Yasuo, League of Legends champion
Win Rate
50.1%
Pick Rate
6.7%
Ban Rate
28.4%

Yasuo vs Talon

Yasuo B TierFighterAssassin
Patch
26.22
Games
13,159
Lane
All Lanes
Tier
All Tiers
Last Updated
Nov 14, 2026 UTC
Methodology
Data Methodology

Yasuo vs Talon (Mid): Yasuo wins 62.5% of 112 ranked games over the last 2 patches (gold diff at 15: -300). Patch 26.22 build & runes.

Yasuo – League of Legends champion iconYasuo62.5%
Yasuo favoredLow confidence · 112 games · Patch 26.21–26.22
37.5%TalonTalon – League of Legends champion icon

Yasuo is favored in this matchup: Yasuo wins 62.5% of 112 games, and the whole 95% range (53.3–70.9%) is on the same side of 50%.

Yasuo Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Yasuo performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Yasuo – League of Legends champion icon
Yasuo
62.5%
VS
Talon
37.5%
Talon – League of Legends champion icon

Who wins Yasuo vs Talon?

Yasuo favoredLow confidence

Yasuo wins 62.5% of these games. With this many games the true rate is most likely between 53.3% and 70.9% (95% range).

Expected
50.2%
From both champions' overall Mid win rates
Matchup effect
+12.3 pts
Observed minus expected
Sample
112 games
Lane: Mid · Patch 26.21–26.22
vs patch 26.21
—
Not enough games on both patches

Lane: Mid · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.21–26.22 · Oct 27 – Nov 14

The headline win rate covers patches 26.21–26.22 (112 games). The lane, game-length, build and rune sections below use patch 26.22 only (65 games).

Key takeaways

  • Yasuo is favored in this matchup: Yasuo wins 62.5% of 112 games, and the whole 95% range (53.3–70.9%) is on the same side of 50%.
  • That is 12.3 points better for Yasuo than both champions' overall Mid win rates predict (50.2%), so the matchup itself favors this pick — not just champion strength.
  • Neither side reliably wins the lane: the average gold difference at 15 minutes is 300, within the margin of error (63 games).
  • Yasuo players pick Bone Plating far more often against Talon: 33.1% of their other Mid games, 53.8% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Yasuo and Talon played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Yasuo's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Yasuo vs Talon Laning Stats

YasuoTalon

At 15 minutes

Gold difference
−300
Within the margin of error
95% range −727 to +126
XP difference
+14
Within the margin of error
95% range −344 to +373
CS difference
+8.6
Yasuo ahead
95% range +2.0 to +15.1
2.21
Kills before 15 min
3.92
3.27
Deaths before 15 min
2.49
0.92
Solo kills before 15 min
1.46
12.3%
First blood
24.6%

Whole-game averages

7.5
CS / min
6.9
805
DMG / min
839
12,225
Gold / game
12,256
238
Heal / min
208
1,079
DMG Mitigated / min
758
0.8
CC / min
0.1

Yasuo vs Talon Win Rate by Game Length

Yasuo's win rate against Talon by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
10 games
Too few games
20–25 min
11 games
Too few games
25–30 min
17 games
Too few games
30–35 min
16 games
Too few games
35+ min
11 games
Yasuo vs Talon95% rangeYasuo usual (Mid)

No game length stands out: Yasuo's results against Talon in short and long games are within the margin of error of each other.

Yasuo vs Talon Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)EvenYasuo gold at 15: −300
  2. First itemInsufficient data
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesInsufficient data
  5. 30+ min gamesInsufficient data

What Yasuo Changes Against Talon

Choices Yasuo players make noticeably more or less often in this matchup than in their other Mid games.

