
Renata Glascvs Seraphine
Renata Glasc vs Seraphine is a decisive matchup in LoL patch 26.19. Renata Glasc wins with a 59.4% win rate (+18.8%) over Seraphine based on 32 games. Seraphine wins the early laning phase while Renata Glasc scales better into the late game. Below you'll find the best Renata Glasc build, runes, laning stats, and strategies for the Renata Glasc vs Seraphine matchup.
Renata Glasc Matchup Breakdown
Use the dropdown to select an opponent and see a detailed breakdown of how Renata Glasc performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.


Who wins Renata Glasc vs Seraphine?
Renata Glasc wins 52.9% of these games. With this many games the true rate is most likely between 42.5% and 63.0% (95% range).
- Expected
- 49.4% From both champions' overall Support win rates
- Matchup effect
- +3.5 pts Observed minus expected
- Sample
- 87 games Lane: Support
- vs patch 26.18
- +6.7 pts Within normal patch-to-patch noise
Lane: Support · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.19 · Sep 24 – Sep 28
Key takeaways
- Current data slightly favors Renata Glasc, but the sample is too limited for a strong conclusion: Renata Glasc wins 52.9% of 87 games (95% range 42.5–63.0%).
- Both champions' overall Support win rates predict 49.4% for Renata Glasc; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
- Seraphine usually wins the lane: 416 gold ahead of Renata Glasc at 15 minutes on average (86 games with a 15-minute snapshot).
- Renata Glasc players pick Sixth Sense much less often against Seraphine: 39.8% of their other Support games, 23.0% here.
How we calculate this
Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.
A game only counts when Renata Glasc and Seraphine played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.
The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.
Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.
"What changes" compares Renata Glasc's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).
Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.
Renata Glasc vs Seraphine Laning Stats
At 15 minutes
Whole-game averages
Renata Glasc vs Seraphine Win Rate by Game Length
Renata Glasc's win rate against Seraphine by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.
No game length stands out: Renata Glasc's results against Seraphine in short and long games are within the margin of error of each other.
Renata Glasc vs Seraphine Power Spikes
Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.
- Lane (15 min)SeraphineRenata Glasc gold at 15: −416
- First itemSeraphineRenata Glasc: 13.6 min · Seraphine: 12.7 min
- Games under 20 minInsufficient data
- 20–30 min gamesInsufficient data
- 30+ min gamesEvenRenata Glasc wins 60.0% of 40 games
What Renata Glasc Changes Against Seraphine
Choices Renata Glasc players make noticeably more or less often in this matchup than in their other Support games.
Sixth SenseRuneUsually39.8%vs Seraphine23.0%−16.8 pts65.0% WR here
RevitalizeRuneUsually44.0%vs Seraphine58.6%+14.6 pts51.0% WR here
Usually37.3%vs Seraphine23.0%−14.3 pts65.0% WR here
Deathfire TouchKeystoneUsually0.4%vs Seraphine4.6%+4.2 pts
Control WardStarting itemsUsually1.8%vs Seraphine5.9%+4.0 pts
Nashor's ToothItemUsually0.4%vs Seraphine3.4%+3.1 pts
Best Renata Glasc Build vs Seraphine
Usual Renata Glasc build (Support)
90.0% win rate · 10 games
Against Seraphine
Not enough matchup-specific build data: only 6 of 39 Renata Glasc games against Seraphine carried a complete build, which is too few to recommend an item path from. Use Renata Glasc's standard build instead.
- Renata Glasc usually completes Locket of the Iron Solari first, at 13.6 min (median of 34 games).
- Seraphine usually completes Echoes of Helia first, at 12.7 min (median of 37 games).
- Skill priority: E > W > Q — the same as usual.
Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.
Best Renata Glasc Runes vs Seraphine
Plan your Renata Glasc draft in Draft Lab
Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.
- Full 5v5 draft board
- Lane matchup win rates
- Pick and ban suggestions

Renata Glasc matchup data for League of Legends patch 26.19. The table below shows Renata Glasc's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Renata Glasc build, runes, laning stats, and early vs late game analysis for that specific matchup.
Other Renata Glasc Matchups
Hardest for Renata Glasc
Easiest for Renata Glasc
Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.
Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.
Renata Glasc vs Seraphine FAQ - Patch 26.19
Who wins Renata Glasc vs Seraphine?
Current data slightly favors Renata Glasc, but the sample is too limited for a strong conclusion: Renata Glasc wins 52.9% of 87 games (95% range 42.5–63.0%).
What is Renata Glasc's win rate against Seraphine?
Renata Glasc wins 52.9% of 87 Support games against Seraphine on patch 26.19 (95% range 42.5–63.0%). Based on both champions' overall Support win rates, 49.4% would be expected.
Does Renata Glasc counter Seraphine?
Not clearly. Renata Glasc wins 52.9% of 87 games against Seraphine, and the 95% range (42.5–63.0%) includes 50%, so neither champion reliably counters the other on current data.
Who wins lane, Renata Glasc or Seraphine?
Seraphine usually wins the lane: 416 gold ahead of Renata Glasc at 15 minutes on average (86 games with a 15-minute snapshot).
Does Renata Glasc outscale Seraphine?
There are too few games of each length to tell yet.
When is Seraphine strongest against Renata Glasc?
Seraphine is measurably ahead in: Lane (15 min), First item.
What should Renata Glasc build against Seraphine?
There are not enough games for a matchup-specific core, so use Renata Glasc's usual Support core: Imperial Mandate, Redemption, Bandlepipes. The biggest change against Seraphine: Control Ward (1.8% usually, 5.9% here).
What runes should Renata Glasc use against Seraphine?
Use Renata Glasc's usual Guardian page (Resolve + Domination); there are too few games for a matchup-specific page. The biggest change against Seraphine: Sixth Sense (39.8% usually, 23.0% here).
