Minecraft Dungeons II Soul Storms

Soul Storms are timed world events: destroy the Storm Generators before time runs out to quell the storm. The game files rotate them through 7 areas (Howling Woods, Singer's Meadow, Rainy Plains, Humbler Huskland, Lullaby Hills, Frozen Highlands, Honeycomb Fields) with a 20-minute storm every 40 minutes; the in-game tip says about every hour, for around 40 minutes. Storm chests drop no Common gear, and 19.8% of their gear is Unique.

Storm areas
7rotation in the game files
Storm Generator health
800–1,200by generator tier
Unique chance
19.8%per gear item from storm chests
Generator spawn points
52across 7 areas
Strategy guideWhat are Soul Storms?Minecraft Dungeons 2 Echo Shards & The Sift Guide

The areas the game's scheduler cycles through, in order, with each area's Storm Generator spawn points and a link to the storm on the map.

Soul Storm rotation

Game data

Schedule from the game files: 20-minute storms every 40 minutes, counted from 2026-01-01 00:00 (read as UTC). It is an online table, so the live servers can change it, and the in-game tip says Soul Storms appear about every hour and last around 40 minutes. The map in game always shows the storm that is active right now.

Data from the Minecraft Dungeons II game files, build 1.1.1.0. How we source this

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Storm Generators

Game data

The game files define three Storm Generator tiers. As a generator loses health it spawns waves of mobs, and at its last health threshold it summons the enemies below; tiers 2 and 3 can also raise a Shield Generator.

TierHealthShield Generator spawnSummons at low health
Tier 1 (Easy)800NoneSoul Corrupted ZombieSoul Corrupted Vindicator
Tier 2 (Medium)1,00016% chance, 60 s cooldownWitchEndermanWardenEvokerDartbackHarmonizer
Tier 3 (Hard)1,20040% chance, 45 s cooldownCopper MonstrosityRedstone MonstrositySculk Monstrosity

Storm Generators take 50% of soul damage and 80% of melee damage and can't be knocked back. A Shield Generator (55 health) shields them until you destroy it.

Soul Storm mobs

Game data

Every mob a Storm Generator's waves can spawn. The total wave budget scales with party size: ×1 solo, ×1.2 for 2 players, ×1.5 for 3 and ×2 for 4.

CreeperVindicatorPillagerZombieSkeletonNesterSeedlingSoul Corrupted ZombieSoul Corrupted Vindicator

Soul Storm rewards

Calculated

Each destroyed Storm Generator drops a chest, and quelling the storm gives a final reward chest. Gear from both rolls on the storm-chest rarity table below.

ChestGear itemsEcho Shards
Storm Generator chest – Tier 1 (Easy)11–3
Storm Generator chest – Tier 2 (Medium)11–3
Storm Generator chest – Tier 3 (Hard)21–4
Final reward chest – low21–4
Final reward chest – medium31–4
Final reward chest – high44–7
RarityShare of gear
Rare1%
Special79.2%
Unique19.8%

Calculated from the game's rarity table: storm chests drop no Common gear. On Easy difficulty Special and Unique drops are switched off, so storm chests give Rare gear only. Soul Storm reward gear can also roll an extra effect, and the game balance table gives it a ×2 salvage modifier.

Unique Items · How We Source Data

How Soul Storms work

Game data

In the game's own words, from the tutorial log and the storm's on-screen messages.

Soul Storms

Soul Storms are high paced combat areas that have increased quantity and re-spawn rate of hostile mobs. If you defeat a Soul Storm, you will be generously rewarded.

They appear randomly in the world every hour and last for around 40 minutes.

Soul Storms

The Illager High Council is activating powerful generators that are triggering cataclysmic Soul Storms. Fight the hordes of spawning mobs and destroy the Storm Generators to save the world and claim the best gear.

This is a Storm Generator. When it is not shielded by a Shield Generator, it is vulnerable. Destroy it to stop the mob onslaught!

This is a Shield Generator. It protects Storm Generators. Destroy it to remove the Storm Generator's shields!

You can find the location of the ongoing Soul Storm on your map.

In Soul Storms, items have a chance to drop with an extra effect!

The Soul Storm has been quelled, but it will return in due time...

7 storm areas, Storm Generators with 800–1,200 health, and better Unique odds than bosses: 19.8% of storm-chest gear is Unique, against 16.7% of boss drops. Easy difficulty switches off Special and Unique drops, so farm storms on any difficulty above Easy.

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Soul Storms FAQ

When do Soul Storms happen in Minecraft Dungeons II?

The schedule in the game files starts a 20-minute Soul Storm every 40 minutes, while the in-game tip says about every hour, lasting around 40 minutes. The live servers can override the file schedule, so check your in-game map: it marks the storm that is active right now.

Where do Soul Storms appear?

In 7 areas, in this rotation order in the game files: Howling Woods, Singer's Meadow, Rainy Plains, Humbler Huskland, Lullaby Hills, Frozen Highlands, Honeycomb Fields. Every storm location is marked on the interactive map.

How do you beat a Soul Storm?

Destroy every Storm Generator before time runs out. Generators have 800–1,200 health and take only 50% of soul damage, and a Shield Generator (55 health) protects them until you break it.

What do Soul Storms drop?

Each destroyed Storm Generator drops a chest with 1 or more gear items plus Echo Shards, and the final reward chest holds up to 4 gear items. 19.8% of storm-chest gear is Unique and none of it is Common.

Which bosses appear in Soul Storms?

Tier 3 Storm Generators summon storm versions of Copper Monstrosity, Redstone Monstrosity, Sculk Monstrosity at their last health threshold, and tier 2 generators summon an elite: Witch, Enderman, Warden, Evoker, Dartback, Harmonizer.

Can you farm Soul Storms on Easy?

You can play them, but Easy difficulty switches off Special and Unique drops, so storm chests only give Rare gear there. For Uniques, play on a higher difficulty.