
Spider (Soul imbalance)
- Health
- 9
- Hardest hit
- 10
- Author
- Dakota Chinnick
- Methodology
- Data Methodology
- Health
- 9base, before scaling
- Hardest hit
- 10Swipe
- Speed
- 6blocks/second
- Poise
- 40
- Souls
- 4
Spider (Soul imbalance) attacks
Game dataEvery attack Spider (Soul imbalance) can use, with base damage, reach and cooldown from its ability data.
| Attack | Combo damage | Type | Reach | Cooldown | On hit |
|---|---|---|---|---|---|
| Swipe | 10 | Melee | 1.3 blocks | 0.3 s | — |
Spider (Soul imbalance)'s attacks and weaknesses, next to your game
Health, damage, reach and weak damage types for every mob, the Soul-Corrupted affixes, and where each one spawns.
- Attacks & weaknesses
- Soul-Corrupted affixes
- Where each mob spawns

Spider (Soul imbalance) weaknesses and resistances
Spider (Soul imbalance) takes normal damage from every type.
No damage-type weaknesses or resistances.
How mob stats work
Health and damage here are the base values in the game data; the game multiplies them for your level and the difficulty, so use them to compare mobs. Poise is the stagger a mob absorbs before it is interrupted, and weakness multipliers change the damage it takes from each type.
Data from the Minecraft Dungeons II game files, build 1.1.3.0. How we source this
Spider (Soul imbalance) (Variant) has 9 base health, 40 poise and a hardest hit of 10.
See Also
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Spider (Soul imbalance) FAQ
How much health does Spider (Soul imbalance) have?
9 base health in the game data. The game scales it up with your level and difficulty.
How much damage does Spider (Soul imbalance) do?
Base damage per attack: Swipe (10). It scales with your level and difficulty.
