
Baby Zombie (Soul imbalance)
- Health
- 11
- Hardest hit
- 5
- Methodology
- Data Methodology
- Author
- Dakota Chinnick
- Health
- 11base, before scaling
- Hardest hit
- 5Light Attack
- Weak to
- Blast
- Speed
- 8.5blocks/second
- Poise
- 50
- Souls
- 4
Baby Zombie (Soul imbalance) attacks
Game dataEvery attack Baby Zombie (Soul imbalance) can use, with base damage, reach and cooldown from its ability data.
| Attack | Combo damage | Type | Reach | Cooldown | On hit |
|---|---|---|---|---|---|
| Light Attack | 5 | Melee | 1.5 blocks | 0.5 s | — |
Baby Zombie (Soul imbalance) weaknesses and resistances
Baby Zombie (Soul imbalance) takes extra damage from Blast: bring it.
- Blast+50%
Baby Zombie (Soul imbalance)'s attacks and weaknesses, next to your game
Health, damage, reach and weak damage types for every mob, the Soul-Corrupted affixes, and where each one spawns.
- Attacks & weaknesses
- Soul-Corrupted affixes
- Where each mob spawns

How mob stats work
Health and damage here are the base values in the game data; the game multiplies them for your level and the difficulty, so use them to compare mobs. Poise is the stagger a mob absorbs before it is interrupted, and weakness multipliers change the damage it takes from each type.
Data from the Minecraft Dungeons II game files, build 1.1.1.0. How we source this
Baby Zombie (Soul imbalance) (Variant) has 11 base health, 50 poise and a hardest hit of 5. It takes extra damage from Blast.
Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.
Baby Zombie (Soul imbalance) FAQ
How much health does Baby Zombie (Soul imbalance) have?
11 base health in the game data. The game scales it up with your level and difficulty.
What is Baby Zombie (Soul imbalance) weak to?
Baby Zombie (Soul imbalance) takes extra damage from Blast.
How much damage does Baby Zombie (Soul imbalance) do?
Base damage per attack: Light Attack (5). It scales with your level and difficulty.