
- Win Rate
- 50.4%
- Pick Rate
- 3.8%
- Ban Rate
- 5.7%
Viego vs Locke
- Patch
- 26.22
- Games
- 7,503
- Lane
- All Lanes
- Tier
- All Tiers
- Last Updated
- Nov 14, 2026 UTC
- Author
- Dakota Chinnick
- Methodology
- Data Methodology
Viego vs Locke (Jungle): Viego wins 66.1% of 56 ranked games over the last 2 patches (gold diff at 15: -226). Patch 26.22 build & runes.
Viego is favored in this matchup: Viego wins 66.1% of 56 games, and the whole 95% range (53.0–77.1%) is on the same side of 50%.
Viego Matchup Breakdown
Use the dropdown to select an opponent and see a detailed breakdown of how Viego performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.


Who wins Viego vs Locke?
Viego wins 66.1% of these games. With this many games the true rate is most likely between 53.0% and 77.1% (95% range).
- Expected
- 54.8% From both champions' overall Jungle win rates
- Matchup effect
- +11.3 pts Observed minus expected
- Sample
- 56 games Lane: Jungle · Patch 26.21–26.22
- vs patch 26.21
- — Not enough games on both patches
Lane: Jungle · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.21–26.22 · Oct 27 – Nov 14
The headline win rate covers patches 26.21–26.22 (56 games). The lane, game-length, build and rune sections below use patch 26.22 only (31 games).
They also met in another lane (Mid): 4 games, Viego won 50.0%.
Key takeaways
- Viego is favored in this matchup: Viego wins 66.1% of 56 games, and the whole 95% range (53.0–77.1%) is on the same side of 50%.
- Both champions' overall Jungle win rates predict 54.8% for Viego; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
- Neither side reliably wins the lane: the average gold difference at 15 minutes is 226, within the margin of error (31 games).
- Viego players pick Cosmic Insight far more often against Locke: 43.5% of their other Jungle games, 64.5% here.
How we calculate this
Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.
A game only counts when Viego and Locke played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.
The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.
Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.
"What changes" compares Viego's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).
Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.
Viego vs Locke Laning Stats
At 15 minutes
Whole-game averages
Viego vs Locke Win Rate by Game Length
Viego's win rate against Locke by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.
No game length stands out: Viego's results against Locke in short and long games are within the margin of error of each other.
Viego vs Locke Power Spikes
Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.
- Lane (15 min)EvenViego gold at 15: −226
- First itemInsufficient data
- Games under 20 minInsufficient data
- 20–30 min gamesInsufficient data
- 30+ min gamesInsufficient data
What Viego Changes Against Locke
Choices Viego players make noticeably more or less often in this matchup than in their other Jungle games.
Cosmic InsightRuneUsually43.5%vs Locke64.5%+21.0 pts55.0% WR here
Sudden ImpactRuneUsually55.6%vs Locke35.5%−20.1 pts
InspirationSecondary treeUsually44.5%vs Locke64.5%+20.0 pts55.0% WR here
Treasure HunterRuneUsually54.4%vs Locke35.5%−19.0 pts
Gustwalker Hatchling + Health PotionStarting itemsUsually6.9%vs Locke16.1%+9.2 pts
Scorchclaw Pup + Health PotionStarting itemsUsually3.1%vs Locke9.7%+6.6 pts
Spirit VisageItemUsuallyunder 0.5%vs Locke3.2%+3.2 pts
Kaenic RookernItemUsuallyunder 0.5%vs Locke3.2%+3.2 pts
Best Viego Build vs Locke
Usual Viego build (Jungle)
60.3% win rate · 360 games
Against Locke
Not enough matchup-specific build data: only 5 of 20 Viego games against Locke carried a complete build, which is too few to recommend an item path from. Use Viego's standard build instead.
- Locke usually completes Scorchclaw Pup first, at 0.2 min (median of 22 games).
- Skill priority: Q > E > W — the same as usual.
Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.
Best Viego Runes vs Locke
Plan your Viego draft in Draft Lab
Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.
- Full 5v5 draft board
- Lane matchup win rates
- Pick and ban suggestions

Viego matchup data for League of Legends patch 26.22. The table below shows Viego's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Viego build, runes, laning stats, and early vs late game analysis for that specific matchup.
Other Viego Matchups
Hardest for Viego
Easiest for Viego
Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.
Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.
Viego vs Locke FAQ - Patch 26.21–26.22
Who wins Viego vs Locke?
Viego is favored in this matchup: Viego wins 66.1% of 56 games, and the whole 95% range (53.0–77.1%) is on the same side of 50%.
What is Viego's win rate against Locke?
Viego wins 66.1% of 56 Jungle games against Locke on patch 26.21–26.22 (95% range 53.0–77.1%). Based on both champions' overall Jungle win rates, 54.8% would be expected.
Does Viego counter Locke?
Yes. Viego wins 66.1% of 56 games against Locke on patch 26.21–26.22, and the whole 95% range is above 50%.
Who wins lane, Viego or Locke?
Neither side reliably wins the lane: the average gold difference at 15 minutes is 226, within the margin of error (31 games).
Does Viego outscale Locke?
There are too few games of each length to tell yet.
When is Locke strongest against Viego?
On current data there is no stage of the game where Locke is ahead of Viego beyond the margin of error.
What should Viego build against Locke?
There are not enough games for a matchup-specific core, so use Viego's usual Jungle core: The Collector, Immortal Shieldbow, Lord Dominik's Regards. The biggest change against Locke: Gustwalker Hatchling + Health Potion (6.9% usually, 16.1% here).
What runes should Viego use against Locke?
Use Viego's usual Hail of Blades page (Domination + Precision); there are too few games for a matchup-specific page. The biggest change against Locke: Cosmic Insight (43.5% usually, 64.5% here).
