Viego - League of Legends Champion
Win Rate
49.1%
Pick Rate
4.5%
Ban Rate
8.7%

Viegovs Aatrox

Viego D TierFighterAssassin
Patch26.19
Games4,113
LaneAll Lanes
TierAll Tiers
Last UpdatedOct 2, 2026 UTC
MethodologyData Methodology

Viego vs Aatrox is a very close matchup in LoL patch 26.19. Viego wins with a 50.0% win rate (+0.0%) over Aatrox based on 14 games. Aatrox wins the early laning phase while Viego scales better into the late game. Below you'll find the best Viego build, runes, laning stats, and strategies for the Viego vs Aatrox matchup.

Viego Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Viego performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Viego
Viego
55.2%
VS
Aatrox
44.8%
Aatrox

Who wins Viego vs Aatrox?

Slight Viego edgeLow confidence

Viego wins 55.2% of these games. With this many games the true rate is most likely between 37.5% and 71.6% (95% range).

Expected
48.7%
From both champions' overall Jungle win rates
Matchup effect
+6.5 pts
Observed minus expected
Sample
29 games
Lane: Jungle
vs patch 26.18
—
Not enough games on both patches

Lane: Jungle · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.19 · Sep 24 – Sep 28

Key takeaways

  • Current data slightly favors Viego, but the sample is too limited for a strong conclusion: Viego wins 55.2% of 29 games (95% range 37.5–71.6%).
  • Both champions' overall Jungle win rates predict 48.7% for Viego; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Viego players pick Mortal Reminder far more often against Aatrox: 10.1% of their other Jungle games, 34.5% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Viego and Aatrox played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Viego's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Viego vs Aatrox Laning Stats

ViegoAatrox

Only 29 games have a 15-minute snapshot so far — the lane-phase numbers appear from 30.

Whole-game averages

1.1
CS / min
0.9
801
DMG / min
677
14,297
Gold / game
13,315
457
Heal / min
624
809
DMG Mitigated / min
1,031
0.6
CC / min
0.6

Viego vs Aatrox Win Rate by Game Length

Viego's win rate against Aatrox by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
3 games
Too few games
20–25 min
0 games
Too few games
25–30 min
9 games
Too few games
30–35 min
12 games
Too few games
35+ min
5 games
Viego vs Aatrox95% rangeViego usual (Jungle)

No game length stands out: Viego's results against Aatrox in short and long games are within the margin of error of each other.

Viego vs Aatrox Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)Insufficient data
  2. First itemInsufficient data
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesInsufficient data
  5. 30+ min gamesInsufficient data

What Viego Changes Against Aatrox

Choices Viego players make noticeably more or less often in this matchup than in their other Jungle games.

  • Mortal Reminder
    Usually
    10.1%
    vs Aatrox
    34.5%
    +24.4 pts
  • Gustwalker HatchlingHealth PotionOracle Lens
    Gustwalker Hatchling + Health Potion + Oracle LensStarting items
    Usually
    1.4%
    vs Aatrox
    6.9%
    +5.5 pts
  • W > Q > E
    the W > Q > E skill orderSkill priority
    Usually
    0.3%
    vs Aatrox
    3.4%
    +3.1 pts

Best Viego Build vs Aatrox

Usual Viego build (Jungle)

57.8% win rate · 419 games

Against Aatrox

Not enough matchup-specific build data: only 7 of 16 Viego games against Aatrox carried a complete build, which is too few to recommend an item path from. Use Viego's standard build instead.

  • Aatrox usually completes Scorchclaw Pup first, at 0.2 min (median of 22 games).
  • Skill priority: Q > E > W — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Viego Runes vs Aatrox

Usual Viego runes (Jungle)

Hail of BladesHail of Blades
Domination
Sudden ImpactGrisly MementosTreasure Hunter
Precision
Legend: AlacrityTriumph
Attack Speed (offense)Adaptive Force (flex)Health Scaling (defense)

62.3% win rate · 61 games

Against Aatrox

Too few games for a matchup-specific rune page yet — use the usual page.

MetaBot Desktop

Plan your Viego draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Viego matchup data for League of Legends patch 26.19. The table below shows Viego's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Viego build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Viego Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Viego vs Aatrox FAQ - Patch 26.19

Who wins Viego vs Aatrox?

Current data slightly favors Viego, but the sample is too limited for a strong conclusion: Viego wins 55.2% of 29 games (95% range 37.5–71.6%).

What is Viego's win rate against Aatrox?

Viego wins 55.2% of 29 Jungle games against Aatrox on patch 26.19 (95% range 37.5–71.6%). Based on both champions' overall Jungle win rates, 48.7% would be expected.

Does Viego counter Aatrox?

Not clearly. Viego wins 55.2% of 29 games against Aatrox, and the 95% range (37.5–71.6%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Viego or Aatrox?

There are not enough games with a 15-minute snapshot yet (29) to say who wins lane.

Does Viego outscale Aatrox?

There are too few games of each length to tell yet.

When is Aatrox strongest against Viego?

On current data there is no stage of the game where Aatrox is ahead of Viego beyond the margin of error.

What should Viego build against Aatrox?

There are not enough games for a matchup-specific core, so use Viego's usual Jungle core: The Collector, Immortal Shieldbow, Lord Dominik's Regards. The biggest change against Aatrox: Mortal Reminder (10.1% usually, 34.5% here).

What runes should Viego use against Aatrox?

Use Viego's usual Hail of Blades page (Domination + Precision); there are too few games for a matchup-specific page.