Yone - League of Legends Champion
Win Rate
50.9%
Pick Rate
8.6%
Ban Rate
13.3%

Yonevs Aurelion Sol

Yone B TierFighterAssassin
Patch26.19
Games7,820
LaneAll Lanes
TierAll Tiers
Last UpdatedOct 1, 2026 UTC
MethodologyData Methodology

Yone vs Aurelion Sol is a decisive matchup in LoL patch 26.19. Yone wins with a 57.1% win rate (+14.3%) over Aurelion Sol based on 49 games. Yone wins the early laning phase while Aurelion Sol scales better into the late game. Below you'll find the best Yone build, runes, laning stats, and strategies for the Yone vs Aurelion Sol matchup.

Yone Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Yone performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Yone
Yone
52.1%
VS
Aurelion Sol
47.9%
Aurelion Sol

Who wins Yone vs Aurelion Sol?

Slight Yone edgeLow confidence

Yone wins 52.1% of these games. With this many games the true rate is most likely between 42.2% and 61.8% (95% range).

Expected
50.3%
From both champions' overall Mid win rates
Matchup effect
+1.8 pts
Observed minus expected
Sample
96 games
Lane: Mid
vs patch 26.18
−10.4 pts
Within normal patch-to-patch noise

Lane: Mid · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.19 · Sep 24 – Sep 28

They also met in another lane (Top): 4 games, Yone won 100.0%.

Key takeaways

  • Current data slightly favors Yone, but the sample is too limited for a strong conclusion: Yone wins 52.1% of 96 games (95% range 42.2–61.8%).
  • Both champions' overall Mid win rates predict 50.3% for Yone; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Yone usually wins the lane: 828 gold ahead of Aurelion Sol at 15 minutes on average (95 games with a 15-minute snapshot).
  • Yone players pick Blade of The Ruined King far more often against Aurelion Sol: 59.4% of their other Mid games, 72.9% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Yone and Aurelion Sol played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Yone's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Yone vs Aurelion Sol Laning Stats

YoneAurelion Sol

At 15 minutes

Gold difference
+828
Yone ahead
95% range +522 to +1,133
XP difference
+806
Yone ahead
95% range +516 to +1,097
CS difference
+9.5
Yone ahead
95% range +4.3 to +14.7
3.21
Kills before 15 min
1.80
2.00
Deaths before 15 min
2.36
1.45
Solo kills before 15 min
0.52
13.5%
First blood
7.3%

Whole-game averages

6.9
CS / min
6.6
1,030
DMG / min
936
14,064
Gold / game
13,221
345
Heal / min
119
1,098
DMG Mitigated / min
487
0.8
CC / min
0.7

Yone vs Aurelion Sol Win Rate by Game Length

Yone's win rate against Aurelion Sol by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
6 games
Too few games
20–25 min
13 games
Too few games
25–30 min
23 games
48.0%
30–35 min
25 games
41.4%
35+ min
29 games
Yone vs Aurelion Sol95% rangeYone usual (Mid)

No game length stands out: Yone's results against Aurelion Sol in short and long games are within the margin of error of each other.

Yone vs Aurelion Sol Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)YoneYone gold at 15: +828
  2. First itemAurelion SolYone: 13.2 min · Aurelion Sol: 11.5 min
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesInsufficient data
  5. 30+ min gamesEvenYone wins 44.4% of 54 games

What Yone Changes Against Aurelion Sol

Choices Yone players make noticeably more or less often in this matchup than in their other Mid games.

Best Yone Build vs Aurelion Sol

Usual Yone build (Mid)

68.7% win rate · 406 games

Against Aurelion Sol

Not enough matchup-specific build data: only 13 of 63 Yone games against Aurelion Sol carried a complete build, which is too few to recommend an item path from. Use Yone's standard build instead.

  • Yone usually completes Blade of The Ruined King first, at 13.2 min (median of 52 games).
  • Aurelion Sol usually completes Blackfire Torch first, at 11.5 min (median of 41 games).
  • Skill priority: Q > E > W — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Yone Runes vs Aurelion Sol

Usual Yone runes (Mid)

Lethal TempoLethal Tempo
Precision
TriumphLegend: AlacrityLast Stand
Resolve
Bone PlatingShield Bash
Attack Speed (offense)Adaptive Force (flex)Health Scaling (defense)

77.8% win rate · 18 games

Against Aurelion Sol

Lethal TempoLethal Tempo
Precision
Absorb LifeLegend: AlacrityLast Stand
Resolve
OvergrowthSecond Wind
Attack Speed (offense)Adaptive Force (flex)Health Scaling (defense)

56.8% win rate · 37 games

MetaBot Desktop

Plan your Yone draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Yone matchup data for League of Legends patch 26.19. The table below shows Yone's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Yone build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Yone Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Yone vs Aurelion Sol FAQ - Patch 26.19

Who wins Yone vs Aurelion Sol?

Current data slightly favors Yone, but the sample is too limited for a strong conclusion: Yone wins 52.1% of 96 games (95% range 42.2–61.8%).

What is Yone's win rate against Aurelion Sol?

Yone wins 52.1% of 96 Mid games against Aurelion Sol on patch 26.19 (95% range 42.2–61.8%). Based on both champions' overall Mid win rates, 50.3% would be expected.

Does Yone counter Aurelion Sol?

Not clearly. Yone wins 52.1% of 96 games against Aurelion Sol, and the 95% range (42.2–61.8%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Yone or Aurelion Sol?

Yone usually wins the lane: 828 gold ahead of Aurelion Sol at 15 minutes on average (95 games with a 15-minute snapshot).

Does Yone outscale Aurelion Sol?

There are too few games of each length to tell yet.

When is Aurelion Sol strongest against Yone?

Aurelion Sol is measurably ahead in: First item.

What should Yone build against Aurelion Sol?

There are not enough games for a matchup-specific core, so use Yone's usual Mid core: Immortal Shieldbow, Death's Dance, Infinity Edge. The biggest change against Aurelion Sol: Blade of The Ruined King (59.4% usually, 72.9% here).

What runes should Yone use against Aurelion Sol?

Lethal Tempo with Precision and Resolve — 56.8% over 37 games against Aurelion Sol.