
FlankingSkill
The enemy takes double attack damage from other players this turn.
Is Flanking good in Slay the Spire 2?
Flanking is an uncommon Silent skill in Slay the Spire 2. Its in-game effect: The enemy takes double attack damage from other players this turn. How much value it offers depends on the deck and class you build around it.
As an uncommon card, how often it appears in rewards depends on its rarity. You can read the full Silent breakdown for context on where Flanking fits. We don’t have enough tracked runs for Flanking yet to report a win rate, tier, or synergies — check back as more Slay the Spire 2 matches come in.
Not enough match data yet for Flanking — performance charts will appear here as more Slay the Spire 2 runs are recorded.
Flanking Card Details
Flanking is an uncommon skill costing 2 energy; it’s upgraded in — of runs and usually picked up by floor —.
The enemy takes double attack damage from other players this turn.
Upgrade: -1 EnergyCost
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Flanking – Frequently Asked Questions
Is Flanking good in Slay the Spire 2?
There isn’t enough tracked-run data for Flanking yet to judge its win rate. Check back as more Slay the Spire 2 matches are recorded.
What does Flanking do in Slay the Spire 2?
Flanking costs 2 energy. The enemy takes double attack damage from other players this turn.
What class is Flanking in Slay the Spire 2?
Flanking is an Uncommon Silent Skill.
Is Flanking worth upgrading in Slay the Spire 2?
Players upgrade Flanking in — of runs. Upgrading it grants -1 EnergyCost.
See Also
Compare Flanking with the rest of the best Slay the Spire 2 cards, relics, and classes below.