Yorick - League of Legends Champion
Win Rate
50.6%
Pick Rate
2.7%
Ban Rate
12.4%

Yorickvs Wukong

Yorick B TierFighterTank
Patch26.19
Games2,414
LaneAll Lanes
TierAll Tiers
Last UpdatedOct 1, 2026 UTC
MethodologyData Methodology

Yorick vs Wukong is a decisive matchup in LoL patch 26.19. Yorick wins with a 66.7% win rate (+33.3%) over Wukong based on 15 games. Yorick holds the advantage in both the early and late game. Below you'll find the best Yorick build, runes, laning stats, and strategies for the Yorick vs Wukong matchup.

Yorick Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Yorick performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Yorick
Yorick
55.0%
VS
Wukong
45.0%
Wukong

Who wins Yorick vs Wukong?

Slight Yorick edgeLow confidence

Yorick wins 55.0% of these games. With this many games the true rate is most likely between 34.2% and 74.2% (95% range).

Expected
50.6%
From both champions' overall Top win rates
Matchup effect
+4.4 pts
Observed minus expected
Sample
20 games
Lane: Top
vs patch 26.18
—
Not enough games on both patches

Lane: Top · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.19 · Sep 24 – Sep 28

They also met in another lane (Jungle): 8 games, Yorick won 50.0%.

Key takeaways

  • Current data slightly favors Yorick, but the sample is too limited for a strong conclusion: Yorick wins 55.0% of 20 games (95% range 34.2–74.2%).
  • Both champions' overall Top win rates predict 50.6% for Yorick; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Yorick players pick Bone Plating much less often against Wukong: 67.9% of their other Top games, 35.0% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Yorick and Wukong played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Yorick's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Yorick vs Wukong Laning Stats

YorickWukong

Only 20 games have a 15-minute snapshot so far — the lane-phase numbers appear from 30.

Whole-game averages

7.4
CS / min
6.1
800
DMG / min
743
11,816
Gold / game
11,029
355
Heal / min
217
1,040
DMG Mitigated / min
968
0.3
CC / min
0.4

Yorick vs Wukong Win Rate by Game Length

Yorick's win rate against Wukong by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
4 games
Too few games
20–25 min
4 games
Too few games
25–30 min
3 games
Too few games
30–35 min
6 games
Too few games
35+ min
3 games
Yorick vs Wukong95% rangeYorick usual (Top)

No game length stands out: Yorick's results against Wukong in short and long games are within the margin of error of each other.

Yorick vs Wukong Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)Insufficient data
  2. First itemInsufficient data
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesInsufficient data
  5. 30+ min gamesInsufficient data

What Yorick Changes Against Wukong

Choices Yorick players make noticeably more or less often in this matchup than in their other Top games.

  • Bone Plating
    Usually
    67.9%
    vs Wukong
    35.0%
    −32.9 pts
  • Doran's ShieldHealth Potion
    Doran's Shield + Health PotionStarting items
    Usually
    28.9%
    vs Wukong
    5.0%
    −23.9 pts
  • Doran's ShieldHealth PotionStealth Ward
    Doran's Shield + Health Potion + Stealth WardStarting items
    Usually
    21.6%
    vs Wukong
    45.0%
    +23.4 pts
  • Black Cleaver
    Usually
    33.3%
    vs Wukong
    10.0%
    −23.3 pts
  • Second Wind
    Usually
    8.5%
    vs Wukong
    25.0%
    +16.5 pts
  • TeleportIgnite
    Teleport + IgniteSummoner spells
    Usually
    1.0%
    vs Wukong
    15.0%
    +14.0 pts
  • Dead Man's Plate
    Usually
    1.2%
    vs Wukong
    15.0%
    +13.8 pts
  • Domination
    DominationSecondary tree
    Usually
    1.6%
    vs Wukong
    15.0%
    +13.4 pts

Best Yorick Build vs Wukong

Usual Yorick build (Top)

66.3% win rate · 95 games

Against Wukong

Not enough matchup-specific build data: only 1 of 9 Yorick games against Wukong carried a complete build, which is too few to recommend an item path from. Use Yorick's standard build instead.

  • Skill priority: Q > E > W — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Yorick Runes vs Wukong

Usual Yorick runes (Top)

Deathfire TouchDeathfire Touch
Sorcery
Manaflow BandTranscendenceGathering Storm
Inspiration
Biscuit DeliveryMagical Footwear
Attack Speed (offense)Adaptive Force (flex)Health Scaling (defense)

76.5% win rate · 17 games

Against Wukong

Too few games for a matchup-specific rune page yet — use the usual page.

MetaBot Desktop

Plan your Yorick draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Yorick matchup data for League of Legends patch 26.19. The table below shows Yorick's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Yorick build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Yorick Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.

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Yorick vs Wukong FAQ - Patch 26.19

Who wins Yorick vs Wukong?

Current data slightly favors Yorick, but the sample is too limited for a strong conclusion: Yorick wins 55.0% of 20 games (95% range 34.2–74.2%).

What is Yorick's win rate against Wukong?

Yorick wins 55.0% of 20 Top games against Wukong on patch 26.19 (95% range 34.2–74.2%). Based on both champions' overall Top win rates, 50.6% would be expected.

Does Yorick counter Wukong?

Not clearly. Yorick wins 55.0% of 20 games against Wukong, and the 95% range (34.2–74.2%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Yorick or Wukong?

There are not enough games with a 15-minute snapshot yet (20) to say who wins lane.

Does Yorick outscale Wukong?

There are too few games of each length to tell yet.

When is Wukong strongest against Yorick?

On current data there is no stage of the game where Wukong is ahead of Yorick beyond the margin of error.

What should Yorick build against Wukong?

There are not enough games for a matchup-specific core, so use Yorick's usual Top core: Spear of Shojin, Trinity Force, Black Cleaver. The biggest change against Wukong: Doran's Shield + Health Potion (28.9% usually, 5.0% here).

What runes should Yorick use against Wukong?

Use Yorick's usual Deathfire Touch page (Sorcery + Inspiration); there are too few games for a matchup-specific page. The biggest change against Wukong: Bone Plating (67.9% usually, 35.0% here).