
FurnacePower
At the start of your turn, Forge.
Is Furnace good in Slay the Spire 2?
Furnace is an uncommon Regent power in Slay the Spire 2. In combat it resolves as: At the start of your turn, Forge. It currently underperforms most alternatives, sitting at D tier in our Slay the Spire 2 card rankings.
Across 21 recorded runs, decks running it win 14.3% of the time, comfortably clear of the 12.6% average, by 1.7%. It’s a more selective pick, turning up in just 4.0% of decks that could run it. Regent players keep it in 12.7% of their runs, so it’s a familiar sight in those decks. On average it shows up 1.1 times in the decks that take it.
It performs best next to Big Bang — together they post a +52.4% swing in win rate. It also has strong chemistry with the relic Bag of Marbles, which moves its win rate by +52.4%. At 1 energy, it’s upgraded in 39.1% of runs and usually joins the deck around floor 12.
Upgraded, it gains +2 Forge, which is why so many decks invest a rest-site upgrade in it. That’s 3 wins, 18 deaths, and 0 abandoned runs with it in the deck. The encounter that most often ends a run carrying it is Skulking Colony Elite, which closes out 14.3% of its appearances. Read on for Furnace’s complete synergy, class, and threat breakdown to decide whether it earns a slot in your Regent run.
Furnace Win Rate & Pick Rate
Furnace’s 14.3% win rate clears the 12.6% all-deck average by 1.7%, the gap charted below.
Run Outcomes with Furnace
Furnace has 3 wins and 18 losses over 21 tracked runs (14.3% won); abandoned runs count as losses.
- Wins 14.3%
- Losses 85.7%
Best Cards to Pair with Furnace
Ranked by win-rate lift, Furnace performs best alongside Big Bang (+52.4%), Particle Wall (+35.7%), and Shining Strike (+28.6%).
Based on small co-occurring samples — treat these as early signals, not final verdicts.
Furnace Win Rate by Class
Furnace is drafted only by the Regent, where it holds a 14.3% win rate across 21 runs.
Best Relics for Furnace
Furnace pairs best with the relics Bag of Marbles (+52.4%), Whetstone (+19.0%), and Old Coin (+19.0%), ranked by win-rate lift.
Based on small co-occurring samples — treat these as early signals, not final verdicts.
Furnace Card Details
Furnace is an uncommon power costing 1 energy; it’s upgraded in 39.1% of runs and usually picked up by floor 12.
At the start of your turn, Forge.
Upgrade: +2 Forge
What Ends Runs with Furnace
Furnace’s most common run-enders are Skulking Colony Elite (14.3%), Infested Prisms Elite (9.5%), and Vantom Boss (9.5%).
- Skulking Colony Elite14.3% of runs
- Infested Prisms Elite9.5% of runs
- Vantom Boss9.5% of runs
- Waterfall Giant Boss9.5% of runs
- Decimillipede Elite9.5% of runs
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Furnace – Frequently Asked Questions
Is Furnace good in Slay the Spire 2?
Across 21 tracked runs, Furnace has a 14.3% win rate — +1.7% above the average deck. Win rate reflects how often runs that include the card end in victory.
What does Furnace do in Slay the Spire 2?
Furnace costs 1 energy. At the start of your turn, Forge.
What class is Furnace in Slay the Spire 2?
Furnace is an Uncommon Regent Power.
Is Furnace worth upgrading in Slay the Spire 2?
Players upgrade Furnace in 39.1% of runs. Upgrading it grants +2 Forge.
What is the best relic for Furnace?
In tracked runs, Furnace has performed best alongside Bag of Marbles, which lifts its win rate by +52.4% over 3 runs together.
See Also
Compare Furnace with the rest of the best Slay the Spire 2 cards, relics, and classes below.