Yasuo, League of Legends champion
Win Rate
50.5%
Pick Rate
7.4%
Ban Rate
31.4%

Yasuo vs Teemo

Yasuo A TierFighterAssassin
Patch
26.22
Games
14,417
Lane
All Lanes
Tier
All Tiers
Last Updated
Nov 14, 2026 UTC
Methodology
Data Methodology

Yasuo vs Teemo (Top): Yasuo wins 54.6% of 183 ranked games over the last 2 patches (gold diff at 15: +446). Patch 26.22 build & runes.

Yasuo – League of Legends champion iconYasuo54.6%
No clear favoriteModerate confidence · 183 games · Patch 26.21–26.22
45.4%TeemoTeemo – League of Legends champion icon

Current data slightly favors Yasuo, but the sample is too limited for a strong conclusion: Yasuo wins 54.6% of 183 games (95% range 47.4–61.7%).

Yasuo Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Yasuo performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Yasuo – League of Legends champion icon
Yasuo
54.6%
VS
Teemo
45.4%
Teemo – League of Legends champion icon

Who wins Yasuo vs Teemo?

No clear favoriteModerate confidence

Yasuo wins 54.6% of these games. With this many games the true rate is most likely between 47.4% and 61.7% (95% range).

Expected
48.9%
From both champions' overall Top win rates
Matchup effect
+5.7 pts
Observed minus expected
Sample
183 games
Lane: Top · Patch 26.21–26.22
vs patch 26.21
+13.0 pts
Within normal patch-to-patch noise

Lane: Top · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.21–26.22 · Oct 27 – Nov 13

The headline win rate covers patches 26.21–26.22 (183 games). The lane, game-length, build and rune sections below use patch 26.22 only (79 games).

They also met in another lane (Mid): 16 games, Yasuo won 56.3%.

Key takeaways

  • Current data slightly favors Yasuo, but the sample is too limited for a strong conclusion: Yasuo wins 54.6% of 183 games (95% range 47.4–61.7%).
  • Both champions' overall Top win rates predict 48.9% for Yasuo; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Yasuo usually wins the lane: 446 gold ahead of Teemo at 15 minutes on average (79 games with a 15-minute snapshot).
  • Yasuo players pick Bone Plating much less often against Teemo: 41.4% of their other Top games, 21.5% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Yasuo and Teemo played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Yasuo's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Yasuo vs Teemo Laning Stats

YasuoTeemo

At 15 minutes

Gold difference
+446
Yasuo ahead
95% range +57 to +836
XP difference
+390
Within the margin of error
95% range −33 to +812
CS difference
+9.4
Yasuo ahead
95% range +2.9 to +15.9
2.89
Kills before 15 min
2.42
2.99
Deaths before 15 min
3.14
2.04
Solo kills before 15 min
1.63
20.3%
First blood
15.2%

Whole-game averages

7.5
CS / min
6.9
777
DMG / min
863
13,770
Gold / game
12,239
263
Heal / min
113
1,167
DMG Mitigated / min
471
0.8
CC / min
1.4

Yasuo vs Teemo Win Rate by Game Length

Yasuo's win rate against Teemo by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
4 games
Too few games
20–25 min
7 games
Too few games
25–30 min
24 games
60.0%
30–35 min
25 games
Too few games
35+ min
19 games
Yasuo vs Teemo95% rangeYasuo usual (Top)

No game length stands out: Yasuo's results against Teemo in short and long games are within the margin of error of each other.

Yasuo vs Teemo Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)YasuoYasuo gold at 15: +446
  2. First itemTeemoYasuo: 14.3 min · Teemo: 12.7 min
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesInsufficient data
  5. 30+ min gamesEvenYasuo wins 54.5% of 44 games

What Yasuo Changes Against Teemo

Choices Yasuo players make noticeably more or less often in this matchup than in their other Top games.

