  • Wukong usually completes Scorchclaw Pup first, at 0.2 min (median of 20 games).
  • Skill priority: Q > E > W — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Wukong Runes vs Rammus

Usual Wukong runes (Jungle)

Conqueror – League of Legends runeConqueror
Precision
Triumph – League of Legends runeLegend: Alacrity – League of Legends runeLast Stand – League of Legends rune
Inspiration
Magical Footwear – League of Legends runeCosmic Insight – League of Legends rune
Attack Speed (offense) – League of Legends runeAdaptive Force (flex) – League of Legends runeHealth (defense) – League of Legends rune

66.0% win rate · 47 games

Against Rammus

Too few games for a matchup-specific rune page yet — use the usual page.

MetaBot Desktop

Plan your Wukong draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Wukong matchup data for League of Legends patch 26.22. The table below shows Wukong's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Wukong build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Wukong Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.

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Wukong vs Rammus FAQ - Patch 26.21–26.22

Who wins Wukong vs Rammus?

Current data slightly favors Rammus, but the sample is too limited for a strong conclusion: Wukong wins 44.6% of 101 games (95% range 35.2–54.3%).

What is Wukong's win rate against Rammus?

Wukong wins 44.6% of 101 Jungle games against Rammus on patch 26.21–26.22 (95% range 35.2–54.3%). Based on both champions' overall Jungle win rates, 51.4% would be expected.

Does Wukong counter Rammus?

Not clearly. Wukong wins 44.6% of 101 games against Rammus, and the 95% range (35.2–54.3%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Wukong or Rammus?

Neither side reliably wins the lane: the average gold difference at 15 minutes is 193, within the margin of error (33 games).

Does Wukong outscale Rammus?

There are too few games of each length to tell yet.

When is Rammus strongest against Wukong?

On current data there is no stage of the game where Rammus is ahead of Wukong beyond the margin of error.

What should Wukong build against Rammus?

There are not enough games for a matchup-specific core, so use Wukong's usual Jungle core: Trinity Force, Black Cleaver, Guardian Angel.

What runes should Wukong use against Rammus?

Use Wukong's usual Conqueror page (Precision + Inspiration); there are too few games for a matchup-specific page.