Taric - League of Legends Champion
Win Rate
54.2%
Pick Rate
0.8%
Ban Rate
0.3%

Taricvs Karma

Taric S TierSupportTank
Patch26.19
Games745
LaneAll Lanes
TierAll Tiers
Last UpdatedOct 1, 2026 UTC
MethodologyData Methodology

Taric vs Karma is a decisive matchup in LoL patch 26.19. Karma wins with a 55.6% win rate (+11.1%) over Taric based on 9 games. Karma wins the early laning phase while Taric scales better into the late game. Below you'll find the best Taric build, runes, laning stats, and strategies for the Taric vs Karma matchup.

Taric Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Taric performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Taric
Taric
54.2%
VS
Karma
45.8%
Karma

Who wins Taric vs Karma?

Slight Taric edgeLow confidence

Taric wins 54.2% of these games. With this many games the true rate is most likely between 35.1% and 72.1% (95% range).

Expected
56.0%
From both champions' overall Support win rates
Matchup effect
−1.8 pts
Observed minus expected
Sample
24 games
Lane: Support
vs patch 26.18
—
Not enough games on both patches

Lane: Support · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.19 · Sep 24 – Sep 28

Key takeaways

  • Current data slightly favors Taric, but the sample is too limited for a strong conclusion: Taric wins 54.2% of 24 games (95% range 35.1–72.1%).
  • Both champions' overall Support win rates predict 56.0% for Taric; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Taric players pick Health Potion + Health Potion + Stealth Ward far more often against Karma: 52.9% of their other Support games, 73.9% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Taric and Karma played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Taric's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Taric vs Karma Laning Stats

TaricKarma

Only 24 games have a 15-minute snapshot so far — the lane-phase numbers appear from 30.

Whole-game averages

1.3
CS / min
1.2
228
DMG / min
436
8,712
Gold / game
8,518
509
Heal / min
209
1,073
DMG Mitigated / min
488
1.3
CC / min
1.4

Taric vs Karma Win Rate by Game Length

Taric's win rate against Karma by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
3 games
Too few games
20–25 min
5 games
Too few games
25–30 min
7 games
Too few games
30–35 min
6 games
Too few games
35+ min
3 games
Taric vs Karma95% rangeTaric usual (Support)

No game length stands out: Taric's results against Karma in short and long games are within the margin of error of each other.

Taric vs Karma Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)Insufficient data
  2. First itemInsufficient data
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesInsufficient data
  5. 30+ min gamesInsufficient data

What Taric Changes Against Karma

Choices Taric players make noticeably more or less often in this matchup than in their other Support games.

  • Health PotionHealth PotionStealth Ward
    Health Potion + Health Potion + Stealth WardStarting items
    Usually
    52.9%
    vs Karma
    73.9%
    +21.0 pts
  • Frozen Heart
    Usually
    29.0%
    vs Karma
    8.3%
    −20.6 pts
  • Bandlepipes
    Usually
    12.0%
    vs Karma
    29.2%
    +17.2 pts
  • Second Wind
    Usually
    4.9%
    vs Karma
    16.7%
    +11.8 pts
  • Time Warp Tonic
    Usually
    1.0%
    vs Karma
    8.3%
    +7.4 pts
  • Health PotionHealth PotionRefillable PotionOracle Lens
    Health Potion + Health Potion + Refillable Potion + Oracle LensStarting items
    Usually
    under 0.5%
    vs Karma
    4.3%
    +4.3 pts
  • Imperial Mandate
    Usually
    under 0.5%
    vs Karma
    4.2%
    +4.2 pts

Best Taric Build vs Karma

Usual Taric build (Support)

72.9% win rate · 96 games

Against Karma

Not enough matchup-specific build data: only 3 of 10 Taric games against Karma carried a complete build, which is too few to recommend an item path from. Use Taric's standard build instead.

  • Skill priority: E > Q > W — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Taric Runes vs Karma

Usual Taric runes (Support)

Glacial AugmentGlacial Augment
Inspiration
Magical FootwearBiscuit DeliveryCosmic Insight
Resolve
ConditioningRevitalize
Attack Speed (offense)Health Scaling (flex)Health Scaling (defense)

55.9% win rate · 517 games

Against Karma

Too few games for a matchup-specific rune page yet — use the usual page.

MetaBot Desktop

Plan your Taric draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Taric matchup data for League of Legends patch 26.19. The table below shows Taric's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Taric build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Taric Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Taric vs Karma FAQ - Patch 26.19

Who wins Taric vs Karma?

Current data slightly favors Taric, but the sample is too limited for a strong conclusion: Taric wins 54.2% of 24 games (95% range 35.1–72.1%).

What is Taric's win rate against Karma?

Taric wins 54.2% of 24 Support games against Karma on patch 26.19 (95% range 35.1–72.1%). Based on both champions' overall Support win rates, 56.0% would be expected.

Does Taric counter Karma?

Not clearly. Taric wins 54.2% of 24 games against Karma, and the 95% range (35.1–72.1%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Taric or Karma?

There are not enough games with a 15-minute snapshot yet (24) to say who wins lane.

Does Taric outscale Karma?

There are too few games of each length to tell yet.

When is Karma strongest against Taric?

On current data there is no stage of the game where Karma is ahead of Taric beyond the margin of error.

What should Taric build against Karma?

There are not enough games for a matchup-specific core, so use Taric's usual Support core: Locket of the Iron Solari, Fimbulwinter, Knight's Vow. The biggest change against Karma: Health Potion + Health Potion + Stealth Ward (52.9% usually, 73.9% here).

What runes should Taric use against Karma?

Use Taric's usual Glacial Augment page (Inspiration + Resolve); there are too few games for a matchup-specific page. The biggest change against Karma: Second Wind (4.9% usually, 16.7% here).