Minecraft Dungeons II Locations
Minecraft Dungeons II has 12 regions and 27 sub-areas. The recommended route runs from Brave Haven (level 1) to Lullaby Hills (level 42), with Brave Haven as the hub town.
- Regions
- 1213 with full pages
- Starting region
- Brave HavenLevel 1
- Highest level
- Lullaby HillsLevel 42
- Sub-areas
- 27
- Interactive Map
- Interactive
Regions by recommended level
Game data| Area | Rec. level | Mobs | Quests | Map points | Sub-areas |
|---|---|---|---|---|---|
| 1 | — | — | 6 | ||
| 2 | 7 | 4 | 3 | Honeycomb BarnHoneycomb FieldsPlains - Peaks Link | |
| 6 | 5 | 9 | 22 | Spider CavesWishing WellWitch's Hut | |
| 14 | 7 | 1 | — | Dungeon (The Deep Dark)The Deep Dark | |
| 21 | 9 | 5 | 15 | Orange TowerRed TowerThe Supreme Evoker's TowerWhite Tower | |
| 26 | 19 | 3 | 13 | Enchanter's LibraryEvoker's LibraryFishing HutFrozen FortressIce CaveIce CavesIllusioner's LibraryLibrary TowersShipwreck | |
| 33 | 3 | 5 | 5 | ||
| 36 | 11 | 4 | 4 | Humbler HuskHumbler Huskland | |
| 42 | 16 | 4 | 3 | Illager Stronghold | |
| — | 5 | — | — | ||
| — | — | — | — | ||
| — | 4 | 1 | — |
Mob counts are what the game's spawn data places in the region and its sub-areas; procedurally generated dungeons and rifts add more.
Data from the Minecraft Dungeons II game files, build 1.1.1.0. How we source this
Sub-areas
Interiors, caves and towers inside the regions. Linked ones have their own page.
Frozen Fortress- Honeycomb Barn
- Honeycomb Fields
- Plains - Peaks Link
- Spider Caves
- Spider Caves
- Wishing Well
- Witch's Hut
- Dungeon (The Deep Dark)
- Orange Tower
- Red Tower
- The Supreme Evoker's Tower
- White Tower
- Enchanter's Library
- Evoker's Library
- Fishing Hut
- Ice Cave
- Ice Caves
- Illusioner's Library
- Library Towers
- Shipwreck
- Humbler Husk
- Humbler Huskland
- Illager Stronghold
- The Deep Dark
- Mudgloom Manor
- The Sift
How it works (in-game guide)
Quoted from the game's own tutorial log.
Dungeons are procedurally generated areas.
Many dangers await you, but fortune favours the bold! There are many rare and powerful items to be found, including Enchantment Books, Echo Shards and more.
To keep you on your toes, dungeons will often spawn in different places each session.
Rifts are procedurally generated areas.
Many dangers await you, but fortune favours the bold! There are many rare and powerful items to be found, including Enchantment Books, Echo Shards and more.
To keep you on your toes, rifts will often spawn in different places each session.
If you need to power up before a fight, teleport to Brave Haven by pressing ⌨ to open the menu wheel, and then select "Teleport to Brave Haven".
When you are ready, you can travel back to where you were before by going to the Town Portal in Town, just touch it to travel back.
12 regions, from Brave Haven at level 1 to Lullaby Hills at level 42. Recommended levels in order: Brave Haven (1), Honeycomb Fields (2), Howling Woods (6), The Deep Dark (14), Rainy Plains (21), Frozen Highlands (26), Singer's Meadow (33), Humbler Huskland (36), Lullaby Hills (42).
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Locations FAQ
How many regions are in Minecraft Dungeons II?
12 regions and 27 sub-areas such as caves, interiors and towers.
What order should you play the regions in?
By recommended level: Brave Haven (1), Honeycomb Fields (2), Howling Woods (6), The Deep Dark (14), Rainy Plains (21), Frozen Highlands (26), Singer's Meadow (33), Humbler Huskland (36), Lullaby Hills (42).
What is the hub town?
Brave Haven. It has the upgradable Town Merchant, Blacksmith and Enchantsmith, and you can teleport back to it at any time.
Which region is hardest?
Lullaby Hills, with a recommended level of 42.