  • Bone Plating – League of Legends rune
    Usually
    33.1%
    vs Talon
    53.8%
    +20.8 pts54.3% WR here
  • Exhaust – League of Legends summoner spellFlash – League of Legends summoner spell
    Exhaust + FlashSummoner spells
    Usually
    39.9%
    vs Talon
    60.0%
    +20.1 pts56.4% WR here
  • Second Wind – League of Legends rune
    Usually
    61.7%
    vs Talon
    44.6%
    −17.1 pts58.6% WR here
  • Flash – League of Legends summoner spellIgnite – League of Legends summoner spell
    Flash + IgniteSummoner spells
    Usually
    53.6%
    vs Talon
    36.9%
    −16.7 pts54.2% WR here
  • Lethal Tempo – League of Legends rune
    Lethal TempoKeystone
    Usually
    80.3%
    vs Talon
    90.8%
    +10.5 pts55.9% WR here
  • Fleet Footwork – League of Legends rune
    Usually
    10.9%
    vs Talon
    3.1%
    −7.9 pts
  • Dagger – League of Legends itemDoran's Bow – League of Legends itemHealth Potion – League of Legends itemHealth Potion – League of Legends item
    Dagger + Doran's Bow + Health Potion + Health PotionStarting items
    Usually
    0.7%
    vs Talon
    4.6%
    +3.9 pts
  • Long Sword – League of Legends itemDagger – League of Legends itemDoran's Bow – League of Legends itemHealth Potion – League of Legends itemHealth Potion – League of Legends item
    Long Sword + Dagger + Doran's Bow + Health Potion + Health PotionStarting items
    Usually
    under 0.5%
    vs Talon
    3.1%
    +3.1 pts

Best Yasuo Build vs Talon

Usual Yasuo build (Mid)

84.2% win rate · 19 games

Against Talon

Not enough matchup-specific build data: only 8 of 35 Yasuo games against Talon carried a complete build, which is too few to recommend an item path from. Use Yasuo's standard build instead.

  • Yasuo usually completes Immortal Shieldbow first, at 13.3 min (median of 47 games).
  • Skill priority: Q > E > W — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Yasuo Runes vs Talon

Usual Yasuo runes (Mid)

Grasp of the Undying – League of Legends runeGrasp of the Undying
Resolve
Shield Bash – League of Legends runeSecond Wind – League of Legends runeOvergrowth – League of Legends rune
Domination
Sudden Impact – League of Legends runeTreasure Hunter – League of Legends rune
Attack Speed (offense) – League of Legends runeAdaptive Force (flex) – League of Legends runeHealth (defense) – League of Legends rune

72.0% win rate · 25 games

Against Talon

Too few games for a matchup-specific rune page yet — use the usual page.

MetaBot Desktop

Plan your Yasuo draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Yasuo matchup data for League of Legends patch 26.22. The table below shows Yasuo's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Yasuo build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Yasuo Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Yasuo vs Talon FAQ - Patch 26.21–26.22

Who wins Yasuo vs Talon?

Yasuo is favored in this matchup: Yasuo wins 62.5% of 112 games, and the whole 95% range (53.3–70.9%) is on the same side of 50%.

What is Yasuo's win rate against Talon?

Yasuo wins 62.5% of 112 Mid games against Talon on patch 26.21–26.22 (95% range 53.3–70.9%). Based on both champions' overall Mid win rates, 50.2% would be expected.

Does Yasuo counter Talon?

Yes. Yasuo wins 62.5% of 112 games against Talon on patch 26.21–26.22, and the whole 95% range is above 50%.

Who wins lane, Yasuo or Talon?

Neither side reliably wins the lane: the average gold difference at 15 minutes is 300, within the margin of error (63 games).

Does Yasuo outscale Talon?

There are too few games of each length to tell yet.

When is Talon strongest against Yasuo?

On current data there is no stage of the game where Talon is ahead of Yasuo beyond the margin of error.

What should Yasuo build against Talon?

There are not enough games for a matchup-specific core, so use Yasuo's usual Mid core: Death's Dance, Stormrazor, Infinity Edge. The biggest change against Talon: Dagger + Doran's Bow + Health Potion + Health Potion (0.7% usually, 4.6% here).

What runes should Yasuo use against Talon?

Use Yasuo's usual Grasp of the Undying page (Resolve + Domination); there are too few games for a matchup-specific page. The biggest change against Talon: Bone Plating (33.1% usually, 53.8% here).