Xerath, League of Legends champion
Win Rate
49.9%
Pick Rate
3.5%
Ban Rate
7.8%

Xerathvs Swain

Xerath C TierMageSupport
Patch26.19
Games3,164
LaneAll Lanes
TierAll Tiers
Last UpdatedOct 2, 2026 UTC
MethodologyData Methodology

Xerath vs Swain is a moderate matchup in LoL patch 26.19. Xerath wins with a 52.2% win rate (+4.3%) over Swain based on 23 games. Xerath wins the early laning phase while Swain scales better into the late game. Below you'll find the best Xerath build, runes, laning stats, and strategies for the Xerath vs Swain matchup.

Xerath Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Xerath performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Xerath
Xerath
60.0%
VS
Swain
40.0%
Swain

Who wins Xerath vs Swain?

Slight Xerath edgeLow confidence

Xerath wins 60.0% of these games. With this many games the true rate is most likely between 45.5% and 73.0% (95% range).

Expected
51.5%
From both champions' overall Support win rates
Matchup effect
+8.5 pts
Observed minus expected
Sample
45 games
Lane: Support
vs patch 26.18
—
Not enough games on both patches

Lane: Support · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.19 · Sep 24 – Sep 28

They also met in another lane (Mid): 4 games, Xerath won 75.0%.

Key takeaways

  • Current data slightly favors Xerath, but the sample is too limited for a strong conclusion: Xerath wins 60.0% of 45 games (95% range 45.5–73.0%).
  • Both champions' overall Support win rates predict 51.5% for Xerath; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Neither side reliably wins the lane: the average gold difference at 15 minutes is 170, within the margin of error (45 games).
  • Xerath players pick Morellonomicon far more often against Swain: 3.1% of their other Support games, 15.6% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Xerath and Swain played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Xerath's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Xerath vs Swain Laning Stats

XerathSwain

At 15 minutes

Gold difference
+170
Within the margin of error
95% range −114 to +453
XP difference
+209
Within the margin of error
95% range −70 to +487
CS difference
+0.6
Within the margin of error
95% range −3.0 to +4.1
1.78
Kills before 15 min
1.71
2.76
Deaths before 15 min
3.31
0.13
Solo kills before 15 min
0.11
4.4%
First blood
15.6%

Whole-game averages

2.3
CS / min
1.9
896
DMG / min
665
11,636
Gold / game
10,579
79
Heal / min
365
240
DMG Mitigated / min
747
1.1
CC / min
1.5

Xerath vs Swain Win Rate by Game Length

Xerath's win rate against Swain by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
2 games
Too few games
20–25 min
5 games
Too few games
25–30 min
12 games
Too few games
30–35 min
9 games
Too few games
35+ min
17 games
Xerath vs Swain95% rangeXerath usual (Support)

No game length stands out: Xerath's results against Swain in short and long games are within the margin of error of each other.

Xerath vs Swain Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)EvenXerath gold at 15: +170
  2. First itemSwainXerath: 13.3 min · Swain: 12.8 min
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesInsufficient data
  5. 30+ min gamesInsufficient data

What Xerath Changes Against Swain

Choices Xerath players make noticeably more or less often in this matchup than in their other Support games.

  • Morellonomicon
    Usually
    3.1%
    vs Swain
    15.6%
    +12.4 pts
  • Liandry's Torment
    Usually
    2.4%
    vs Swain
    13.3%
    +10.9 pts
  • FlashTeleport
    Flash + TeleportSummoner spells
    Usually
    5.9%
    vs Swain
    13.3%
    +7.5 pts
  • Last Stand
    Usually
    under 0.5%
    vs Swain
    4.4%
    +4.4 pts

Best Xerath Build vs Swain

Usual Xerath build (Support)

83.3% win rate · 12 games

Against Swain

Not enough matchup-specific build data: only 4 of 23 Xerath games against Swain carried a complete build, which is too few to recommend an item path from. Use Xerath's standard build instead.

  • Xerath usually completes Luden's Echo first, at 13.3 min (median of 37 games).
  • Swain usually completes Rylai's Crystal Scepter first, at 12.8 min (median of 23 games).
  • Skill priority: Q > W > E — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Xerath Runes vs Swain

Usual Xerath runes (Support)

Arcane CometArcane Comet
Sorcery
Manaflow BandTranscendenceScorch
Inspiration
Biscuit DeliveryCosmic Insight
Adaptive Force (offense)Adaptive Force (flex)Health Scaling (defense)

52.3% win rate · 386 games

Against Swain

Too few games for a matchup-specific rune page yet — use the usual page.

MetaBot Desktop

Plan your Xerath draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Xerath matchup data for League of Legends patch 26.19. The table below shows Xerath's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Xerath build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Xerath Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Xerath vs Swain FAQ - Patch 26.19

Who wins Xerath vs Swain?

Current data slightly favors Xerath, but the sample is too limited for a strong conclusion: Xerath wins 60.0% of 45 games (95% range 45.5–73.0%).

What is Xerath's win rate against Swain?

Xerath wins 60.0% of 45 Support games against Swain on patch 26.19 (95% range 45.5–73.0%). Based on both champions' overall Support win rates, 51.5% would be expected.

Does Xerath counter Swain?

Not clearly. Xerath wins 60.0% of 45 games against Swain, and the 95% range (45.5–73.0%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Xerath or Swain?

Neither side reliably wins the lane: the average gold difference at 15 minutes is 170, within the margin of error (45 games).

Does Xerath outscale Swain?

There are too few games of each length to tell yet.

When is Swain strongest against Xerath?

Swain is measurably ahead in: First item.

What should Xerath build against Swain?

There are not enough games for a matchup-specific core, so use Xerath's usual Support core: Luden's Echo, Horizon Focus, Mejai's Soulstealer. The biggest change against Swain: Morellonomicon (3.1% usually, 15.6% here).

What runes should Xerath use against Swain?

Use Xerath's usual Arcane Comet page (Sorcery + Inspiration); there are too few games for a matchup-specific page. The biggest change against Swain: Flash + Teleport (5.9% usually, 13.3% here).