Minecraft Dungeons II Progression & Levels
The game's own progression table sets a recommended player level for each region and key boss: 11 steps ending at Lullaby Hills (level 42). The level cap is 100, and vendors can first be upgraded at level 15.
Recommended route
Game data- 1
Brave HavenRegionLevel 1 - 2
Honeycomb FieldsRegionLevel 2 - 3
Howling WoodsRegionLevel 6 - 4
Soul Corrupted WitchBoss milestoneLevel 13 - 5
The Deep DarkRegionLevel 14 - 6
Twisted WardenBoss milestoneLevel 16 - 7
Rainy PlainsRegionLevel 21 - 8
Frozen HighlandsRegionLevel 26 - 9
Humbler HusklandRegionLevel 36 - 10
MonarchBoss milestoneLevel 40 - 11
Lullaby HillsRegionLevel 42
Levels come from the game's own progression table. They are the level the game recommends for each step, not a lock.
Data from the Minecraft Dungeons II game files, build 1.1.3.0. How we source this
Merchants, locations and your level path
What each merchant sells at every level, where to find every vendor, each location's mobs and loot, and the recommended level route with your place on it.
- Merchant stock by level
- Every location's loot
- Your level route

Quests that give the most XP
Game dataFirst-clear XP for the 10 biggest quests, with the level the game recommends for their area.
| Quests | Area | Rec. level | First-clear XP |
|---|---|---|---|
| Down into the Deep Dark | Howling Woods | 6 | 4,180 |
| Hiking Frozen Highlands | Frozen Fortress | 26 | 4,180 |
| The Final Souldown | Humbler Huskland | 36 | 4,180 |
| Wrath of the Sculkers | Humbler Huskland | 36 | 4,180 |
| A Monstrosity in the Meadow | Singer's Meadow | 33 | 2,750 |
| Corruption in the Woods | Howling Woods | 6 | 2,750 |
| Lost Harmonies | Singer's Meadow | 33 | 2,750 |
| Returning the Note Blocks | The Deep Dark | 14 | 2,750 |
| The Silence in Little Howl | Howling Woods | 6 | 2,750 |
| Training with the Enchantsmith | Howling Woods | 6 | 2,750 |
Quest XP comes from each quest's size; replays pay about 9% less than the first clear.
Vendor upgrades
Game dataThe player level and cost to raise the Brave Haven vendors' levels.
| Level | Cost | Merchant | Enchantsmith | Blacksmith |
|---|---|---|---|---|
| 1 | Starting level | 1 | 1 | 1 |
| 15 | 2 | 2 | 1 |
Threat Levels
Game dataThe game offers 5 Threat Levels, from Very Low to Very High. These are its own descriptions.
| Threat Level | In-game description |
|---|---|
| Very Low | Super simple to start! Perfect if you've never played before. |
| Low | A fun challenge! Great if you've played some games. |
| Standard | The recommended experience, offering a fair challenge for anyone who's played a game or two |
| High | A true test of skill, demanding mastery of the game's mechanics. |
| Very High | A brutal gauntlet, reserved only for the most dedicated players. |
When the threat rises, the game tells you: “Mobs are more challenging”, “Item drops are better”, “Higher chance to drop uniques”.
Areas are also rated against your current power: “Very Low Threat At Current Power”, “Low Threat At Current Power”, “Standard Threat At Current Power”, “High Threat At Current Power”, “Very High Threat At Current Power”.
The exact scaling numbers behind each level are not in the extracted data, so none are claimed here.
How it works (in-game guide)
Quoted from the game's own tutorial log.
You gain XP by defeating mobs and completing quests.
As you gain more XP, you level up and become more powerful - but beware, so do mobs!
Every level up, you're rewarded with 1 Enchantment Point and your chance of finding rare and more powerful items increases.
At level 5, a second artifact slot is unlocked.
At level 10, a third artifact slot is unlocked.
Your power level is determined by the power level of your equipped items. This will effect how powerful you are towards mobs and how much damage they do to you.
Recommended levels by region: Brave Haven (1), Honeycomb Fields (2), Howling Woods (6), The Deep Dark (14), Rainy Plains (21), Frozen Highlands (26), Humbler Huskland (36), Lullaby Hills (42). At level 15, spend 300 Emerald, 50 Echo Shards and 4 enchantment books to upgrade the Merchant and Enchantsmith.
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Progression FAQ
What order do you do the regions in?
By the game's progression table: Brave Haven (1), Honeycomb Fields (2), Howling Woods (6), The Deep Dark (14), Rainy Plains (21), Frozen Highlands (26), Humbler Huskland (36), Lullaby Hills (42).
What level should you be for Howling Woods?
The game recommends level 6 for Howling Woods.
What level should you be for The Deep Dark?
The game recommends level 14 for The Deep Dark.
What level should you be for Rainy Plains?
The game recommends level 21 for Rainy Plains.
What is the max level?
Level 100. Each level up gives an Enchantment Point, per the in-game guide.
When can you upgrade the vendors?
From level 15, for 300 Emerald, 50 Echo Shards and 4 enchantment books.
Which quests give the most XP in Minecraft Dungeons II?
The biggest first-clear XP rewards come from Down into the Deep Dark (4,180), Hiking Frozen Highlands (4,180), The Final Souldown (4,180), Wrath of the Sculkers (4,180). XP is set by each quest's size, so the long main-story chapters pay the most.
What are Threat Levels in Minecraft Dungeons II?
The challenge setting: 5 levels (Very Low, Low, Standard, High, Very High). When the threat rises, the game tells you: “Mobs are more challenging”, “Item drops are better”, “Higher chance to drop uniques”.
