Knockout Blow
Win Rate
18.6%
Pick Rate
1.2%
Δ vs Avg
+4.6

Knockout BlowAttack

Uncommon
TypeAttack
RarityUncommon
Cost3
ClassRegent
MethodologyData Methodology

Deal 30 damage. If this kills an enemy, gain Stars.

Is Knockout Blow good in Slay the Spire 2?

In Slay the Spire 2, Knockout Blow is an uncommon attack from the Regent card pool. Its effect: Deal 30 damage. If this kills an enemy, gain Stars. The data flags it as a weaker pick, settling at D tier — usually one to pass on unless your deck specifically wants it.

Over 141 tracked runs its win rate sits at 18.6%, 4.6% ahead of the 13.9% all-deck baseline. It sees niche play, included in only 1.2% of eligible runs. Offer data argues the other way: taken 14.2% of the time it is shown, runs that picked it win 19.8% against 32.4% for runs that passed — a -11.5% pick lift across 106 decided runs. Within Regent runs it’s drafted 7.1% of the time, making it a regular part of that class’s decks. Decks that include it run about 1.1 copies on average.

Its standout pairing so far is Dying Star, which lifts its win rate by +20.4% when the two share a deck. On the relic side, Lantern is its standout companion, worth a +30.9% win-rate swing alongside it. It costs 3 energy, gets upgraded 31.6% of the time, and tends to be picked up near floor 12.

Upgrading the card adds +8 Damage to its stat line. Of the runs that drafted it, 26 ended in victory against 114 deaths and 1 abandons. Its most common run-ender is Infested Prisms Elite, finishing 6.4% of the runs it shows up in. See the synergies, class split, and threats below for the full picture of where Knockout Blow fits a Regent deck.

Knockout Blow Win Rate & Pick Rate

At a 18.6% win rate, Knockout Blow runs 4.6% ahead of the 13.9% all-deck baseline — the bars below put the two side by side.

Win rate18.6%
Average deck13.9%
+4.6% vs averagePick rate: 1.2%141 runs

Run Outcomes with Knockout Blow

Across the 141 tracked runs that drafted Knockout Blow, 26 ended in a win and 115 in a loss — a 18.4% win share, counting abandons as losses.

  • Wins 18.4%
  • Losses 81.6%

Pick or Skip: Knockout Blow

Players take Knockout Blow in 14.2% of the 810 offers it appears in; those runs win 19.8% against 32.4% for runs that passed, a pick lift of -11.5% over 106 decided runs.

Pick rate when offered14.2%810 offers

Taken 115 times out of 810 offers.

Win rate when picked19.8%106 runs
Win rate when skipped32.4%491 runs
-12.6% vs skippingPick lift: -11.5%Sample OK

Pick rate when offered counts offers, not runs: out of every time the game put this in front of a player, how often it was taken. It is not the same number as the share of runs that end up containing it.

Pick lift is the sample-adjusted gap between runs that took the option and runs that passed on it. It is the fair way to rank choices, because raw win rates put the smallest samples on top.

When to Pick Up Knockout Blow

Of the 4 pickup windows recorded for Knockout Blow, Act 2 is the best: 22.2% across 36 runs.

Starting deckNot enough data—5 runs
Act 112.2%91 runs
Act 222.2%36 runs
Act 3Not enough data—9 runs

Win rate of runs by the act Knockout Blow entered the deck. Acts that have not reached the sample floor show their run count only.

Best Cards to Pair with Knockout Blow

Knockout Blow’s strongest card pairings so far are Dying Star (+20.4%), Royal Gamble (+16.1%), and Shining Strike (+13.7%), each shown with the win-rate lift it adds.

Based on small co-occurring samples — treat these as early signals, not final verdicts.

Knockout Blow Win Rate by Class

Exclusive to the Regent, Knockout Blow posts a 18.6% win rate over 141 tracked runs.

The RegentThe Regentappears in 7.1% of its runs (141 tracked)

Best Relics for Knockout Blow

The relics that swing Knockout Blow’s win rate the most are Lantern (+30.9%), Festive Popper (+27.0%), and Anchor (+21.6%), with each lift shown.

Based on small co-occurring samples — treat these as early signals, not final verdicts.

Knockout Blow Card Details

A 3-energy uncommon attack, Knockout Blow is upgraded 31.6% of the time and tends to enter the deck around floor 12.

Deal 30 damage. If this kills an enemy, gain Stars.

Cost3
TypeAttack
RarityUncommon
ClassRegent
Avg copies / deck1.1
Upgraded31.6%
Typical pickup floor12

Upgrade: +8 Damage

What Ends Runs with Knockout Blow

Runs holding Knockout Blow end most often against Infested Prisms Elite (6.4%), The Insatiable Boss (5.7%), and Queen Boss (4.3%) — the share of its runs each accounts for is shown.

  • Infested Prisms Elite6.4% of runs
  • The Insatiable Boss5.7% of runs
  • Queen Boss4.3% of runs
  • Test Subject Boss4.3% of runs
  • Phantasmal Gardeners Elite3.5% of runs
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Knockout Blow – Frequently Asked Questions

Is Knockout Blow good in Slay the Spire 2?

Across 141 tracked runs, Knockout Blow has a 18.6% win rate — +4.6% above the average deck. Win rate reflects how often runs that include the card end in victory.

What does Knockout Blow do in Slay the Spire 2?

Knockout Blow costs 3 energy. Deal 30 damage. If this kills an enemy, gain Stars.

What class is Knockout Blow in Slay the Spire 2?

Knockout Blow is an Uncommon Regent Attack.

Is Knockout Blow worth upgrading in Slay the Spire 2?

Players upgrade Knockout Blow in 31.6% of runs. Upgrading it grants +8 Damage.

What is the best relic for Knockout Blow?

In tracked runs, Knockout Blow has performed best alongside Lantern, which lifts its win rate by +30.9% over 16 runs together.

Should I take Knockout Blow when it is offered?

Players take Knockout Blow in 14.2% of its 810 recorded offers. Runs that picked it win 19.8% (106 decided runs) against 32.4% for runs that skipped it (491 decided runs) — a -12.6% difference, and a -11.5% pick lift once sample size is accounted for.

See Also

Keep exploring Slay the Spire 2 tier lists and stats below.