
- Win Rate
- 50.9%
- Pick Rate
- 9.1%
- Ban Rate
- 16.2%
Yone vs Vex
- Patch
- 26.20
- Games
- 11,913
- Lane
- All Lanes
- Tier
- All Tiers
- Last Updated
- Oct 13, 2026 UTC
- Methodology
- Data Methodology
- Author
- Dakota Chinnick
Yone vs Vex is a decisive matchup in LoL patch 26.20. Vex wins with a 53.5% win rate (+7.0%) over Yone based on 187 games. Vex holds the advantage in both the early and late game. Below you'll find the best Yone build, runes, laning stats, and strategies for the Yone vs Vex matchup.
Yone Matchup Breakdown
Use the dropdown to select an opponent and see a detailed breakdown of how Yone performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.


Who wins Yone vs Vex?
Yone wins 45.2% of these games. With this many games the true rate is most likely between 38.0% and 52.6% (95% range).
- Expected
- 49.8% From both champions' overall Mid win rates
- Matchup effect
- −4.6 pts Observed minus expected
- Sample
- 177 games Lane: Mid
- vs patch 26.19
- −2.4 pts Within normal patch-to-patch noise
Lane: Mid · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.20 · Oct 9 – Oct 11
They also met in another lane (Top): 3 games, Yone won 66.7%.
Key takeaways
- Current data slightly favors Vex, but the sample is too limited for a strong conclusion: Yone wins 45.2% of 177 games (95% range 38.0–52.6%).
- Both champions' overall Mid win rates predict 49.8% for Yone; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
- Neither side reliably wins the lane: the average gold difference at 15 minutes is 246, within the margin of error (174 games).
- Yone players pick Lethal Tempo much less often against Vex: 76.7% of their other Mid games, 66.1% here.
How we calculate this
Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.
A game only counts when Yone and Vex played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.
The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.
Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.
"What changes" compares Yone's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).
Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.
Yone vs Vex Laning Stats
At 15 minutes
Whole-game averages
Yone vs Vex Win Rate by Game Length
Yone's win rate against Vex by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.
No game length stands out: Yone's results against Vex in short and long games are within the margin of error of each other.
Yone vs Vex Power Spikes
Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.
- Lane (15 min)EvenYone gold at 15: −246
- First itemVexYone: 14.7 min · Vex: 11.0 min
- Games under 20 minInsufficient data
- 20–30 min gamesEvenYone wins 43.4% of 76 games
- 30+ min gamesEvenYone wins 47.1% of 85 games
What Yone Changes Against Vex
Choices Yone players make noticeably more or less often in this matchup than in their other Mid games.
Lethal TempoKeystoneUsually76.7%vs Vex66.1%−10.6 pts47.0% WR here
Doran's Shield + Health PotionStarting itemsUsually7.2%vs Vex17.5%+10.3 pts51.6% WR here
Usually79.2%vs Vex68.9%−10.2 pts49.2% WR here
Fleet FootworkKeystoneUsually17.5%vs Vex26.0%+8.4 pts45.7% WR here
Second WindRuneUsually76.1%vs Vex84.2%+8.1 pts45.6% WR here
Bone PlatingRuneUsually19.6%vs Vex11.9%−7.8 pts33.3% WR here

Doran's Bow + Health Potion + Health PotionStarting itemsUsually44.3%vs Vex36.7%−7.6 pts47.7% WR here
Exhaust + FlashSummoner spellsUsually25.4%vs Vex18.6%−6.8 pts57.6% WR here
Best Yone Build vs Vex
Usual Yone build (Mid)
74.5% win rate · 55 games
Against Vex
Not enough matchup-specific build data: only 15 of 104 Yone games against Vex carried a complete build, which is too few to recommend an item path from. Use Yone's standard build instead.
- Yone usually completes Blade of The Ruined King first, at 14.7 min (median of 77 games).
- Vex usually completes Luden's Echo first, at 11.0 min (median of 154 games).
- Skill priority: Q > E > W — the same as usual.
Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.
Best Yone Runes vs Vex
Plan your Yone draft in Draft Lab
Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.
- Full 5v5 draft board
- Lane matchup win rates
- Pick and ban suggestions

Yone matchup data for League of Legends patch 26.20. The table below shows Yone's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Yone build, runes, laning stats, and early vs late game analysis for that specific matchup.
Other Yone Matchups
Hardest for Yone
Easiest for Yone
Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.
Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.
Yone vs Vex FAQ - Patch 26.20
Who wins Yone vs Vex?
Current data slightly favors Vex, but the sample is too limited for a strong conclusion: Yone wins 45.2% of 177 games (95% range 38.0–52.6%).
What is Yone's win rate against Vex?
Yone wins 45.2% of 177 Mid games against Vex on patch 26.20 (95% range 38.0–52.6%). Based on both champions' overall Mid win rates, 49.8% would be expected.
Does Yone counter Vex?
Not clearly. Yone wins 45.2% of 177 games against Vex, and the 95% range (38.0–52.6%) includes 50%, so neither champion reliably counters the other on current data.
Who wins lane, Yone or Vex?
Neither side reliably wins the lane: the average gold difference at 15 minutes is 246, within the margin of error (174 games).
Does Yone outscale Vex?
Not measurably: Yone's win rate against Vex in games of 25 minutes or less and in longer games is within the margin of error of each other.
When is Vex strongest against Yone?
Vex is measurably ahead in: First item.
What should Yone build against Vex?
There are not enough games for a matchup-specific core, so use Yone's usual Mid core: Immortal Shieldbow, Blade of The Ruined King, Stormrazor. The biggest change against Vex: Doran's Shield + Health Potion (7.2% usually, 17.5% here).
What runes should Yone use against Vex?
Use Yone's usual Lethal Tempo page (Precision + Resolve); there are too few games for a matchup-specific page. The biggest change against Vex: Lethal Tempo (76.7% usually, 66.1% here).