Baby Zombie (Soul imbalance) in Minecraft Dungeons II (rendered from the game model)

Baby Zombie (Soul imbalance)

VariantWeak: Blast
Health
11
Hardest hit
5
Methodology
Data Methodology
Baby Zombie (Soul imbalance) is a Variant with 11 base health whose hardest hit deals 5. It moves at 8.5 blocks per second and drops 4 souls.
Health
11base, before scaling
Hardest hit
5Light Attack
Weak to
Blast
Speed
8.5blocks/second
Poise
50
Souls
4

Baby Zombie (Soul imbalance) attacks

Game data

Every attack Baby Zombie (Soul imbalance) can use, with base damage, reach and cooldown from its ability data.

Baby Zombie (Soul imbalance) attacks
AttackCombo damageTypeReachCooldownOn hit
Light Attack5Melee1.5 blocks0.5 s—

Baby Zombie (Soul imbalance) weaknesses and resistances

Baby Zombie (Soul imbalance) takes extra damage from Blast: bring it.

Takes extra damage from
  • Blast+50%
MetaBot Desktop

Baby Zombie (Soul imbalance)'s attacks and weaknesses, next to your game

Health, damage, reach and weak damage types for every mob, the Soul-Corrupted affixes, and where each one spawns.

  • Attacks & weaknesses
  • Soul-Corrupted affixes
  • Where each mob spawns
The Minecraft Dungeons II mob list in MetaBot Desktop

How mob stats work

Health and damage here are the base values in the game data; the game multiplies them for your level and the difficulty, so use them to compare mobs. Poise is the stagger a mob absorbs before it is interrupted, and weakness multipliers change the damage it takes from each type.

Data from the Minecraft Dungeons II game files, build 1.1.1.0. How we source this

Baby Zombie (Soul imbalance) (Variant) has 11 base health, 50 poise and a hardest hit of 5. It takes extra damage from Blast.

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Baby Zombie (Soul imbalance) FAQ

How much health does Baby Zombie (Soul imbalance) have?

11 base health in the game data. The game scales it up with your level and difficulty.

What is Baby Zombie (Soul imbalance) weak to?

Baby Zombie (Soul imbalance) takes extra damage from Blast.

How much damage does Baby Zombie (Soul imbalance) do?

Base damage per attack: Light Attack (5). It scales with your level and difficulty.