
- Win Rate
- 50.5%
- Pick Rate
- 8.1%
- Ban Rate
- 13.9%
Yone vs Locke
- Patch
- 26.19
- Games
- 16,208
- Lane
- All Lanes
- Tier
- All Tiers
- Last Updated
- Oct 9, 2026 UTC
- Methodology
- Data Methodology
- Author
- Dakota Chinnick
Yone vs Locke is a moderate matchup in LoL patch 26.19. Yone wins with a 51.3% win rate (+2.7%) over Locke based on 113 games. Yone holds the advantage in both the early and late game. Below you'll find the best Yone build, runes, laning stats, and strategies for the Yone vs Locke matchup.
Yone Matchup Breakdown
Use the dropdown to select an opponent and see a detailed breakdown of how Yone performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.


Who wins Yone vs Locke?
Yone wins 52.5% of these games. With this many games the true rate is most likely between 46.2% and 58.7% (95% range).
- Expected
- 53.4% From both champions' overall Mid win rates
- Matchup effect
- −0.9 pts Observed minus expected
- Sample
- 240 games Lane: Mid
- vs patch 26.18
- −2.5 pts Within normal patch-to-patch noise
Lane: Mid · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.19 · Sep 24 – Sep 28
They also met in another lane (Top): 9 games, Yone won 44.4%.
Key takeaways
- Current data slightly favors Yone, but the sample is too limited for a strong conclusion: Yone wins 52.5% of 240 games (95% range 46.2–58.7%).
- Both champions' overall Mid win rates predict 53.4% for Yone; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
- Neither side reliably wins the lane: the average gold difference at 15 minutes is 84, within the margin of error (238 games).
- Yone does better the longer the game goes against Locke: 41.0% in games of 25 minutes or less, 56.4% in longer games.
- Yone players pick Second Wind much less often against Locke: 80.3% of their other Mid games, 72.1% here.
How we calculate this
Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.
A game only counts when Yone and Locke played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.
The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.
Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.
"What changes" compares Yone's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).
Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.
Yone vs Locke Laning Stats
At 15 minutes
Whole-game averages
Yone vs Locke Win Rate by Game Length
Yone's win rate against Locke by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.
Yone does better the longer the game goes against Locke: 41.0% in games of 25 minutes or less, 56.4% in longer games.
Yone vs Locke Power Spikes
Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.
- Lane (15 min)EvenYone gold at 15: −84
- First itemLockeYone: 13.8 min · Locke: 11.1 min
- Games under 20 minInsufficient data
- 20–30 min gamesEvenYone wins 49.1% of 106 games
- 30+ min gamesEvenYone wins 58.3% of 108 games
What Yone Changes Against Locke
Choices Yone players make noticeably more or less often in this matchup than in their other Mid games.
Second WindRuneUsually80.3%vs Locke72.1%−8.2 pts54.3% WR here
Bone PlatingRuneUsually15.4%vs Locke23.3%+8.0 pts48.2% WR here
Exhaust + FlashSummoner spellsUsually18.6%vs Locke25.4%+6.8 pts62.3% WR here
Flash + TeleportSummoner spellsUsually11.9%vs Locke7.5%−4.4 pts
Best Yone Build vs Locke
Usual Yone build (Mid)
68.7% win rate · 406 games
Against Locke
69.6% win rate · 23 games
Limited sample: 23 of 144 games finished this exact core, so treat it as an observation rather than a recommendation.
- Yone usually completes Blade of The Ruined King first, at 13.8 min (median of 102 games).
- Locke usually completes Lich Bane first, at 11.1 min (median of 206 games).
- Skill priority: Q > E > W — the same as usual.
Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.
Best Yone Runes vs Locke
Plan your Yone draft in Draft Lab
Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.
- Full 5v5 draft board
- Lane matchup win rates
- Pick and ban suggestions

Yone matchup data for League of Legends patch 26.19. The table below shows Yone's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Yone build, runes, laning stats, and early vs late game analysis for that specific matchup.
Other Yone Matchups
Hardest for Yone
Easiest for Yone
Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.
Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.
Yone vs Locke FAQ - Patch 26.19
Who wins Yone vs Locke?
Current data slightly favors Yone, but the sample is too limited for a strong conclusion: Yone wins 52.5% of 240 games (95% range 46.2–58.7%).
What is Yone's win rate against Locke?
Yone wins 52.5% of 240 Mid games against Locke on patch 26.19 (95% range 46.2–58.7%). Based on both champions' overall Mid win rates, 53.4% would be expected.
Does Yone counter Locke?
Not clearly. Yone wins 52.5% of 240 games against Locke, and the 95% range (46.2–58.7%) includes 50%, so neither champion reliably counters the other on current data.
Who wins lane, Yone or Locke?
Neither side reliably wins the lane: the average gold difference at 15 minutes is 84, within the margin of error (238 games).
Does Yone outscale Locke?
Yone does better the longer the game goes against Locke: 41.0% in games of 25 minutes or less, 56.4% in longer games.
When is Locke strongest against Yone?
Locke is measurably ahead in: First item.
What should Yone build against Locke?
The most successful Yone core against Locke is Immortal Shieldbow, Death's Dance, Blade of The Ruined King (69.6% over 23 games).
What runes should Yone use against Locke?
Lethal Tempo with Precision and Resolve — 55.8% over 95 games against Locke. The biggest change against Locke: Second Wind (80.3% usually, 72.1% here).
