Yone, League of Legends champion
Win Rate
50.9%
Pick Rate
9.1%
Ban Rate
16.2%

Yone vs Olaf

Yone S TierFighterAssassin
Patch
26.20
Games
11,913
Lane
All Lanes
Tier
All Tiers
Last Updated
Oct 15, 2026 UTC
Methodology
Data Methodology

Yone vs Olaf is a very close matchup in LoL patch 26.20. Yone wins with a 50.0% win rate (+0.0%) over Olaf based on 44 games. Yone wins the early laning phase while Olaf scales better into the late game. Below you'll find the best Yone build, runes, laning stats, and strategies for the Yone vs Olaf matchup.

Yone Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Yone performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Yone
Yone
50.0%
VS
Olaf
50.0%
Olaf

Who wins Yone vs Olaf?

Even matchupLow confidence

Yone wins 50.0% of these games. With this many games the true rate is most likely between 35.5% and 64.5% (95% range).

Expected
50.6%
From both champions' overall Top win rates
Matchup effect
−0.6 pts
Observed minus expected
Sample
42 games
Lane: Top
vs patch 26.19
—
Not enough games on both patches

Lane: Top · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.20 · Oct 10 – Oct 11

Key takeaways

  • Yone vs Olaf is an even matchup: Yone wins 50.0% of 42 games, and the 95% range (35.5–64.5%) comfortably includes 50%.
  • Both champions' overall Top win rates predict 50.6% for Yone; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Neither side reliably wins the lane: the average gold difference at 15 minutes is 96, within the margin of error (42 games).
  • Yone players pick Death's Dance far more often against Olaf: 21.1% of their other Top games, 35.7% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Yone and Olaf played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Yone's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Yone vs Olaf Laning Stats

YoneOlaf

At 15 minutes

Gold difference
−96
Within the margin of error
95% range −806 to +614
XP difference
+78
Within the margin of error
95% range −597 to +753
CS difference
−6.6
Within the margin of error
95% range −16.3 to +3.0
3.43
Kills before 15 min
3.10
2.90
Deaths before 15 min
3.29
2.36
Solo kills before 15 min
1.88
26.2%
First blood
23.8%

Whole-game averages

7.1
CS / min
7.0
981
DMG / min
922
13,538
Gold / game
13,279
281
Heal / min
562
1,062
DMG Mitigated / min
1,601
0.7
CC / min
0.5

Yone vs Olaf Win Rate by Game Length

Yone's win rate against Olaf by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
3 games
Too few games
20–25 min
5 games
Too few games
25–30 min
12 games
Too few games
30–35 min
12 games
Too few games
35+ min
10 games
Yone vs Olaf95% rangeYone usual (Top)

No game length stands out: Yone's results against Olaf in short and long games are within the margin of error of each other.

Yone vs Olaf Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)EvenYone gold at 15: −96
  2. First itemEvenYone: 14.1 min · Olaf: 13.7 min
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesInsufficient data
  5. 30+ min gamesInsufficient data

What Yone Changes Against Olaf

Choices Yone players make noticeably more or less often in this matchup than in their other Top games.

Best Yone Build vs Olaf

Usual Yone build (Top)

93.3% win rate · 15 games

Against Olaf

Not enough matchup-specific build data: only 6 of 32 Yone games against Olaf carried a complete build, which is too few to recommend an item path from. Use Yone's standard build instead.

  • Yone usually completes Blade of The Ruined King first, at 14.1 min (median of 23 games).
  • Olaf usually completes Stridebreaker first, at 13.7 min (median of 23 games).
  • Skill priority: Q > E > W — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Yone Runes vs Olaf

Usual Yone runes (Top)

Lethal TempoLethal Tempo
Precision
TriumphLegend: AlacrityLast Stand
Resolve
Bone PlatingShield Bash
Attack Speed (offense)Adaptive Force (flex)Health (defense)

70.4% win rate · 27 games

Against Olaf

Too few games for a matchup-specific rune page yet — use the usual page.

MetaBot Desktop

Plan your Yone draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Yone matchup data for League of Legends patch 26.20. The table below shows Yone's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Yone build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Yone Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Yone vs Olaf FAQ - Patch 26.20

Who wins Yone vs Olaf?

Yone vs Olaf is an even matchup: Yone wins 50.0% of 42 games, and the 95% range (35.5–64.5%) comfortably includes 50%.

What is Yone's win rate against Olaf?

Yone wins 50.0% of 42 Top games against Olaf on patch 26.20 (95% range 35.5–64.5%). Based on both champions' overall Top win rates, 50.6% would be expected.

Does Yone counter Olaf?

Not clearly. Yone wins 50.0% of 42 games against Olaf, and the 95% range (35.5–64.5%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Yone or Olaf?

Neither side reliably wins the lane: the average gold difference at 15 minutes is 96, within the margin of error (42 games).

Does Yone outscale Olaf?

There are too few games of each length to tell yet.

When is Olaf strongest against Yone?

On current data there is no stage of the game where Olaf is ahead of Yone beyond the margin of error.

What should Yone build against Olaf?

There are not enough games for a matchup-specific core, so use Yone's usual Top core: Immortal Shieldbow, Stormrazor, Infinity Edge. The biggest change against Olaf: Death's Dance (21.1% usually, 35.7% here).

What runes should Yone use against Olaf?

Use Yone's usual Lethal Tempo page (Precision + Resolve); there are too few games for a matchup-specific page. The biggest change against Olaf: Flash + Barrier (1.2% usually, 4.8% here).