  • Bone Plating – League of Legends rune
    Usually
    41.4%
    vs Teemo
    21.5%
    −19.9 pts
  • Second Wind – League of Legends rune
    Usually
    47.3%
    vs Teemo
    65.8%
    +18.5 pts65.4% WR here
  • Shield Bash – League of Legends rune
    Usually
    37.5%
    vs Teemo
    22.8%
    −14.7 pts
  • Flash – League of Legends summoner spellIgnite – League of Legends summoner spell
    Flash + IgniteSummoner spells
    Usually
    46.7%
    vs Teemo
    60.8%
    +14.1 pts58.3% WR here
  • Doran's Bow – League of Legends itemHealth Potion – League of Legends itemHealth Potion – League of Legends item
    Doran's Bow + Health Potion + Health PotionStarting items
    Usually
    39.7%
    vs Teemo
    27.8%
    −11.8 pts45.5% WR here
  • Health (defense) – League of Legends rune
    Health (defense)Stat shard
    Usually
    24.4%
    vs Teemo
    12.7%
    −11.7 pts
  • Mercury's Treads – League of Legends item
    Usually
    2.5%
    vs Teemo
    12.7%
    +10.1 pts
  • Tenacity and Slow Resist (defense) – League of Legends rune
    Tenacity and Slow Resist (defense)Stat shard
    Usually
    4.8%
    vs Teemo
    13.9%
    +9.2 pts

Best Yasuo Build vs Teemo

Usual Yasuo build (Top)

67.4% win rate · 89 games

Against Teemo

Not enough matchup-specific build data: only 8 of 49 Yasuo games against Teemo carried a complete build, which is too few to recommend an item path from. Use Yasuo's standard build instead.

  • Yasuo usually completes Blade of The Ruined King first, at 14.3 min (median of 28 games).
  • Teemo usually completes Statikk Shiv first, at 12.7 min (median of 70 games).
  • Skill priority: Q > E > W — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Yasuo Runes vs Teemo

Usual Yasuo runes (Top)

Lethal Tempo – League of Legends runeLethal Tempo
Precision
Triumph – League of Legends runeLegend: Alacrity – League of Legends runeLast Stand – League of Legends rune
Resolve
Bone Plating – League of Legends runeShield Bash – League of Legends rune
Attack Speed (offense) – League of Legends runeAdaptive Force (flex) – League of Legends runeHealth (defense) – League of Legends rune

63.8% win rate · 47 games

Against Teemo

Lethal Tempo – League of Legends runeLethal Tempo
Precision
Absorb Life – League of Legends runeLegend: Alacrity – League of Legends runeLast Stand – League of Legends rune
Resolve
Overgrowth – League of Legends runeSecond Wind – League of Legends rune
Attack Speed (offense) – League of Legends runeAdaptive Force (flex) – League of Legends runeHealth Scaling (defense) – League of Legends rune

53.8% win rate · 26 games

MetaBot Desktop

Plan your Yasuo draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Yasuo matchup data for League of Legends patch 26.22. The table below shows Yasuo's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Yasuo build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Yasuo Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Yasuo vs Teemo FAQ - Patch 26.21–26.22

Who wins Yasuo vs Teemo?

Current data slightly favors Yasuo, but the sample is too limited for a strong conclusion: Yasuo wins 54.6% of 183 games (95% range 47.4–61.7%).

What is Yasuo's win rate against Teemo?

Yasuo wins 54.6% of 183 Top games against Teemo on patch 26.21–26.22 (95% range 47.4–61.7%). Based on both champions' overall Top win rates, 48.9% would be expected.

Does Yasuo counter Teemo?

Not clearly. Yasuo wins 54.6% of 183 games against Teemo, and the 95% range (47.4–61.7%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Yasuo or Teemo?

Yasuo usually wins the lane: 446 gold ahead of Teemo at 15 minutes on average (79 games with a 15-minute snapshot).

Does Yasuo outscale Teemo?

There are too few games of each length to tell yet.

When is Teemo strongest against Yasuo?

Teemo is measurably ahead in: First item.

What should Yasuo build against Teemo?

There are not enough games for a matchup-specific core, so use Yasuo's usual Top core: Immortal Shieldbow, Death's Dance, Lord Dominik's Regards. The biggest change against Teemo: Doran's Bow + Health Potion + Health Potion (39.7% usually, 27.8% here).

What runes should Yasuo use against Teemo?

Lethal Tempo with Precision and Resolve — 53.8% over 26 games against Teemo. The biggest change against Teemo: Bone Plating (41.4% usually, 21.5% here).