Rammus - League of Legends Champion
Win Rate
53.4%
Pick Rate
1.8%
Ban Rate
9.1%

Rammusvs Graves

STank
Patch26.19
Games1,616
LaneAll Lanes
TierAll Tiers
Last UpdatedSep 28, 2026 UTC
MethodologyData Methodology

Rammus vs Graves is a moderate matchup in LoL patch 26.19. Graves wins with a 52.2% win rate (+4.3%) over Rammus based on 46 games. Graves holds the advantage in both the early and late game. Below you'll find the best Rammus build, runes, laning stats, and strategies for the Rammus vs Graves matchup.

Rammus Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Rammus performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Rammus
Rammus
47.8%
VS
Graves
52.2%
Graves

Who wins Rammus vs Graves?

Slight Graves edgeLow confidence

Rammus wins 47.8% of these games. With this many games the true rate is most likely between 34.1% and 61.9% (95% range).

Expected
52.7%
From both champions' overall Jungle win rates
Matchup effect
−4.9 pts
Observed minus expected
Sample
46 games
Lane: Jungle
vs patch 26.18
—
Not enough games on both patches

Lane: Jungle · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.19 · Sep 24 – Sep 26

Key takeaways

  • Current data slightly favors Graves, but the sample is too limited for a strong conclusion: Rammus wins 47.8% of 46 games (95% range 34.1–61.9%).
  • Both champions' overall Jungle win rates predict 52.7% for Rammus; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Graves usually wins the lane: 694 gold ahead of Rammus at 15 minutes on average (46 games with a 15-minute snapshot).
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Rammus and Graves played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Rammus's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Rammus vs Graves Laning Stats

RammusGraves

At 15 minutes

Gold difference
−694
Graves ahead
95% range −1,026 to −362
XP difference
−507
Graves ahead
95% range −837 to −178
CS difference
−14.5
Graves ahead
95% range −21.4 to −7.6
1.65
Kills before 15 min
2.61
1.96
Deaths before 15 min
1.70
0.04
Solo kills before 15 min
0.11
10.9%
First blood
2.2%

Whole-game averages

0.7
CS / min
1.5
481
DMG / min
807
11,832
Gold / game
15,178
344
Heal / min
347
2,328
DMG Mitigated / min
735
1.5
CC / min
0.8

Rammus vs Graves Win Rate by Game Length

Rammus's win rate against Graves by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
1 games
Too few games
20–25 min
3 games
Too few games
25–30 min
20 games
Too few games
30–35 min
10 games
Too few games
35+ min
12 games
Rammus vs Graves95% rangeRammus usual (Jungle)

No game length stands out: Rammus's results against Graves in short and long games are within the margin of error of each other.

Rammus vs Graves Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)GravesRammus gold at 15: −694
  2. First itemEvenRammus: 0.2 min · Graves: 0.2 min
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesInsufficient data
  5. 30+ min gamesInsufficient data

What Rammus Changes Against Graves

Rammus players don't meaningfully change their setup against Graves: no item, rune, spell or skill order differs by 3 points or more beyond the margin of error. The usual build applies.

Best Rammus Build vs Graves

Usual Rammus build (Jungle)

84.6% win rate · 13 games

Against Graves

Not enough matchup-specific build data: only 5 of 30 Rammus games against Graves carried a complete build, which is too few to recommend an item path from. Use Rammus's standard build instead.

  • Rammus usually completes Gustwalker Hatchling first, at 0.2 min (median of 25 games).
  • Graves usually completes Scorchclaw Pup first, at 0.2 min (median of 38 games).
  • Skill priority: Q > E > W — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Rammus Runes vs Graves

Usual Rammus runes (Jungle)

AftershockAftershock
Resolve
Font of LifeConditioningUnflinching
Precision
Legend: AlacrityTriumph
Attack Speed (offense)Health Scaling (flex)Health Scaling (defense)

52.6% win rate · 591 games

Against Graves

AftershockAftershock
Resolve
Font of LifeConditioningUnflinching
Precision
Legend: AlacrityTriumph
Attack Speed (offense)Health Scaling (flex)Health Scaling (defense)

42.9% win rate · 21 games

MetaBot Desktop

Plan your Rammus draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Rammus matchup data for League of Legends patch 26.19. The table below shows Rammus's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Rammus build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Rammus Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Rammus vs Graves FAQ - Patch 26.19

Who wins Rammus vs Graves?

Current data slightly favors Graves, but the sample is too limited for a strong conclusion: Rammus wins 47.8% of 46 games (95% range 34.1–61.9%).

What is Rammus's win rate against Graves?

Rammus wins 47.8% of 46 Jungle games against Graves on patch 26.19 (95% range 34.1–61.9%). Based on both champions' overall Jungle win rates, 52.7% would be expected.

Does Rammus counter Graves?

Not clearly. Rammus wins 47.8% of 46 games against Graves, and the 95% range (34.1–61.9%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Rammus or Graves?

Graves usually wins the lane: 694 gold ahead of Rammus at 15 minutes on average (46 games with a 15-minute snapshot).

Does Rammus outscale Graves?

There are too few games of each length to tell yet.

When is Graves strongest against Rammus?

Graves is measurably ahead in: Lane (15 min).

What should Rammus build against Graves?

There are not enough games for a matchup-specific core, so use Rammus's usual Jungle core: Thornmail, Sunfire Aegis, Protoplasm Harness.

What runes should Rammus use against Graves?

Aftershock with Resolve and Precision — 42.9% over 21 games against Graves.