
NocturneBuild
The patch 26.5 Nocturne build uses Mercury's Treads, Stridebreaker, Experimental Hexplate, Black Cleaver, Sterak's Gage, Guardian Angel, Oracle Lens. This Nocturne build has a 9.97% pick rate and a 53.88% win rate in LoL patch 26.5. Alternatively, check out some of the other ranked Nocturne build choices below.
Select a Nocturne Build
Stridebreaker
Experimental Hexplate
Black Cleaver
Stridebreaker
Death's Dance
Experimental Hexplate
Death's Dance
Experimental Hexplate
Black Cleaver
Best Nocturne Build - Highest Win Rate Items
This Nocturne build focuses on a balanced mix of offense and defense. Build the core items first for your power spike, then adapt with situational items based on enemy team composition.
Nocturne build strength based on the items chosen in the build when compared to all builds across every champion. Strongest in: Health, Physical Damage. Lower in: Magic Resistance, Magic Damage.
Combined statistics from all items in this Nocturne build.
Movement Speed:45
Health:1300
Attack Damage:195
Attack Speed:45%
Armor:50
This Nocturne sustained physical damage dealer build is optimized for players looking to maximize their impact in League of Legends. With a 53.4% win rate across 352 matches, this build has proven highly effective in the current meta. The build's key strengths include exceptional physical damage output with 195 total attack damage from items, substantial health pool for survivability. This Nocturne build offers flexibility and works well in most team compositions, providing a balance of damage and utility. Consider the enemy team composition when finalizing your situational items to maximize Nocturne's effectiveness. With a total gold cost of 16,450, this Nocturne build scales into the late game. Focus on farming efficiently and reaching your Stridebreaker, Death's Dance, Experimental Hexplate power spike before taking major fights. For optimal results with this Nocturne build, focus on proper itemization timing, positioning in teamfights, and adapting your situational items based on the specific challenges each game presents.