
- Win Rate
- 27.6%
- Pick Rate
- 4.6%
- Δ vs Avg
- +13.8
Footwork Power
- Type
- Power
- Rarity
- Uncommon
- Cost
- 1
- Class
- Silent
- Methodology
- Data Methodology
- Author
- Dakota Chinnick
Gain 2 Dexterity.
Is Footwork good in Slay the Spire 2?
In Slay the Spire 2, Footwork is an uncommon power from the Silent card pool. Its effect: Gain 2 Dexterity. Performance-wise it’s a solid if unspectacular include, rated C tier overall.
Over 967 tracked runs its win rate sits at 27.6%, 13.8% ahead of the 13.8% all-deck baseline. It sees niche play, included in only 4.6% of eligible runs. Taken 32.7% of the times it is offered, it lands close to neutral on the pick-versus-skip split: 28.0% for runs that took it against 29.1% for runs that passed, a -1.0% pick lift over 707 decided runs. Within Silent runs it’s drafted 20.1% of the time, making it a regular part of that class’s decks. Decks that include it run about 1.3 copies on average.
Its standout pairing so far is Mad Science, which lifts its win rate by +27.4% when the two share a deck. On the relic side, Sword of Jade is its standout companion, worth a +37.6% win-rate swing alongside it. It costs 1 energy, gets upgraded 37.0% of the time, and tends to be picked up near floor 16.
Upgrading the card adds +1 Dexterity to its stat line. Of the runs that drafted it, 264 ended in victory against 691 deaths and 12 abandons. Its most common run-ender is Aeonglass Boss, finishing 5.9% of the runs it shows up in. See the synergies, class split, and threats below for the full picture of where Footwork fits a Silent deck.
Footwork Win Rate & Pick Rate
At a 27.6% win rate, Footwork runs 13.8% ahead of the 13.8% all-deck baseline — the bars below put the two side by side.
Run Outcomes with Footwork
Across the 967 tracked runs that drafted Footwork, 264 ended in a win and 703 in a loss — a 27.3% win share, counting abandons as losses.
- Wins 27.3%
- Losses 72.7%
Pick or Skip: Footwork
Players take Footwork in 32.7% of the 2506 offers it appears in; those runs win 28.0% against 29.1% for runs that passed, a pick lift of -1.0% over 707 decided runs.
Taken 819 times out of 2506 offers.
Pick rate when offered counts offers, not runs: out of every time the game put this in front of a player, how often it was taken. It is not the same number as the share of runs that end up containing it.
Pick lift is the sample-adjusted gap between runs that took the option and runs that passed on it. It is the fair way to rank choices, because raw win rates put the smallest samples on top.
When to Pick Up Footwork
Of the 4 pickup windows recorded for Footwork, Act 3 is the best: 53.1% across 97 runs.
Win rate of runs by the act Footwork entered the deck. Acts that have not reached the sample floor show their run count only.
Best Cards to Pair with Footwork
Footwork’s strongest card pairings so far are Mad Science (+27.4%), Hidden Gem (+25.3%), and Bad Luck (+23.2%), each shown with the win-rate lift it adds.
Based on small co-occurring samples — treat these as early signals, not final verdicts.
Footwork Win Rate by Class
Exclusive to the Silent, Footwork posts a 27.2% win rate over 946 tracked runs.
Best Relics for Footwork
The relics that swing Footwork’s win rate the most are Sword of Jade (+37.6%), Toolbox (+34.9%), and Sai (+33.3%), with each lift shown.
Based on small co-occurring samples — treat these as early signals, not final verdicts.
Footwork Card Details
A 1-energy uncommon power, Footwork is upgraded 37.0% of the time and tends to enter the deck around floor 16.
Gain 2 Dexterity.
Upgrade: +1 Dexterity
What Ends Runs with Footwork
Runs holding Footwork end most often against Aeonglass Boss (5.9%), Queen Boss (5.0%), and Knowledge Demon Boss (4.9%) — the share of its runs each accounts for is shown.
- Aeonglass Boss5.9% of runs
- Queen Boss5.0% of runs
- Knowledge Demon Boss4.9% of runs
- Test Subject Boss4.9% of runs
- Decimillipede Elite3.8% of runs
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Footwork – Frequently Asked Questions
Is Footwork good in Slay the Spire 2?
Across 967 tracked runs, Footwork has a 27.6% win rate — +13.8% above the average deck. Win rate reflects how often runs that include the card end in victory.
What does Footwork do in Slay the Spire 2?
Footwork costs 1 energy. Gain 2 Dexterity.
What class is Footwork in Slay the Spire 2?
Footwork is an Uncommon Silent Power.
Is Footwork worth upgrading in Slay the Spire 2?
Players upgrade Footwork in 37.0% of runs. Upgrading it grants +1 Dexterity.
What is the best relic for Footwork?
In tracked runs, Footwork has performed best alongside Sword of Jade, which lifts its win rate by +37.6% over 31 runs together.
Should I take Footwork when it is offered?
Players take Footwork in 32.7% of its 2506 recorded offers. Runs that picked it win 28.0% (707 decided runs) against 29.1% for runs that skipped it (991 decided runs) — a -1.0% difference, and a -1.0% pick lift once sample size is accounted for.
See Also
Keep exploring Slay the Spire 2 tier lists and stats below.